Jump to content

350pt GK for league.. How can it work


EnterRehab

Recommended Posts

Custom FOC requirement:

 

1 HQ

2 Troop

 

The only way I see this working currently:

 

Libby (110) - No upgrades

Strikesquad (110) - No Upgrades

Strikesquad (110) - No Upgrades

 

total = 330

 

20 points isn't enough for PML3, but might be enough for an incinerator.. I can't come up with anything else to make this work.

 

-Allies NOT authorized (at this point value)

-Must be the army that was submitted. In this case- ONLY GK models.

or give the Libby the Fury of Deimos.

 

You can't do it for 10pts. You have to first buy him a storm bolter for 5pts, then swap the storm bolter for 'Fury' for another 10. 

 

Fury is awful anyway, don't take it. 

I'm absolutely confident that the ruling for the techmarine as an HQ choice is not going to fly in league/tournament setting. It's a bs ruling and no one will fall for it.

 

As i don't have a codex on me, can I get 2 incinerators and a hammer @ 20 points total? I thought GKSS had a huge penalty with incinerators/psycannon?

I'm absolutely confident that the ruling for the techmarine as an HQ choice is not going to fly in league/tournament setting. It's a bs ruling and no one will fall for it. As i don't have a codex on me, can I get 2 incinerators and a hammer @ 20 points total? I thought GKSS had a huge penalty with incinerators/psycannon? 

 

It's not a ruling, its an argument over RAW in another thread. I doubt any sane Knight player is taking Tech-Marines in their competitive lists. 

 

No, Strikes pay the same as any PA unit for their upgrades. Incinerators are 5pts. On a Librarian, you get the hammer at a discount, because he comes with a stave already. 

 

 

I'm absolutely confident that the ruling for the techmarine as an HQ choice is not going to fly in league/tournament setting. It's a bs ruling and no one will fall for it. As i don't have a codex on me, can I get 2 incinerators and a hammer @ 20 points total? I thought GKSS had a huge penalty with incinerators/psycannon? 

 

It's not a ruling, its an argument over RAW in another thread. I doubt any sane Knight player is taking Tech-Marines in their competitive lists. 

 

No, Strikes pay the same as any PA unit for their upgrades. Incinerators are 5pts. On a Librarian, you get the hammer at a discount, because he comes with a stave already. 

 

 

This is excellent.. I'm definitely going to incinerator my GK's and toss the hammer on the libby. It's going to be a hard time until I get up to 1500pt

Throw in 2 incinerators for the strikes and a hammer on the librarian.

 

That being said - unless the participants are very nice and fluffy, you will not have fun in this league. Basically every non-marine player will laugh at you and proceed to wipe your army within 2 turns at most. If your opponents play to win you will need to play at least 1000 or even 1500 points to get an enjoyable matchup.

PA is going to be decent at low points, as will be having a potential 3 psyk powers for the libby.

 

In this low point game, Vortex has the potential to make or break the match entirely.

 If you get it and if you get into range to shoot it off and if it doesn't deviate then maybe it can do something cool maybe. Honestly a LOT depends on who you're up against and the competitiveness of lists you're up against. For example, Tau can fir a Riptide into 350 points, and that's just full stop game over.

 

 

Edit: Could you use Inquisition to fill your HQ + 2 Troops and then have a detachment of GK? That saves you (barely) enough points to cram in a Termi squad with a few upgrades.

 

PA is going to be decent at low points, as will be having a potential 3 psyk powers for the libby.

 

In this low point game, Vortex has the potential to make or break the match entirely.

 If you get it and if you get into range to shoot it off and if it doesn't deviate then maybe it can do something cool maybe. Honestly a LOT depends on who you're up against and the competitiveness of lists you're up against. For example, Tau can fir a Riptide into 350 points, and that's just full stop game over.

 

 

Edit: Could you use Inquisition to fill your HQ + 2 Troops and then have a detachment of GK? That saves you (barely) enough points to cram in a Termi squad with a few upgrades.

 

Per the requirement i posted at the top.. you can only play the army listed. no allies, no unique formations..

 

Everyone starts with CAD, then as the league progresses, more gets opened up.

 If you get it and if you get into range to shoot it off and if it doesn't deviate then maybe it can do something cool maybe. Honestly a LOT depends on who you're up against and the competitiveness of lists you're up against. For example, Tau can fir a Riptide into 350 points, and that's just full stop game over.

 

The OP stated that the only allowances are HQ+2 Troops at this point. So no they can't get a Riptide. Tau are actually pretty awful with those restrictions, they at best can one Crisis suit and some Fire Warriors/Kroot snipers. 

 

 If you get it and if you get into range to shoot it off and if it doesn't deviate then maybe it can do something cool maybe. Honestly a LOT depends on who you're up against and the competitiveness of lists you're up against. For example, Tau can fir a Riptide into 350 points, and that's just full stop game over.

 

The OP stated that the only allowances are HQ+2 Troops at this point. So no they can't get a Riptide. Tau are actually pretty awful with those restrictions, they at best can one Crisis suit and some Fire Warriors/Kroot snipers. 

 

 

 

A single Tau commander will poop all over a marine list though. Eldar can take serpents, and if we increase the points limit to 450 or something, thunderwolf lords and chapter masters on bikes will ruin everyones day even more. Small points lists are stupid without changing the AOP rules a lot :o

If you get it and if you get into range to shoot it off and if it doesn't deviate then maybe it can do something cool maybe. Honestly a LOT depends on who you're up against and the competitiveness of lists you're up against. For example, Tau can fir a Riptide into 350 points, and that's just full stop game over.

The OP stated that the only allowances are HQ+2 Troops at this point. So no they can't get a Riptide. Tau are actually pretty awful with those restrictions, they at best can one Crisis suit and some Fire Warriors/Kroot snipers.

A single Tau commander will poop all over a marine list though. Eldar can take serpents, and if we increase the points limit to 450 or something, thunderwolf lords and chapter masters on bikes will ruin everyones day even more. Small points lists are stupid without changing the AOP rules a lot ohmy.png

Some insight into the league:

While I disagree with the way most of it is being conducted, it's something.

General rules/info:

-(including the rules posted at the top of the thread)

-Winning unlocks X points to use.

-Losing unlocks Y points to use.

-At (unknown) points, alternative formations may be taken

-At (unknown) points, allies may be taken. (or additional detachments)

X is greater than Y, which is a major discrepancy I see. The winners snowball and the losers will never get that opportunity to win.

In my GK example.. GK don't flourish until 1500+ generally. If by the time I make it to 1500, my opponents are using 2000+, what am I to do?

It's going to be a crazy uphill battle, but we're gonna give it a go.

Edit: a word

The campaign would be quite interesting if the loosers recieved slightly more points for the next match than the winners. Might be counter to logic, but would make for better gameplay.

True, but I would just lose on purpose for a game or two to get more points and then in the higher points games where we shine I would bring the pain.

I dont play anything sub 1000 for this very reason so I dont have any advice, other than wishing you the best of luck and let us know how it went. biggrin.png

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.