Donkalleone Posted October 5, 2014 Share Posted October 5, 2014 I have a question. What is the Best Tank Hunter "Solo" Unit? I have 4 Setups 1. Iron Priest TWM (165Pts) 4x Cyperwolfs 6 Wounds 4 Attacks Cavalry 2. 2x LoneWolfs (182pts) 2 Ferisan Wolfes , TH/SS 2x 4 WOunds, 3++2x 3 Attacks 3. 2x LoneWolfs (172pts) 2 Ferisan Wolfes , SS WC MeltaBomb 2x 4 WOunds, 3++ 2x EMltaBomb + Challenge Optional 4. WG Suicide Bomb (175pts) 5 CombiMelta DropPod Sure "Kill" but Surely dead after , 5 Wounds SInce i read somewhere that if you run something you always should run its twice (one can be easily Focussed) i think the IP is the worse option even thinking piont/gainwise he looks to be the best. What are your Thoughts on that? Link to comment https://bolterandchainsword.com/topic/297613-single-tank-hunter-units/ Share on other sites More sharing options...
Rift Blade Posted October 5, 2014 Share Posted October 5, 2014 I'm going to say the IP w/cyber wolves. My reasoning being a) has mobility & decent armour & wds. b) you can hide him in bike or TWC packs to get him closer to the target. My 2 cents. Link to comment https://bolterandchainsword.com/topic/297613-single-tank-hunter-units/#findComment-3825795 Share on other sites More sharing options...
Frater Cornelius Posted October 5, 2014 Share Posted October 5, 2014 I second the IP. He is consistent. LW are too slow and suicide drops are one-use only. And while that drop is more effective at taking out melee super-heavies, IP will handle everything else with ease. 5 S10 AP1 attacks are nothing to laugh at when you are on the receiving end. Link to comment https://bolterandchainsword.com/topic/297613-single-tank-hunter-units/#findComment-3825810 Share on other sites More sharing options...
Donkalleone Posted October 5, 2014 Author Share Posted October 5, 2014 The Question is how Survive able is he? i have Elite Slots Free and dont intend to run TWC expect the IP. Still viable? Link to comment https://bolterandchainsword.com/topic/297613-single-tank-hunter-units/#findComment-3825814 Share on other sites More sharing options...
Frater Cornelius Posted October 5, 2014 Share Posted October 5, 2014 He's better than a Lone Wolf, but if you can't take multiples or can't hide him, I'd consider him en par with that drop pod you were planning. He is survivable and he works just fine when on his own, but if your army lacks aggression or other forwards elements, he will be useless. It must fit your game. Link to comment https://bolterandchainsword.com/topic/297613-single-tank-hunter-units/#findComment-3825844 Share on other sites More sharing options...
toonarmy Posted October 5, 2014 Share Posted October 5, 2014 There is another option. TDAWG with combi weapons that either deep strike to keep cost down or have a drop pod to be sure of a first turn kill point. They are obviously more expensive but they are also very very hardy. I have used these guys before in a drop pod (last edition when we couldn't deep strike) and they soaked up so much fire power the turn they came down. I currently play an assault heavy list and i am working my way back to having units like this that have to be dealt with. it means my TWC are often getting into the enemy lines relatively unscathed. Link to comment https://bolterandchainsword.com/topic/297613-single-tank-hunter-units/#findComment-3826037 Share on other sites More sharing options...
WG Vrox Posted October 5, 2014 Share Posted October 5, 2014 Another consideration is the 9 GH + 1 WG / 2 MG +1 CM in DP option. not full proof, but pretty reliable. Link to comment https://bolterandchainsword.com/topic/297613-single-tank-hunter-units/#findComment-3826121 Share on other sites More sharing options...
Frater Cornelius Posted October 5, 2014 Share Posted October 5, 2014 You can always have Ulrik come down with a WG unit, that way they all reroll 1s to hit against tanks, which is great for meltas. Link to comment https://bolterandchainsword.com/topic/297613-single-tank-hunter-units/#findComment-3826135 Share on other sites More sharing options...
Valerian Posted October 7, 2014 Share Posted October 7, 2014 Just a couple ideas: Leave the Fenrisian Wolves off of the Lone Wolves, and they can TDA Deep Strike behind cover relatively safely for a later turn kill. Double multi-melta Land Speeders Swift Claws with Melta bombs, and/or Meltagun, and/or Combi-Melta on the Bike Leader, and/or Multi-melta Attack Bike Sky Claws with the above Double Meltagun Grey Hunters in Pods etc. V Link to comment https://bolterandchainsword.com/topic/297613-single-tank-hunter-units/#findComment-3826985 Share on other sites More sharing options...
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