henrywalker Posted November 11, 2014 Share Posted November 11, 2014 so yes he could be a great unclean one or the giant spawn but i'm trying to think of a way to use the glottkin all together, i.e. with the two guys riding on the giant daemony thing. i thought about maybe doing a twist on the chariot rules but with a monstrous creature profile rather than a vehicle profile but i'm not sure that really represents it properly. just to be clear this is all for friendly games. Sadly i own forge world's giant spawn and scabiethrax (the big great unclean one) so using glottkin as something like that kinda doesn't work. Link to comment https://bolterandchainsword.com/topic/299108-glottkin-in-40k/ Share on other sites More sharing options...
minionboy Posted November 11, 2014 Share Posted November 11, 2014 I haven't seen it in person yet, but maybe it's a good base to make a Nurgle Lord of Skulls? Link to comment https://bolterandchainsword.com/topic/299108-glottkin-in-40k/#findComment-3859167 Share on other sites More sharing options...
Shaolin_Monkey Posted November 11, 2014 Share Posted November 11, 2014 Ork gigantic Squiggoth rules. Just remove the guns and allow it to only carry one Nurgle Sorceror and one Nurgle Lord. Few other minor adjustments but would be a good base. Link to comment https://bolterandchainsword.com/topic/299108-glottkin-in-40k/#findComment-3859224 Share on other sites More sharing options...
Xenith Posted November 11, 2014 Share Posted November 11, 2014 Nurgle Knight. Sorcerer summons a cloud of flies to shield the glotkin from one direction each enemy shooting phase, providing a 4+ invulnerable to one facing. Other dude guides the beast, and throws three s3 AP6 rocks each turn. Link to comment https://bolterandchainsword.com/topic/299108-glottkin-in-40k/#findComment-3859500 Share on other sites More sharing options...
Noctem Cultor Posted November 11, 2014 Share Posted November 11, 2014 Nurgle Knight. Sorcerer summons a cloud of flies to shield the glotkin from one direction each enemy shooting phase, providing a 4+ invulnerable to one facing. Other dude guides the beast, and throws three s3 AP6 rocks each turn. There is your answer, though id say Plague Magic rather than rocks but hey each to their own. Link to comment https://bolterandchainsword.com/topic/299108-glottkin-in-40k/#findComment-3859684 Share on other sites More sharing options...
henrywalker Posted November 11, 2014 Author Share Posted November 11, 2014 the knight is an interesting idea but i love the squiggoth open-topped-monstorous-creature rule. good thinking seraphile. Link to comment https://bolterandchainsword.com/topic/299108-glottkin-in-40k/#findComment-3859685 Share on other sites More sharing options...
Xenith Posted November 11, 2014 Share Posted November 11, 2014 Nurgle Knight. Sorcerer summons a cloud of flies to shield the glotkin from one direction each enemy shooting phase, providing a 4+ invulnerable to one facing. Other dude guides the beast, and throws three s3 AP6 rocks each turn. There is your answer, though id say Plague Magic rather than rocks but hey each to their own. Yea, although plague stuff usually wounds tough stuff on a 2+ or 4+ at a low AP, not represented by the heavy stubber. Maybe he chucks Nurglings at them? Link to comment https://bolterandchainsword.com/topic/299108-glottkin-in-40k/#findComment-3859699 Share on other sites More sharing options...
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