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How Competitive Are We?


ContemptuousAngel

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Hey all, I'm sure this is a re hash, but now that 7th is well established, I just wanted to get a feel of the outlook of more experienced Space Wolves players.

 

I just started collecting, and I've already got a pretty decent 2500 points ready to go, but only one game under my belt. 

 

Some things I have noticed from playing the one game and reading the codex-

We have a lot of tricks we can pull, including rolling for the outflank rule, that are pretty nasty. We can really min/max our squads (my typical pack is 5 grey hunters with a plasma gun, plasma pistol, power fist; and a wolf guard pack leader with a plasma pistol and power fist in a razorback), and our large horde squads can get pretty nasty on paper when you have leaders fortifying them. I think  we can make an assault army pretty viable, which is awesome and rare in this edition (and the last edition). Counter attack is pretty :cussing neat as you can overwatch with bolt pistols and then get your two weapon bonus if your wolves have ccws (as I understand it). 

 

So in the opinion of you Grey Hunters, how do Space Wolves fair against the other armies of the Grimdark?

 

 

 

 

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I am sure you noticed that GW is tuning down the codex creep with the 7ed codecies. Having said that, Wolves are pretty well off and we can consider ourselves lucky to have great internal and external balance.

However, pretty much all imperial armies need to make use of the plethora of battle-brothers they have to compete at the top tables and SW is no exception.

 

Overall, I am pleased. We are not gimmicky, we are not weak and we are not broken. We are fine. Have an ale.

Yes I have noticed that. In the near future I'll be investing in a Knight,  and it will have Wolf heraldry, which is of course backed by fluff.

I don't like having to buy things just to counteract the stuff other people bought, but such is life. 

Imperial Knights are just kinda awesome on their own tho. I got mine just cause I wanted to paint one in space wolf colors. Turned out that its just a fantastic unit too. You can totally be that guy  who runs one in a 1500 point list. And your opponent is so afraid of it they don't notice your Cavalry running toward their lines to smash em O u O   the dream brother , the dream is real. 

tumblr_ne7rh4PMsX1tdqdkto1_1280.jpg

Gerantius 

 

Never heard of him, are Knights that good tho???, They cost a fair wack of points, they do look good, but still....

 

Have only played against one, and killed it turn one with Arjack, Ulrick and some WG :-) (Not sure I could be that lucky again tho)

 

Which one would you use, with the Wolves??

 

But apart from that ,I am having a blast with SW, they do not have just "that" build, and can go pretty many different ways, which is a credit to their codex.

 

Also, now with the Assassins out, we have a solid answer to Invis:-)

 

Polle

Knight Errants are a fantastic unit when used properly , they  draw resources away from  your assault units in my experience while also bringing a fair amount of molten hot dakka to incenerate stuff.   Its not so much that you want them to die , but if they  do its because there was an effort of points that wasant being used to deal with your other models , and every time ive fielded one It uses deals with more than its point cost. 

There is also the psychological intimidation  of  non space wolf players who obviously  aren't as fearless as we are.  ( Or cant just send 3 TWC with powerfists to down the thing without thinking about it ) 

Ive only ever had 1 die on me for that matter , and that was after it had made back its points. 

I think this thread is anecdotal proof that we are not competitive. 

 

Almost everyone mentions Allies and Knights, and while that may be true for most Imperial armies, its a testament to the weakness of the spacewolf book. Sure, they are solid, well rounded units, but that is not how you win at the top levels (IMO)

 

Wolves are limited by their access to special weapons, and lack of rule bending buffs. They won't be high on any lists without significant portions going to allies, and even then it will be mostly novelty lists.

Our position will only continue to improve as legacy codices are updated to 7e standards.  Sure, we might have a hard time on the top tables agains Tau and Eldar, but their day will come and the balance will shift....as it always does.

the logic seems a bit circular 

Are space wolves competitive  
Sure just need a bit of help from  the ally system 

Yea but are space wolves competitive by themselves?
Well  yea cept for the top of the mountain  , but the people there make use of every loophole every  ally abuse  everything they can do within the rules to win , I  mean were talkin " STOMP A HOLE IN THIS GUYS CHEST AND MOVE ON TO THE NEXT TABLE "   if your gonna play at that level why should having to abuse allies matter to yah? 

Space wolves are not a weak army the book is balanced enough for the current edition.   
Saying the army is weak cause it aint eldar or tau is saying that its not one of the BEST armies in the game. 

./end overprotective rout rant 

This^^

 

We are not on the Tau Eldar tier, but no Dex since them has been. I have beat non competitive eldar (less psyker and wave serpent spam). Honestly I think we are a decent Dex that will be top tier once the Tau and Eldar take the inevitable nerf bat to the face.

 

as for allies making us competitive. I agree they do make us pretty top tier. Is it a touch unfluffy? Maybe,. Does it lack purity? Certainly. But those things are irrelevant at that level any way.

Yeah, the meta for competitive ANYTHING involves a heavy use of allies these day. I think it's fair to say that the Space Wolves are considered a very viable component in this environment.  In particular, I think thunderwolves disrupt the shooty-heavy meta of the competitive scene.

This^^

 

We are not on the Tau Eldar tier, but no Dex since them has been. I have beat non competitive eldar (less psyker and wave serpent spam). Honestly I think we are a decent Dex that will be top tier once the Tau and Eldar take the inevitable nerf bat to the face.

 

as for allies making us competitive. I agree they do make us pretty top tier. Is it a touch unfluffy? Maybe,. Does it lack purity? Certainly. But those things are irrelevant at that level any way.

 

I just hope Arjac is holding that Nerf bat when the time comes!

I have to say that I think we're fine.  I've beaten Tau gunline, riptide spam, Taudar, jetseer council, a list of all imperial knights (I think there were 5 of them), and serpent spam with a lynx superheavy thrown in (and that was on Hammer and Anvil).  I have to admit that I don't play pure spacewolves, but I will say that my only ally is a lone Culexus assassin.  We're mean.  Even in 7th edition where shooting has been given every imaginable advantage over assault and the shooty armies have been given even more rules on top of that to make them even harder to assault, we're still mean.

 

I run mostly Thunderwolves, with 2 bare-bones 5 man bloodclaws squads, and 2 stormwolf fliers.  We're mean, but I know my weaknesses.  As a thunderwolf player I suffer against massive amounts of shots (even small arms fire).  If my opponent can force me to roll enough armor saves, I will start failing them.  

 

The reason I think I do so well is that I bring lots of thunderwolves and every single one of them has a storm shield.  I know all the rage is to just put 2 or 3 shields in a unit, but I want my wolves to have an invul until the bitter end and I don't want their durability to drop off after I fail the first few 3++ saves.

 

I'll be taking my list to the LVO in February of next year and I'll let you guys know how I do.  I don't expect to win ALL of my matches, but I expect to win more than half of them.

 

To the OP: I think we do just fine.

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