Chaplain Otho Posted November 15, 2014 Share Posted November 15, 2014 I never really took much notice of him before but for 115 points he looks pretty awesome, I'm considering adding him to a combi plasma wolf guard squad with Ulrik in a drop pod to soak up some firepower and provide an assault deterrent, but is he any good? I'm looking for actual games experience here rather than theory hammer. Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/ Share on other sites More sharing options...
Mal Luck Posted November 15, 2014 Share Posted November 15, 2014 Have never regretted fielding Arjac in a game, both 5e and 7e. Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3863192 Share on other sites More sharing options...
Frater Cornelius Posted November 15, 2014 Share Posted November 15, 2014 If he would not be that slow, I'd play the hell out of him. Unfortunately he is no Shield Eternal CM :/ Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3863193 Share on other sites More sharing options...
mcpolle Posted November 15, 2014 Share Posted November 15, 2014 Arjack is da man, I have played him exactly as you are thinking, with Ulrick and a group of WG with combi plasma, they ALWAYS get work done, and Arjack for me has also added the finishing touches to an Imperial knight, he is called Arjack Knight slayer in my army, also based the figure with a Knight head on his base. That unit with a fast attack pod with a Cullexus assassin will kill a Cent star on its own, or nearly anyway. Cannot recommend him enough. Polle Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3863213 Share on other sites More sharing options...
CatSmasher Posted November 15, 2014 Share Posted November 15, 2014 I like Arjac in certain situations. I sometimes use him to beef up a Drop pod wg with combi squad, trying to get a decent 2+ and 3++ in a group that doesn't have one, and he also makes that drop pod a real CC threat the next turn. I also like to run him with a small termie squad and put him in a stormwolf for MC hunting. Between the stormwolf and a few hammer swings, most no gimmicy unit will get bonked. In an more ethereal plane, Arjac is just awesome to play. Everyone loves to see him toss his hammer through the head of that Crisis Suit Commander in his fancy iridium armour. Even the idea of bashing through guard with a retinue of wolf guard Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3863244 Share on other sites More sharing options...
Rune Priest Jbickb Posted November 15, 2014 Share Posted November 15, 2014 I have had alot of fun with his formation from CoF also. Arjac is a beast and probably my favorite special character out of the new dex, or at least tied with Ulric. Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3863301 Share on other sites More sharing options...
Mal Luck Posted November 15, 2014 Share Posted November 15, 2014 He is also points efficient, costing the same as a WGBL w/ TA, TH & SS but with a load of special rules to boot. Lack of mobility is his biggest concern, but is alleviated somewhat in 7e given he can now teleport and can still drop pod. Personally run him with the Void Claws formation to get him down turn one and hopefully into melee turn two. Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3863306 Share on other sites More sharing options...
mcpolle Posted November 15, 2014 Share Posted November 15, 2014 Void claw formation, what is this?? Polle Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3863324 Share on other sites More sharing options...
Rift Blade Posted November 15, 2014 Share Posted November 15, 2014 Void Claws are a formation out of the CoF supplement. WG TDA w/ dual WC's. Very handy for Null deployment lists. As for Arjak, he has never let me down(even though the rest of my army has LOL!!!). He has killed so much stuff from Hive Tyrants & Mawlocs to Grav Cents to Dread Knight(OK--that was just dumb luck & I know it-4 turns of combat on both sides--yikes). He 's even cheaper now so I recommend giving him a whirl.(no pun intended). Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3863342 Share on other sites More sharing options...
Donkalleone Posted November 16, 2014 Share Posted November 16, 2014 A Question about Arjac and COF Traits. The 3rd Trait says A Weapon of the WL is Mastercrafted unless its a COF Relic. There are 2 QUestions now: Does it apply to Arjac since he doesnt have a COF Relic (only Fenris one) or can i reroll the Trait since Arjac only has Relics and the Trait is useless? Btw: the only "Bad" Thing about Arjac is he doesnt have the Saga of the Bear as Standart WL Trait...it would fit nicely in the Fluff. Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3863810 Share on other sites More sharing options...
Frater Cornelius Posted November 16, 2014 Share Posted November 16, 2014 Foehammer is a relic. It does not say that is has to be COF relics, that means all relics. Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3863812 Share on other sites More sharing options...
jerrys Posted November 16, 2014 Share Posted November 16, 2014 He's not an HQ, right? Maybe you can make any independent character your warlord even if he's not your HQ? but it didn't occur to me. Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3863813 Share on other sites More sharing options...
Donkalleone Posted November 16, 2014 Share Posted November 16, 2014 Any Character can be WL and Immer you are wrong! Trait states explicit "....any Relics of the Great Wolf" and Arjacs Relics are "RELICS OF THE FANG". Reread it if u want. So it clearly states it and my question makes sense. Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3863815 Share on other sites More sharing options...
Frater Cornelius Posted November 16, 2014 Share Posted November 16, 2014 I know that everyone can be warlord, I am talking about making the relic Master Crafted, yes? After re-reading it, you are right, it says 'Relics of the GW'. Guess you can make it MC then, who thought. :D Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3863818 Share on other sites More sharing options...
Valerian Posted November 16, 2014 Share Posted November 16, 2014 Seems to me that you could apply that Warlord Trait to Arjak, if you chose to make him your Warlord (which you can, of course), but he already re-rolls failed To Hits in a Challenge, and he has to issue/accept Challenges when possible, so the Master-crafting of the Foehammer would rarely do anything for you. V Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3864012 Share on other sites More sharing options...
Frater Cornelius Posted November 16, 2014 Share Posted November 16, 2014 It helps with those notorious 1s when shooting a 1-shot-weapon :P But as far as warlords go, he is not very survivable. Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3864033 Share on other sites More sharing options...
Chaplain Otho Posted November 16, 2014 Author Share Posted November 16, 2014 Cheers for all the responses brothers, think he'll be hitting my tabletop in the near future, (with my current dice rolling the tabletop is probably all he will hit) Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3864037 Share on other sites More sharing options...
DanPesci Posted November 18, 2014 Share Posted November 18, 2014 So, arjac is definately worth a run out (to most people anyway)...but what are peoples thoughts on arjac attached to void claws vs arjacs shieldbrothers formation? Voidclaws will get first turn drop, and i presume run (otherwise blast will be horrible), so you lose arjacs hammer throw, but hopefully get a turn 2 charge into something Shieldbrothers, you have extra toughness in assault (as long as in base contact), and have that hilarious thunder hammer counter attack (may not happen too often, but still). The downside being that you also have to pay for a landraider and all those TH/SS, and are possibly looking at a turn 3 rather than turn 2 charge. Personally, im thinking of trying out the shieldbrothers..i just really like the idea of them, and ive been including a land raider a lot of the time anyway. Thinking running the shieldbrothers with a couple units of thunderwolves for some turn 2/3 pressure. Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3865222 Share on other sites More sharing options...
Hear da Lamentation Posted November 18, 2014 Share Posted November 18, 2014 I played him for the first time last week and enjoyed it (I put him in a unit of 4 termies with 3 storm shields and 2 powerfists) and actually walked him up the board (but that was because there was little shooting in my opposition .. and I needed a distraction for the TWC). He was great. BUT, at the end of the day on a survivabiltiy point of view, he is just a SS termie with 2 wounds. If you are going to play him - definitely bear this in mind. The eternal warrior is good though now - because we have so few options to take this anymore. HDL Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3865267 Share on other sites More sharing options...
Valerian Posted November 18, 2014 Share Posted November 18, 2014 Does he still have eternal warrior? I don't have my codex with me, and for some reason I thought that was gone. Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3865395 Share on other sites More sharing options...
Z00Z Posted November 18, 2014 Share Posted November 18, 2014 Does he still have eternal warrior? I don't have my codex with me, and for some reason I thought that was gone. He has the anvil shield, confers 3+ invul, eternal warrior and HoW Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3865417 Share on other sites More sharing options...
tylerw Posted November 18, 2014 Share Posted November 18, 2014 Wait, can we attached ICs to Void Claws? Was that ever FAQ'd in one way or another? Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3865549 Share on other sites More sharing options...
Frater Cornelius Posted November 18, 2014 Share Posted November 18, 2014 You can. Nothing forbids it. Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3865564 Share on other sites More sharing options...
Krimsonkilla Posted November 19, 2014 Share Posted November 19, 2014 So, arjac is definately worth a run out (to most people anyway)...but what are peoples thoughts on arjac attached to void claws vs arjacs shieldbrothers formation? Voidclaws will get first turn drop, and i presume run (otherwise blast will be horrible), so you lose arjacs hammer throw, but hopefully get a turn 2 charge into something can you just run with the voidclaws and keep arjac stationary to huck his hammer? would help vs blasts anyways Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3865711 Share on other sites More sharing options...
Spazmonkey Posted November 19, 2014 Share Posted November 19, 2014 Deploy him in the front of the group, run the lightning claws forward leave Arjac in place. As long as he is within 2 inches he can still be in the unit right? Now hes still in the unit but just at the back. Does this work? Link to comment https://bolterandchainsword.com/topic/299311-arjac-rockfist/#findComment-3865835 Share on other sites More sharing options...
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