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Arjac rockfist


Chaplain Otho

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I never really took much notice of him before but for 115 points he looks pretty awesome, I'm considering adding him to a combi plasma wolf guard squad with Ulrik in a drop pod to soak up some firepower and provide an assault deterrent,

but is he any good?

 

I'm looking for actual games experience here rather than theory hammer.

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Arjack is da man, I have played him exactly as you are thinking, with Ulrick and a group of WG with combi plasma, they ALWAYS get work done, and Arjack for me has also added the finishing touches to an Imperial knight, he is called Arjack Knight slayer in my army, also based the figure with a Knight head on his base.

That unit with a fast attack pod with a Cullexus assassin will kill a Cent star on its own, or nearly anyway.

 

Cannot recommend him enough.

 

Polle

I like Arjac in certain situations. I sometimes use him to beef up a Drop pod wg with combi squad, trying to get a decent 2+ and 3++ in a group that doesn't have one, and he also makes that drop pod a real CC threat the next turn.

 

I also like to run him with a small termie squad and put him in a stormwolf for MC hunting. Between the stormwolf and a few hammer swings, most no gimmicy unit will get bonked. 

 

In an more ethereal plane, Arjac is just awesome to play. Everyone loves to see him toss his hammer through the head of that Crisis Suit Commander in his fancy iridium armour. Even the idea of bashing through guard with a retinue of wolf guard

He is also points efficient, costing the same as a WGBL w/ TA, TH & SS but with a load of special rules to boot. Lack of mobility is his biggest concern, but is alleviated somewhat in 7e given he can now teleport and can still drop pod. Personally run him with the Void Claws formation to get him down turn one and hopefully into melee turn two.

Void Claws are a formation out of the CoF supplement. WG TDA w/ dual WC's. Very handy for Null deployment lists. As for Arjak, he has never let me down(even though the rest of my army has LOL!!!). He has killed so much stuff from Hive Tyrants & Mawlocs to Grav Cents to Dread Knight(OK--that was just dumb luck & I know it-4 turns of combat on both sides--yikes). He 's even cheaper now so I recommend giving him a whirl.(no pun intended).

A Question about Arjac and COF Traits.

The 3rd Trait says A Weapon of the WL is Mastercrafted unless its a COF Relic.

There are 2 QUestions now:

Does it apply to  Arjac since he doesnt have a COF Relic (only Fenris one) or

can i reroll the Trait since Arjac only has Relics and the Trait is useless?

 

Btw: the only "Bad" Thing about Arjac is he doesnt have the Saga of the Bear as Standart WL Trait...it would fit nicely in the Fluff.

Seems to me that you could apply that Warlord Trait to Arjak, if you chose to make him your Warlord (which you can, of course), but he already re-rolls failed To Hits in a Challenge, and he has to issue/accept Challenges when possible, so the Master-crafting of the Foehammer would rarely do anything for you.

 

V

So, arjac is definately worth a run out (to most people anyway)...but what are peoples thoughts on arjac attached to void claws vs arjacs shieldbrothers formation?

 

 

Voidclaws will get first turn drop, and i presume run (otherwise blast will be horrible), so you lose arjacs hammer throw, but hopefully get a turn 2 charge into something

 

Shieldbrothers, you have extra toughness in assault (as long as in base contact), and have that hilarious thunder hammer counter attack (may not happen too often, but still). The downside being that you also have to pay for a landraider and all those TH/SS, and are possibly looking at a turn 3 rather than turn 2 charge.

 

Personally, im thinking of trying out the shieldbrothers..i just really like the idea of them, and ive been including a land raider a lot of the time anyway. Thinking running the shieldbrothers with a couple units of thunderwolves for some turn 2/3 pressure.

I played him for the first time last week and enjoyed it (I put him in a unit of 4 termies with 3 storm shields and 2 powerfists) and actually walked him up the board (but that was because there was little shooting in my opposition .. and I needed a distraction for the TWC).

 

He was great.  BUT, at the end of the day on a survivabiltiy point of view, he is just a SS termie with 2 wounds.   If you are going to play him - definitely bear this in mind.

The eternal warrior is good though now - because we have so few options to take this anymore.

 

HDL

So, arjac is definately worth a run out (to most people anyway)...but what are peoples thoughts on arjac attached to void claws vs arjacs shieldbrothers formation?

 

 

Voidclaws will get first turn drop, and i presume run (otherwise blast will be horrible), so you lose arjacs hammer throw, but hopefully get a turn 2 charge into something

 

can you just run with the voidclaws and keep arjac stationary to huck his hammer? would help vs blasts anyways

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