BassWave Posted September 15, 2014 Share Posted September 15, 2014 So my buddy pointed out that with unbound, you can run multiples of the same special character and now he's thinking of running multiple saints. Is he as dreadfully wrong as I think he is? If so, please provide quotes and page numbers that prove that you can't bring "clones". Link to comment https://bolterandchainsword.com/topic/296754-attack-of-the-clones/ Share on other sites More sharing options...
Jolemai Posted September 15, 2014 Share Posted September 15, 2014 Unique units/characters are still unique. It has it's own heading under Choosing Your Army: The Force Roster, which is something like page 560 on the version I'm looking at. Link to comment https://bolterandchainsword.com/topic/296754-attack-of-the-clones/#findComment-3809685 Share on other sites More sharing options...
Raktra Posted September 15, 2014 Share Posted September 15, 2014 Yeah, it says one of each unique model per army, not detachment. Link to comment https://bolterandchainsword.com/topic/296754-attack-of-the-clones/#findComment-3810009 Share on other sites More sharing options...
Jacinda Posted September 15, 2014 Share Posted September 15, 2014 Maybe. The rule for unbound is "use whichever units from your collection you want." Do you have 3 Abaddon models in your collection? Take them all. After all, the Unique Model rule is right there next to the Force Roster in the Battle Forged section of the rules. The only requirement or restriction for what you take in an unbound army is that you own it. And good luck finding someone to play with if you try that Link to comment https://bolterandchainsword.com/topic/296754-attack-of-the-clones/#findComment-3810039 Share on other sites More sharing options...
Quixus Posted September 16, 2014 Share Posted September 16, 2014 Doesn't codex trump rulebook? Abaddon and similar units have the unit composition 1 (unique). So you shouldn't be allowed to field more than one such unit even in an unbound army. If one player can break the codex rules why couldn't another field lots of WS 10 BS 10 S 10 T 10 W 10 I 10 A 10 Ld 10 Sv 1+/1++ grots for their standard price? Link to comment https://bolterandchainsword.com/topic/296754-attack-of-the-clones/#findComment-3810471 Share on other sites More sharing options...
Jacinda Posted September 16, 2014 Share Posted September 16, 2014 OK. So what page of the codex says what the unique rule does? [eta] I want say real quick this is all rhetorical for me. I'm not trying to change how people play or convince anyone it is OK to spring something different on an unsuspecting opponent. This is purely an academic look at the rule. To me unbound is just GW saying "do what you want." Any limitations we put on Unbound we put them there ourselves. In this case I actually agree that taking more than one copy of a unique character is bad form. Unbound is there to help support Forging the Narrative and having two Draigo's running around tends to break the emersion of a narrative. On the other hand, if we want to play a game with ... the Prime Evils! I'll take 4 Bel'kore models but mark them one for each Chaos god; you bring whatever you think you need to fight them. What's to stop us? The only limits are what we put there ourselves. Link to comment https://bolterandchainsword.com/topic/296754-attack-of-the-clones/#findComment-3810487 Share on other sites More sharing options...
Quixus Posted September 16, 2014 Share Posted September 16, 2014 It refers to the rule from the main rulebook which says one per army. This includes unbound armies. Link to comment https://bolterandchainsword.com/topic/296754-attack-of-the-clones/#findComment-3810499 Share on other sites More sharing options...
Morollan Posted September 16, 2014 Share Posted September 16, 2014 Unique ModelsSome models are noted as being Unique in their Army List Entry. Unique models include named characters and extraordinary units or vehicles, of whichthere is only one known example in the whole galaxy. Because of this, you can only ever include one of each Unique model in an army. Link to comment https://bolterandchainsword.com/topic/296754-attack-of-the-clones/#findComment-3810510 Share on other sites More sharing options...
Jacinda Posted September 16, 2014 Share Posted September 16, 2014 And agin, this is defined under the "Battle Forged" rules but not Unbound. And the circle is complete. I don't feel like walking this loop again. Play how you want. That is all that matters anyway. If it's not fun, somethingis wrong. Link to comment https://bolterandchainsword.com/topic/296754-attack-of-the-clones/#findComment-3810519 Share on other sites More sharing options...
Morollan Posted September 16, 2014 Share Posted September 16, 2014 And agin, this is defined under the "Battle Forged" rules but not Unbound. It's not actually. In fact, the very next section in the rulebook contains the words "As discussed above, there are many ways to forge a collection of Citadel miniatures into an army ready to crush your enemies in games of Warhammer 40,000. This section focuses on the Battle-forged method.", which would seem to imply that the preceding section applies to any army. There's certainly nothing in the Unique Models section that limits it to battle-forged armies and it's not in a section of rules that applies only to battle-forged armies. Link to comment https://bolterandchainsword.com/topic/296754-attack-of-the-clones/#findComment-3810567 Share on other sites More sharing options...
Gentlemanloser Posted September 16, 2014 Share Posted September 16, 2014 There are other Codex restrictions the Unbound can't overrule. The number of Serivtors based on Techmarines. The number of Honour Guard. The number of Inquisitorial Henchmen (in the old GK Dex) for examples. Unbound might *want* you to bring anything you want. But your Codexes say otherwise. ;) And instead of going Specific > General, GW remained with Codex > everything else. Link to comment https://bolterandchainsword.com/topic/296754-attack-of-the-clones/#findComment-3810675 Share on other sites More sharing options...
Venemox Posted September 18, 2014 Share Posted September 18, 2014 There are other Codex restrictions the Unbound can't overrule. The number of Serivtors based on Techmarines. The number of Honour Guard. The number of Inquisitorial Henchmen (in the old GK Dex) for examples. Unbound might *want* you to bring anything you want. But your Codexes say otherwise. And instead of going Specific > General, GW remained with Codex > everything else. I would beg to differ here. The BRB is fairly explicit in its wording. Unbound isn't for 'balanced' or 'competative' play. As Jacinda said, any limitations placed down are solely by mutual agreement of the two players. Link to comment https://bolterandchainsword.com/topic/296754-attack-of-the-clones/#findComment-3811987 Share on other sites More sharing options...
Gentlemanloser Posted September 18, 2014 Share Posted September 18, 2014 The BRB is explict in the Codex rules trump anything in it. Codex restricitons to units you can take superceed *any* allowance the BRB might offer. It's crap, surely isn't RAI, but that's the explict rules. The BRB might say bring anything, you Codex overrules and says to take an Honour guard Squad, you must take a Chapter Master (for example only). Unbound isn't for 'balanced' or 'competative' play. That is pure opinion. Unbound is offered alongside Battle Forged as a way to build your army. It's downside is that you gain no Command Benefits. If that isn't a big enough drawback for the benefits Unbound offers is a totally different subject. Link to comment https://bolterandchainsword.com/topic/296754-attack-of-the-clones/#findComment-3812112 Share on other sites More sharing options...
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