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Now a hobby blog and ..... Updated 10/12/2014


Warhead01

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Looking over a infantry squad and transport last night I noticed that the Chimera seemed more expensive then I remembered.

which leads me to ask about vehicle upgrades on Chimeras. What upgrades do you use.

On the plus side the more I pack on the smaller my army will be and I'll have to rely on learning to use it and that might make it less reliable for a while. I don't want a repeat of the packing lot games.

I think the next question might be what do you think about a Taurox mounted Rifle platoon. I want to say I counted 16 Chimera transports. which won't quite leave me enough transports for the whole army. I don't at this point know if that even effects me, I had planned to use super heavy transports for my heavy weapons and platoon and Company commands but it always comes down to the size of the game. 

 

But before I drift too far off target. How many points do younz put into your Infantry Squads?

And how many Upgrades do you use or just buy and hope to use?

Just a heavy stubber for me, lets them put out a respectable amount of anti-personnel fire power for a fair price. A few Chimers with HBs, multilasers and stubbers can reliably put the hurt on enemy infantry letting you focus bigger guns elsewhere :)

 

The Taurox is too expensive for what you get I think, too weedy for a Guard transport. However I think it has a place for a cheaper transport with a nice gun in number, as you'd mitigate the weaknesses somewhat and the point savings would make it less of an issue when a stiff breeze blows them up.

 

My infantry is kept cheap, standard squad is a mere 60pts with a vox and special weapon. Numerous enough to be effective too, let them handle enemy infantry which is what they're good at :tu:

My infantry is kept cheap, standard squad is a mere 60pts with a vox and special weapon. Numerous enough to be effective too, let them handle enemy infantry which is what they're good at thumbsup.gif

Is that set up for a mounted platoon? and how many squads in all would you say.

I have thought about that for transported squads/platoons.

At this rate to do that and be happy, I would need more rifle men. 16 to replace the Missile teams and..lets face it 20 more to full out the last squads in in two platoons.

This is starting to cost me money...

Yes, same for a mounted squad too - special weapons are better mobile after all but I tend to prioritise transports for Veterans and command squads which also keeps infantry squad costs down. Get a few infantry squads on the table like this and you fast start to capitalise on the cheapness of our troops :)

Looking over IA 1 and IA 12. It's funny. Despite trying to sell my DKoK. the Assault Brigade may have been a solid Allie to the Armoured Regiment, or the other way around.

Frustrating. very Frustrating.  I have so many Ideas I get overloaded.  

I will have to wait and see if they sell or not. If not. Fine I won't relist them. If they do sell. fine. 

My ....Imperial Guard Disorder want's me to cancel that Auction. But Maybe I'll just wait and see.My Steel legion didn't sell. so I still have hundreds of soldiers if need be. 

 

I don't have any Veterans. I'd like to one day. Maybe that's what Scions are for. 

If they don't sell that's the Emperor telling you something ;) I plan on getting some Scions and running them as both Stormies and carapace Vets too - hopefully soon! I need to earn it first by completing more projects :P

Thanks, this has been helpful. I can't say I ever feel or have felt I could loose with an Imperial Guard Army. I was very disappointed the last time I won. I've mentioned before wanting my opponent to have fun, as well as kick up their models.  Maybe packing more points into every unit and shrinking my army a little will put the fun and a little challenge back into using them.

Maybe a Meked up armoured assault force that moves will be something I can stick with. 

Fewer models to move but easily enough to crush the foul foe on the go.

I love the name, I dont know if this is what your implying by it, but it sounds like a great name for a combined regiment of a depleted mordian and a depleted death korps... (note by depleted I mean fluff wise, not sell some of each, thats madness!)

spafe@

 I'm not going to be able to do that, looks like the DKoK are very sold. In a few hours they will be spoken for and shortly shipped off.

It would have been brilliant though, and I don't do much of that. Oh well.

 

The 50/50.  So when I'm out at the store and a clerk asks how I'm doing, I tend to say "Oh, I'm  50/50."

Which reminded me of the ARMY. we'd say things like  "at least it's not raining" or "It could be worse." And when threatened with some random gibberish by some one in charge, usually related to working late,. " Don't threaten me with a good time" 

Sort of self-deprecating in a way. Adding to the irony of being (at?) Deaths Doorstep, one of us will surly cross. Us Or them!

But the mixed regiment might have been better and held more subtle meaning.

The Steel Legion didn't sell and may, and I stress MAY, find it's place in the 50/50.  

The May is because WF will encourage me to keep everything and buy more of it ! 

 

I am really hoping that this regiment will finally build some traction and that i will give it a lot more attention.

Has anyone here used acrylic rods for flight stands before? I am looking at some on Amazon but don't exactly know which thickness would be best for a thunderbolt. Or just how tall the stand should be. I can get them in 10" lengths. which I think will be tall enough.

I've been reading a little bit from this blog. http://colonel-winterborne.blogspot.com/ 

very nice models!

I have not used rods but I used a standard GW flyer base for a Tau Barracuda. It just needed a + recess cutting in the underside. I think the cuda is about the same size as a thunderbolt.

 

Height wise you should have it the same as the flying base to avoid people complaining of modelling for advantage.

 

If you use a rod how will you stop the model from spinning? Glueing it in would not be practicable for ease of transportation.

The thunderbolt does not have a spot for the standard + stand. 

I am not inclined to cut one in either.  

 

From the blog linked above.

http://i848.photobucket.com/albums/ab42/witterquik/IMG_7047_zps92384d54.jpghttp://i848.photobucket.com/albums/ab42/witterquik/IMG_7068_zpscda262b8.jpg

I really like the way his Thunder bolt is mounted.

 

I don't see how there is an advantage in being raised a little higher from the board, if anything I could see it as a disadvantage, making cover much harder to use.

The real issue will be how to keep it from tipping over. I don't want to brake them! 

The cuda did not have a recess either. I had to use a dremmel to make one ;)

 

The hight of the model affects the true line of sight so if it was higher then you may be able to see over cover you would not normally be able to.

 

There are also the disadvantages such as easier to target etc.

 

If you are not playing in tournaments then it should not be a problem.

 

An alternative to acrylic would be metal such as aluminium as it would not be prone to snapping.

 

Depending on how technically able you are you could recess a nut into the model and thread the end of the rod. This would allow you to unscrew the base but should stop the free spinning found on using skimmer bases.

 

Not sure that magnets would work due to the size of the model and it would not stop the model from spinning.

 

The simple option is just to drill a hole and slot it in... If the model spins then it can cause massive arguments about which way it was facing before it spun. Believe me on this... I used to get them with devilfish before I changed the skimmer base for something more solid.

 

 

Edit: just had a look on FW and it says that the thunderbolt comes with a flying base. Is yours an older version, pre-flying base or have they just not bothered to change the model cast with a slot for the base?

 

http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Navy/THUNDERBOLT-HEAVY-FIGHTER.html

I got these several years ago, they did come the what is now the standard flyer base and stand but no slot for them to fit into.

I understand what you mean about the rest. I for one have never liked the idea of too tall for a flyer stand. The idea is silly. I understand the.. standardized flyer height, that's just a case of only one made for all their kits.

I'm not trying to imply I want my aircraft some 20" above the table.  thinking about it some more I can see how their might be an advantage from that that may also have been one of the reasons for the size of the standard flight stand.

I don't tournament any more. 

 

Loads the think about. Thanks for the help!

I think it would be really cool to do the 50/50 as Mordians and Steel Legion together, with your Mordians serving solely as the standard infantry complement, organized how you have them already (riflemen and tactical platoons) and then the Steel Legion serve as the mounted/mechanized infantry half, using Veterans and Chimeras. Artillery (incl Basilisks) and dedicated AA (Thunderbolts, Vultures) would be Mordian, and main battle tanks(LRBT's, Hell-Hounds) and air transports (Vendettas and Valkyries) would be Steel Legion. It would make a lot of sense as a combined regiment. 

At this point it is a possibility. 

But what will really happen is anybody's guess.

 

I think it would be really cool to do the 50/50 as Mordians and Steel Legion together, with your Mordians serving solely as the standard infantry complement, organized how you have them already (riflemen and tactical platoons) and then the Steel Legion serve as the mounted/mechanized infantry half, using Veterans and Chimeras. Artillery (incl Basilisks) and dedicated AA (Thunderbolts, Vultures) would be Mordian, and main battle tanks(LRBT's, Hell-Hounds) and air transports (Vendettas and Valkyries) would be Steel Legion. It would make a lot of sense as a combined regiment. 

This is sound advice. Although based on the size of the two armies and my enjoyment of revisionism I may reverse the roles.

 I can see doing it the way you describe using the Armoured Regiment for the Steel Legion's detachment as a start. 

Using them as Veterans would be easily done and create a powerful force with very few models. Even if I used Codex AM and not the Armoured Regiment. both forces could be represented, nearly unchanging. 

This would also change up my normal Guard army, which relies on platoon strength elements. Honestly I have more then enough models to dissolve a platoon into several well outfitted Veteran squads. 

 

Thank you for the input.

Now, Now. You cant Bully me around like that. tongue.png

Honestly I don't know. The DKoK sold. I am looking through ebay for Mordian models. And have found a few possibilities.

Which is wonderful. Some of what I am looking for I though would have been much harder to find.

I have a week coming up where I will be house sitting for my parents. It might be possible that I sort everything out on their dinning room table.... the only other thing I am trying to do that week is meet a few friends in the evening and maybe smoke some pork..yum!

Which will leave entirely too much free time to get space madness. And no one needs that.

I have been trying to get in a brake from those Savage Green Skins.

It came to me today. IF I do add veterans. They will be clad in P44 camo. well. An Imperial authorized version.

what I need to do is come up with just how many such squads I want to use. That will get the ball rolling. Veterans will be my least friendly units.

Looks like a small plan is forming.happy.png

"Looks like another Command staff meting tonight"

 

Trooper one

"Sounds like their drawing up a mission...  "   "And you know what that means"

Trooper two                                          

"Ya, we all know what that means. It means shut it! "  

Trooper three

"It means just mind your own and hope your not picked. That's what it means, Emperors teeth! Are you new or something."

Trooper one

"Oh, so no one told you two then...,  we've been volun-told..."

Trooper two 

well, Ok then. I suppose it could be worse.

Trooper three

Sure, Sure it could be worse, We could be stuck on this boat.. with him. ( pointing at trooper one.)

Trooper one.

so now might not be the best time to tell you.....

 

As you can imagine Soldiers with too much time on their hands can mean trouble. 

This could be your soldiers!!!!!  Put them to work! Keep them busy !!!! 

Discipline  Discipline Discipline ! 

Beware! Friendly conversation is to be discouraged! Rumors are bad!

Blessed be the mind too small for doubt!

 

 

So, how many vet squads do you think? Could do as many as 6 I guess.

Also.

Company command? Commissar? Both!

 

What makes a small IG/AM army work? 

That's a good point uber, I better make sure you're kept busy then right? :lol:

 

For small armies, how small are we talking? I think that at lower points you need to maximise the strengths of the codex, which means keeping things as cheap as possible. It's all about points efficiency in getting as much as you can from the smallest reasonable investment so you can get as many models on the table as you can. Within the army's context of course, a Veteran grenadier army shouldn't be aiming for the same numbers as an infantry company of course!

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