Kilofix Posted November 3, 2014 Share Posted November 3, 2014 I've been staring at my list for too long, would appreciate it if someone could help me sanity check it. 1250 points - Maelstrom. This weekend I may be going up against any of the following lists (one at a time): Orks - Big Meks or Wagon + lots of Boyz Space Wolves - Drop Pod Assault + Thunderwolves Space Marines - 1 Imperial Knight + Tacticals in Rhinos Daemons - Soul Grinder + Tzeentch / Horror Daemon Factory Dark Eldar - Kabalite Raiders + Ravagers Right now I have: Company Command + Lascannon + Camo (going to be static in cover) 2 x 10 Veterans + 2 Autocannons + Camo (going to be static in cover - giving it Ignores Cover Orders) Platoon Command + 4 Flamers (going in the Valk) 30 Infantry + Priest (blob) 2 Wyvens 2 Basilisk 1 Vanquisher + Lascannon 1 Valkyrie + MRP 1 Chimera Do you think I need more Chimeras to be more mobile for Maelstrom? Am I missing some other crucial unit? Thanks for the opinions. Link to comment https://bolterandchainsword.com/topic/298817-sanity-check-my-army-list/ Share on other sites More sharing options...
WarriorFish Posted November 3, 2014 Share Posted November 3, 2014 I think some mobility would help, a single Chimera won't get far. Seems a waste to have Vets camping behind cover when you have a Platoon too? You're up against a potential variety of foes though so I don't think there's a "catch all" list for them all. Link to comment https://bolterandchainsword.com/topic/298817-sanity-check-my-army-list/#findComment-3852072 Share on other sites More sharing options...
Kilofix Posted November 3, 2014 Author Share Posted November 3, 2014 The Vets with Ignores Cover AC are there for the Dark Eldar Barges. The Platoon is to tie up Ork Boyz. But you're right, I won't be facing both at once so I should really combine the groups, free up some points and get more Chimeras. Link to comment https://bolterandchainsword.com/topic/298817-sanity-check-my-army-list/#findComment-3852132 Share on other sites More sharing options...
varchilde Posted November 3, 2014 Share Posted November 3, 2014 I've been playing some Maelstrom games recently and experimented with various forms of mobility; scout sentinels for outflank and deep striking scions. In the end I've gone with chimeras; at the 1k point level I've been playing at, their combination of mobility and fire power is really useful.2 Basilisks is may be overkill at 1250 points? Could drop one for a couple of extra chimeras. I'd also be prepared to run the blob as individual squads so you can cover more objectives at the same time. Flooding the board with multiple units (especially at low points) is like being mobile; you are in multiple places at once if that makes sense. It also helps to score the objective where you get d3 VP for holding 2 to 1 objectives over your opponent.This is the sort of game where something like a sniper special weapon squad or a min squad of ratlings could be useful; just as a dirt cheap objective holder! Link to comment https://bolterandchainsword.com/topic/298817-sanity-check-my-army-list/#findComment-3852359 Share on other sites More sharing options...
march10k Posted November 3, 2014 Share Posted November 3, 2014 The lack of mobility is problematic in general, but it's a nightmare for that company command squad. About the only thing that might have the tiniest bit of trouble eating their lunch is the rhino rush. It doesn't look to me like you have a use for the vanquisher in that list, and at the same time, it looks like you don't have a way to handle the imperial knight...I would drop the vanquisher for two more chimeras and give the CCS four meltaguns, meltabombs, and a chimera. That's about your best option for dealing with the knight and the soulgrinder...the meltabombs are really useless, except as a surprise if the target survives and charges. Link to comment https://bolterandchainsword.com/topic/298817-sanity-check-my-army-list/#findComment-3852467 Share on other sites More sharing options...
Kilofix Posted November 4, 2014 Author Share Posted November 4, 2014 Ok, I've changed my list slightly - this should work better. I traded the Platoon for more Chimeras. I traded 1 Basilisk for Inquisition: Company Command + Lascannon + Camo 2 x 10 Veterans + 2 Autocannons + Camo 3 Chimera 2 Wyvens 1 Basilisk 1 Vanquisher + Lascannon 1 Valkyrie + MRP 1 Inquisitor + PsyOc Inq Retinue Suicide Squad : 3 Crusaders, 3 Melta Acolytes, 4 Acolytes w/Melta Bomb (will ride in Valk) Vanq and Basilisk are there for anti-armor (Meks, Wagon / Knight, etc.) But also added an Inq Retinue to drop out of the Valk for the same. Crusaders are there to keep it alive to possibly use Melta Bomb. More opinions welcome. Link to comment https://bolterandchainsword.com/topic/298817-sanity-check-my-army-list/#findComment-3852676 Share on other sites More sharing options...
WarriorFish Posted November 4, 2014 Share Posted November 4, 2014 An improvement I think but I'm not sure on the warband. They could do some good against the right opponent though. Link to comment https://bolterandchainsword.com/topic/298817-sanity-check-my-army-list/#findComment-3852777 Share on other sites More sharing options...
Kilofix Posted November 4, 2014 Author Share Posted November 4, 2014 An improvement I think but I'm not sure on the warband. They could do some good against the right opponent though. What should I use instead / remove / replace then? Im open to suggestions. Link to comment https://bolterandchainsword.com/topic/298817-sanity-check-my-army-list/#findComment-3852829 Share on other sites More sharing options...
WarriorFish Posted November 4, 2014 Share Posted November 4, 2014 "Should" is a strong term, it's your army list :P I think it all depends on what you face, I'm assuming they're meant to be a tarpit style unit that deals with the nasties? Maybe some death cults so they can also turn their hand to chopping up other targets? There's a risk that in trying to account for everything you end up accounting for nothing so sometimes it's better to accept a weakness. All depends on what happens on the day, assuming the dice don't decide something else of course :P Link to comment https://bolterandchainsword.com/topic/298817-sanity-check-my-army-list/#findComment-3852893 Share on other sites More sharing options...
Thoqqu Posted November 4, 2014 Share Posted November 4, 2014 I'm not quite sold on the idea to tie down boyz with a blob... That's like giving free passage to all you can eat restaurant for weight watchers annual meeting patricipants. Atleast add flamers... Link to comment https://bolterandchainsword.com/topic/298817-sanity-check-my-army-list/#findComment-3852931 Share on other sites More sharing options...
Kilofix Posted November 4, 2014 Author Share Posted November 4, 2014 More revision - guess I'll go with: Anti-Light Vehicle:Company Command + Astropath + Lascannon + Camo 2 x Veterans + Autocannon + Camo Objective Scoring:3 x Chimera Anti-Blob:2 x Wyvens Veteran + 3 Flamer + Demo (anti-armor in a pinch) Anti-Armor:Vanquisher + Lascannon Basilisk (anti-blob too) Valkyrie + MRP (anti-blob too) Company Command + 4 x Melta (dropping out of the Valk) Link to comment https://bolterandchainsword.com/topic/298817-sanity-check-my-army-list/#findComment-3853005 Share on other sites More sharing options...
WarriorFish Posted November 4, 2014 Share Posted November 4, 2014 Some of those belong in more than one category which is good :) What about another Vet squad over a second CCS, one less melta but more bodies and scoring could be beneficial? Link to comment https://bolterandchainsword.com/topic/298817-sanity-check-my-army-list/#findComment-3853019 Share on other sites More sharing options...
Kilofix Posted November 4, 2014 Author Share Posted November 4, 2014 I wanted the latter CC with Quad Melta because they'd be able to self-issue Ignores Cover against something like a Ravager or Tank Hunters vs. a Wagon. I don't otherwise expect them to survive past the initial contact though (but don't tell them). Link to comment https://bolterandchainsword.com/topic/298817-sanity-check-my-army-list/#findComment-3853148 Share on other sites More sharing options...
WarriorFish Posted November 4, 2014 Share Posted November 4, 2014 That's not a bad idea, should make them a reliable missile for the right target. Link to comment https://bolterandchainsword.com/topic/298817-sanity-check-my-army-list/#findComment-3853176 Share on other sites More sharing options...
cypherthefallenangel Posted November 4, 2014 Share Posted November 4, 2014 How about something like this? +++ 1250 (1247pts) +++ + + No Force Org Slot + (25pts) * Ministorum Priest + HQ + (82pts) * Company Command Squad w/Camo, Bolter , Carapace Armour w/4x Veterans w/ Sniper Rifles Why sniper rifles? 36" range, they cost 2pts each, will wound everything with a toughness on a 4+, precision shots, rending, whats not to like in an all comers list? + Troops + (580pts) * Infantry Platoon * Infantry Squad * Autocannon Team * Infantry Squad * Autocannon Team * Infantry Squad * Autocannon Team Blobbed or individual squads, these guys can bubble rap your tanks and add some long ranged fire and benefit from ccs orders. * Platoon Command Squad * Chimera w/3x Flamer These guys can go for objectives or give orders to your vets or hang back on foot to give orders to your platoon as a backup to your ccs. Veterans * Chimera w/2x Meltagun Veterans * Chimera w/2x Meltagun + Heavy Support + (560pts) 2x Basilisks As good as Wyverns are, Basilisks are still better at killing most things and when things get close, direct fire them like S9 battle cannons. Exterminator 2x Multi-meltas, Lascannon Long range and high volume of fire. The multi meltas are great for drop dreds and the knight titan when it gets close. Eradicator 2x Multi-meltas, Lascannon Ignore cover goodness. Multi meltas same as above. This list gives you 9 super scoring units with lots of mobility and the ability to handle many different opponents. Link to comment https://bolterandchainsword.com/topic/298817-sanity-check-my-army-list/#findComment-3853353 Share on other sites More sharing options...
Kilofix Posted November 5, 2014 Author Share Posted November 5, 2014 Thats a very compelling list Cypher. I'm strongly considering it. Link to comment https://bolterandchainsword.com/topic/298817-sanity-check-my-army-list/#findComment-3853481 Share on other sites More sharing options...
WarriorFish Posted November 5, 2014 Share Posted November 5, 2014 I like it, looks quite flexible yet still retaining the idea behind the original lists. Link to comment https://bolterandchainsword.com/topic/298817-sanity-check-my-army-list/#findComment-3853759 Share on other sites More sharing options...
Thoqqu Posted November 5, 2014 Share Posted November 5, 2014 Nitpicking but I can't get the same points for ccs... still stays under 1250 as a whole so no worries.Cypher's list looks nice and has bit of everything so it should work unless you come across flier spam which luckily is not on the list of potential opponents. Link to comment https://bolterandchainsword.com/topic/298817-sanity-check-my-army-list/#findComment-3853779 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.