Kilofix Posted November 2, 2014 Share Posted November 2, 2014 Wondering if anyone has tried using Blood Angels Assault Troops (for Obj Sec) in Maelstrom and how effective they may (or may not be) as compared to other SM lists relying on Tacticals and Scouts? Thanks. Link to comment Share on other sites More sharing options...
David Ravel Posted November 2, 2014 Share Posted November 2, 2014 I just came back from a game with them. When I was able to end my turn in CC with a non-ob sec unit near an objective, I was happy. Rest of the time I was jumping around thanks to that 12'' move to get obj. Not great since they cost alot to just move around, but it's not that bad since at least you can deepstrike quite near objectives thanks to descent of the angel. That being said, I wouldn't bet a winning tournament list on Assault Marines. Link to comment Share on other sites More sharing options...
CaptainHelion Posted November 2, 2014 Share Posted November 2, 2014 Combat Squaded Assault Marine squads have some of the best manoeuvrability available to SM troops. Being able to ObSec two objectives, with 12 inches of movement is pretty handy. Link to comment Share on other sites More sharing options...
Morticon Posted November 2, 2014 Share Posted November 2, 2014 We're paying a 4 point premium on that additional movement, but the limited scatter and reroll for DS is where they shine. Descent of Angels makes for a really solid tactical option. Also, the ability to combat squad is solid. Link to comment Share on other sites More sharing options...
Kilofix Posted November 2, 2014 Author Share Posted November 2, 2014 I guess the question then would be - are they better than LandSpeeder Scouts? Link to comment Share on other sites More sharing options...
Unbreakable Posted November 2, 2014 Share Posted November 2, 2014 I have found they are excellent for maelstrom missions. Maneuverability is key, you can reliably deep strike them onto or close to an objective to score it then potentially move off to another objective in the following turn and score that as well. I combat squad them and use them purely for running around securing objectives while keeping my opponent busy with drop pod furioso dreads and Baal preds. Link to comment Share on other sites More sharing options...
Quixus Posted November 2, 2014 Share Posted November 2, 2014 I guess the question then would be - are they better than LandSpeeder Scouts?Last time I checked BA don't get the Land Speeder Transport (Storm was it?) Link to comment Share on other sites More sharing options...
knife&fork Posted November 2, 2014 Share Posted November 2, 2014 I've tried a few games with assault marines lately but I've found that I get more mileage out of razor squads instead of packs. 12" move + 12" flat out will take people by surprise. +you can tank shock and ram.... Link to comment Share on other sites More sharing options...
walpurgisnacht Posted November 3, 2014 Share Posted November 3, 2014 I guess the question then would be - are they better than LandSpeeder Scouts?Last time I checked BA don't get the Land Speeder Transport (Storm was it?)I think Kilofix is asking whether vanilla scouts with LS Storms are better than BA jumpers. IMHO, it's a trade off.Vanilla marines get their candy sprinkles(chapter tactics) that can offset the scouts weakness (4+, ws3, bs3) versus Blood Angels with double special weapon jump pack. Both have flexible options for role, but scouts tend to be cheaper. Link to comment Share on other sites More sharing options...
TheSauce Posted November 3, 2014 Share Posted November 3, 2014 I think ASM can get the job done, but they're a little overcosted. That said, their accurate deep strike can make it pretty easy to grab a maelstrom objective when needed. And don't forget that the other half of descent of angels gives you a reserve reroll, which can help them arrive when needed. I've taken to running 10 man assault squads and them combat squadding them to deep strike 2 meltas against armor and use the other squad to take objectives. It's also worth mentioning that ASM can beat up on other, weaker squads (e.g. scouts) that are normally used to hold objectives. Link to comment Share on other sites More sharing options...
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