ElectricPaladin Posted October 20, 2014 Share Posted October 20, 2014 Hey swappee - stay outta this thread unless you want to be spoiled on what you've got coming to you! So, as you can tell, this thread is about the terminator chaos lord I'm building my my (not-so) secret santa swap partner. I'm not a chaos player, and I'm not sure what to do. What do you all like on your terminator lords? What are the best options? Which ones are sub-par and nobody uses them? I want to make sure that the model I make is usable, as well as awsome! Link to comment https://bolterandchainsword.com/topic/298237-how-do-you-like-your-hqs/ Share on other sites More sharing options...
Iron Skull Mask Posted October 20, 2014 Share Posted October 20, 2014 Well, Combi-Melta + Axe (of blind fury), Powerfist or Chainfist are nice. Or, if you want him to be all out close and personal, you might want to consider Powerclaw and Chainfist. My advise: magnetize. Link to comment https://bolterandchainsword.com/topic/298237-how-do-you-like-your-hqs/#findComment-3839400 Share on other sites More sharing options...
Phantomzero17 Posted October 20, 2014 Share Posted October 20, 2014 Well time for me to turn right around and exit this thread. Link to comment https://bolterandchainsword.com/topic/298237-how-do-you-like-your-hqs/#findComment-3839431 Share on other sites More sharing options...
Lord Asvaldir Posted October 20, 2014 Share Posted October 20, 2014 I think you can't go wrong with combi-melta/axe as that leaves you with the option of using a daemon weapon or just sticking with a power axe. Link to comment https://bolterandchainsword.com/topic/298237-how-do-you-like-your-hqs/#findComment-3839442 Share on other sites More sharing options...
ElectricPaladin Posted October 21, 2014 Author Share Posted October 21, 2014 Ugh. I hate magnetizing infantry. It's so fiddly and makes it next to impossible to get a good pose. It sounds like if I don't want to magnetize, the most flexible option would be some kinda combi - probably melta, though I might go with plasma as it's more versatile - and a power weapon, which can be fielded as either generic or as one of the relic weapons available in the codex. Or, alternately, a combination of two open-hand weapons, like power fist, chain fist, or power claw. I'll toss these ideas around, look at the codex, and see how hard the kit really is to magnetize when I get my hands on it. I've got to admit that the idea of handing my partner a "full service" kit with every option, all of them attractively painted and magnetized, appeals to my generous side... Link to comment https://bolterandchainsword.com/topic/298237-how-do-you-like-your-hqs/#findComment-3840471 Share on other sites More sharing options...
Kierdale Posted October 22, 2014 Share Posted October 22, 2014 If you're not keen on magnetising then why not try double-pinning? A single pin would work for weapons such as a bolter (the left hand holding it in place) but for an arm use two pins. That would prevent arms from drooping (though I think most magnets are strong enough to prevent that too). Link to comment https://bolterandchainsword.com/topic/298237-how-do-you-like-your-hqs/#findComment-3840616 Share on other sites More sharing options...
ElectricPaladin Posted October 22, 2014 Author Share Posted October 22, 2014 It's more the swiveling than the drooping. Link to comment https://bolterandchainsword.com/topic/298237-how-do-you-like-your-hqs/#findComment-3840620 Share on other sites More sharing options...
Kierdale Posted October 22, 2014 Share Posted October 22, 2014 Are we talking about a wrist or a shoulder? Either way, you could try two parallel pins. Link to comment https://bolterandchainsword.com/topic/298237-how-do-you-like-your-hqs/#findComment-3840681 Share on other sites More sharing options...
Iron Skull Mask Posted October 22, 2014 Share Posted October 22, 2014 We're talking about the Teminator Lord, right? So magnetizing the shoulders should not impact the pose negatively at all, quite the contrary. I just magnetized Marine sized models. You have to be careful not to apply too much pressure when drilling, but it's not extremely difficult (turorials can be found on youtube). But at the end of the day it's your decision, of course. Link to comment https://bolterandchainsword.com/topic/298237-how-do-you-like-your-hqs/#findComment-3840735 Share on other sites More sharing options...
Lord Asvaldir Posted October 22, 2014 Share Posted October 22, 2014 If you're going to do a pair or close combat weapons I'd go for a chain/power fist and a lightning claw. Extra attack and more versatility, not to mention you have a few pts over double power fists. Link to comment https://bolterandchainsword.com/topic/298237-how-do-you-like-your-hqs/#findComment-3840889 Share on other sites More sharing options...
minionboy Posted October 22, 2014 Share Posted October 22, 2014 My terminator lord gets the good ol' lightning claw and chainfist combo... nothing else. I like to keep my characters cheap. Link to comment https://bolterandchainsword.com/topic/298237-how-do-you-like-your-hqs/#findComment-3841010 Share on other sites More sharing options...
Jacinda Posted October 22, 2014 Share Posted October 22, 2014 Does it need to be a termie lord? A Crimson Slaughter lord on a bike with horns and a daemon sword is a possible alternative he might not have. Link to comment https://bolterandchainsword.com/topic/298237-how-do-you-like-your-hqs/#findComment-3841058 Share on other sites More sharing options...
ElectricPaladin Posted October 22, 2014 Author Share Posted October 22, 2014 Does it need to be a termie lord? A Crimson Slaughter lord on a bike with horns and a daemon sword is a possible alternative he might not have. He's already got a biker lord. I thought about doing a jump pack lord, but as far as I can tell nobody on your side of the aisle uses raptors or warp thingies. Link to comment https://bolterandchainsword.com/topic/298237-how-do-you-like-your-hqs/#findComment-3841075 Share on other sites More sharing options...
Jacinda Posted October 22, 2014 Share Posted October 22, 2014 No. Cool models but far from being points effective Link to comment https://bolterandchainsword.com/topic/298237-how-do-you-like-your-hqs/#findComment-3841139 Share on other sites More sharing options...
ElectricPaladin Posted October 22, 2014 Author Share Posted October 22, 2014 No. Cool models but far from being points effective Yeah, and while my partner has explicitly stated that he's more interested in a cool model than the best possible model, rules wise, I take it as a matter of personal pride that he be comfortable putting it on the table, both from a quality perspective and from a wargear perspective. Link to comment https://bolterandchainsword.com/topic/298237-how-do-you-like-your-hqs/#findComment-3841151 Share on other sites More sharing options...
disease Posted October 22, 2014 Share Posted October 22, 2014 One other thing I would add is that to really get the most out of a beatstick HQ choice, you need a delivery system. Having read the rules for the Hand, I agree it's well worth the points - he'll laugh at Land Raiders, Knights, and anything that doesn't explicitly have Eternal Warrior. However if he's just trumping around on his feet he'll never get into combat with anything that's got even a smidgen of self-preservation instinct. I would look at finding Hashec a suitable means of transport that A) adds something overall to your list and B ) can be relied upon to transport him where you need without random vagaries of chance. (This means deep strike is out) I'd suggest looking at some of the LR variants in IA13 or even a Dreadclaw proxy for now. Bottom line - it's always better to make sure your entire army synergises well together (and not shirk on upgrades for units that need it) than to sink points into a beatstick HQ that may or may not have an impact on the game. This ^. It's the whole reason Abbaddon is hardly ever seen on the tabletop- monstrous powerful and expensive but never had a very efficient way of getting into combat... Until now (IA13).Crimson Slaughter build would be Blade of relentless, slaughterers horns, demonheart, Sugih of corruption and your favourite mark.As for regular chaos, why not consider the murdersword? I know the default is to go for the black mace but hear me out. The murder sword is really powerful when ever you are in base contact with the target- not in a challenge. So move up a generic sergeant /champ to take the Challenge with the opponent warlord. Meanwhile your man is S8 instant deathing all the targets cronies. You can then step up and use on the warlord. The psychological factor is immense- your enemy will pour hideous amounts of firepower into your Lord to stop you (protecting the rest of your force) or will keep his precious snowflake at arms length (and therefore usually useless).I think all choas codexes can make really powerful lords- it's mobility that is the problem taken from another thread, but here me and Arkhan are discussing the merits and possible loadouts of chaos terminator lords Link to comment https://bolterandchainsword.com/topic/298237-how-do-you-like-your-hqs/#findComment-3841185 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.