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BlizzDread Realization


Donkalleone

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I just realized that the Blizzdread can Kill almost Evry Monstrous Creature in CloseCombat instantly. Further more i only now of 2 MC with higher Iniative that 4 and thats Swarmlord and Hive Tryant.

My Question now is:

How do u see the Chances getting one of those in CC against Riptides , Carnifexes etc?

 

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Wraithknight is WS4 S10 A4 I5 and will probably benefit from one of the bajillion Eldar psychic powers.

Due to I4 and 3++ the blizzdread can take nearly all MC in single combat and come out on top. However, it will only kill Daemon Princes instantly due to T5. Fexes and all tha jazz is T6 and higher.

MCs a blizzdread should not go up against:

Wraithknight, Dreadknight, arguably a Mawloc and that is pretty much it of the top of my head.

Other than that, go nuts:P

Please explain how the Blizzy kills all monstrous creatures?? Str 10??

 

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A Blizzdread is Str 6 with Fenrisan Axe Str 12 . Str 12 vs T 6 = Instant Death. But after you asked i looked up the rules and Str is max 10 so this Thread is useless.

Well it was really late (for me).

Please explain how the Blizzy kills all monstrous creatures?? Str 10??

End of Line

A Blizzdread is Str 6 with Fenrisan Axe Str 12 . Str 12 vs T 6 = Instant Death. But after you asked i looked up the rules and Str is max 10 so this Thread is useless.

Well it was really late (for me).

I thought the axe only granted str 10?? Was this in the FAQ and I missed it??!!

'Immy', that my new nickname now? tongue.png

Yep.

Well, it is shorter to type...

Yep.

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Please explain how the Blizzy kills all monstrous creatures?? Str 10??

 

End of Line

A Blizzdread is Str 6 with Fenrisan Axe Str 12 . Str 12 vs T 6 = Instant Death. But after you asked i looked up the rules and Str is max 10 so this Thread is useless.

Well it was really late (for me).

 

 

Yeah, since Strength is capped at 10, that makes a difference in what a BlizzDread ought to go after.  They're decent, but you still have to choose your battles.  Don't send one after a DreadKnight, though, whatever you do; your poor venerable hero will get manhandled and embarrased in front of the whole Great Company.

 

V

As someone who just took 3 BlizzDreads to a Tournament I can say that they wreck some serious face against MC. I went in 1v1 against a C'Tan shard and obliterated him, same thing against a Riptide. However in one game I came up against a Transcendant C'Tan.... that didn't go so well, even 3v1. 

 

Why are Dreadknights such an threat to the Venerable Dreadnought exactly?

 

 

Why are Dreadknights such an threat to the Venerable Dreadnought exactly?

 

Several reasons.  First, they're going to have a Teleport Homer, which makes them Jump Infantry, as well as providing a once per game 30" Shunt move.  This means they'll have the mobility advantage, and can pick the fight at the time and place of their choosing.  Unless you're able to do some significant maneuvering to cover his back, this means the Dreadknight will Shunt, Jump, or Deep Strike behind your BlizzDread and unload 6 Strength 7, Rending attacks (Heavy Psycannon is typical) to your rear armor (just AV 10), that doesn't allow the use of your Blizzard Shield.  

 

If he just Jumped, and didn't Shunt or Deep Strike, then he'll get to charge, after a Psychic Phase in which he's ensured Sanctuary is active, improving his Invulnerable Save to 4++.  You'll be attacking each other at the same Initiative step (4), have the same Weapon Skill (5), and the same Strength (10), and you'll both have a Master-crafted weapon (assuming he takes the ubiquitous Great Sword), but he's got 2 more attacks than you (5 to 3), and he has 4 Wounds to your 3 Hull Points.  Since he's T6, your BlizzDread can't ID him, but he can get lucky and Destroy you with a single hit.  Even without an Explodes result, any successful penetrating hit can make you less effective (removing the Weapon or Shield, Immobilizing, etc.).

 

Dreadknights are just nasty.  They're hands-down the most effective unit in the Grey Knights book.

 

V

You meant to say 'the only effective unit in the GK codex' (Librarian and arguably Draigo notwithstanding) :D

 

Black humour aside, Vehicles die faster and are easier to shut down than a MC. That, in a nutshell, is the reason I generally dislike playing Dreads and won't send them into combat against MC with S10 (without Smash) and same/higher initiative.

 

However, NDK is the lesser evil here. He is S10 WS5 I4 A4 which is pretty much the same as your Dread. However, NDK has only a 5++ which can be improved to a 4++. The Dread will sports a 3++. So in a pure CC match, chances are decent for the Dread.

The real danger comes from the GK player being smart.. that was a weird sentence :D.. and avoiding the Dread due to his slow speed and lack of ranged attacks and then shooting him in the back.

 

My personal rule of thumb is: is it fast, then it is suited for melee. If it is slow, it better be good at shooting. Slow and melee don't mix well. Fast and shooty is a great bonus but not as essential.

If you can have both fast and shooty as well as choppy, you have the best of both worlds and you get gems like the NDK or the WK.

I had one get tied up by a Necron Cryptek with an inv save and some lucky reanimation protocol rolls. Three god damn turns... I hit it, it died, it came back up. And since it was a challenge, it returned locked in combat with the dread. So avoid those too (mostly a reminder to myself as I play Necrons all the time).

 

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Its worth pointing out that you won't run into dreadknights very often

What do you mean by this?

 

 

Trying to justify the Dread since Dreadknight are one of those MCs that eat Dreads alive.

 

But let me burst your bubble: you will run into Wraithknights very often ;)

Its worth pointing out that you won't run into dreadknights very often

What do you mean by this?

Trying to justify the Dread since Dreadknight are one of those MCs that eat Dreads alive.

But let me burst your bubble: you will run into Wraithknights very often msn-wink.gif

...If you play competitively. tongue.png

I played against a mechanica army earlier today and his multiple wound invulnerable save having monstrous creatures killed both of my Blizzys.

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