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The impact of CoF and dual-CC on TWC


Z00Z

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Hail Brothers,

Like most of you, in the last few weeks I have enjoyed reading the evolving discussions around TWC, their lords and loadouts.

It got me thinking on trying to work out the optimum, balanced loadout, trading pts for effectiveness and pure punching power.

I've negated the element of defence or initiative at this stage, as first I want to answer the question as to what Lord, (Harald or BL), and how effective are the TWC with single/dual CCW (for +1A bonus)

As a first pass, I'm looking purely at 'to hit'...not factoring anything else but that to measure effectiveness or rather probability of landing hits on the charge. Secondly, I wanted to measure the effectiveness of CoF's WS(5) in needing to roll a '4' or '3' to hit and its affects.

I will be evolving this table over time to add a wolf priest for preffered enemy and its contribution and comparing it to a prescience RP on bike. Similarly, expanding the 'to-hit' probabilities over to 'wounds' based on different strength weapons etc.

It's a bit of theory-crafting and most of you know this instinctively due to pure table experience or you have worked it out previously.

The changes in probabilities is interesting though, and useful when viewed side-by-side.

3 comparisons based on no. of attacks, 7,6,5 on the charge.

Edit: table didnt paste sad.png will include as pic. give me 1 min

http://i.imgur.com/ns9I1Bl.jpg

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