Theredknight Posted October 5, 2014 Share Posted October 5, 2014 Well, there seems to be hardly any of my purple brethren posting, so what do we think of this list, strengths/drawbacks? Eidolon: jump pack Assault squad x 18, x2 per axes, x1 pwr sword Sgt- p fist, m bombs, art armour. Tactical squad - x17 Combat blades Vex Sgt-combi plasma, m bombs Kharbydis assault claw Tactical squad x18 bp+ cs Sgt-art arm, p axe, m bombs Centurion-champion, Phoenix spear, art armour, shrieker Apothecaries x 2 art arm, pwr sword Jetbikes x3, multi melta Jetbikes x3 multi melta Primaris strike fighter - Tl auto cannon, x2 kraken missiles Missile launchers + rad missiles Battle servitor, ground teavling, ramjet grid. Rylanor. Hvy support squad x6 missile launchers Flak missiles. Idea being I use ec row. Footslogger tacticals, and assault squad, rylanor. Leaving hvy support on board. This leaves kharbydis land t1, dominate the battlefield ( I think it comes on as a flyer) T2, I use ec row to outflank with jetbikes, and primaris. Should neutralise a chunk of back armour and mess up any plans. T2, I'd have hovered close to an enemy unit and assault with the despoilers and champ. Kharbydis then free to melt and missile things (other flyers/inf) by then footsloggers will be in their face due to crusader, and eidolons special thing with charges. That's a plan anyway..what you guys think? Link to comment https://bolterandchainsword.com/topic/297630-emperors-children-2700-pt-list-feedback/ Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.