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Some questions about Grey knights


angrom

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Hi everyone,

Sorry in advance for my poor english i'm French so you can throw me little rocks laugh.png

I have perhaps some silly questions but i would like to have your ideas about it.

1 - For a librarian can we add a storm shield for the 3++ save and use a nemesis Daemon hammer at the same time?

as if i'm right it is not a two hand weapon right?

2 - Can we use the Sanctuary psychic power to improve a cover save?

3 - Finnaly if we choose the incquisition as allies do we have to ask the authorization to the other players

with the new allies rules?

Thanks

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1. No. Only Grey Knight with a storm shield is Draigo. Now if you can roll sanctuary and forewarning I believe it is on the tables then 2 spells and the libby and all his termies get a 3++

 

2. Sanctuary only affects invulnerable saves. No cover bonus.

 

3. No you do not. As long as your following force org or playing unbound the other player has no say on who you can or cant ally

Thanks for the informations.

What do you think is the best to get both sanctuary and forewarning?

Do you think it worth  to split the spell choice of our librarian between Divination and seraphic?

or is it better to put all our psy spell in seraphic?

 

Also i don't really understand how a psyker brotherhood is working.

for exemple with 3 psyker in a inquisition band, are they generating a psy charge/unit? and each of them can choose a psychic trait to roll on

Or are they considered as 1 psyker lvl 3?

And hello there again. For your question on spells, those are nice to have those two but it is difficult to roll for both every time on one char. It also depends on your opponent. Sone times psychic shreik and invisibility are good. Most like presience and anything divination. Since a majority of our units have sanctic spells, no its not worth it to roll on except sanctuary. If you have brother captain stern, he already has it so no need to roll for it with a Librarian.

 

For the second question, brotherhood of pyskers Is default level 1. How the rule works Is say a 5 man squad has this rule. All of them are level 1 pyskers. Since they are a squad they produce 1 warp charge even if spme one dies. Until the whole squad is dead you still produce the one warp charge.

Si for the inquisition band, they are individual level 1 pyskers and they can all have aperate tables to roll on

That's not right. Inquisition Sanctioned Psykers are also Brotherhood, so it doesn't matter how many you buy for a unit, the unit as a whole only generates one charge and one power*. It's rarely worth buying more than one in a unit.

 

*With Psychic Focus, of course.

That's not right. Inquisition Sanctioned Psykers are also Brotherhood, so it doesn't matter how many you buy for a unit, the unit as a whole only generates one charge and one power*. It's rarely worth buying more than one in a unit.

*With Psychic Focus, of course.

The number of psykers depends on the ranged psychic power profile so depending what you're using them for you might take more than one. If you're just including them into another warband for warp charge dice then one will probably suffice.

Brotherhood of psykers is a rule that affects the unit, not the models. If you only have one psyker in the warband it still produces 1 warp charge. Like it doesn't matter if you have 5 or more GK terminators, or 3 or more paladins within the squad.

Ironically this discussion is now in the wrong forum, it should go in the Inquisition forum huh.png Oh the joys of splitting up a codex and making mini-codices out of them.

What do you think is the best to get both sanctuary and forewarning?

Do you think it worth  to split the spell choice of our librarian between Divination and seraphic?

or is it better to put all our psy spell in seraphic?

 

It would be amusing, but its hard to pull off. Randumb tables prevent reliably getting both on the same psyker, or even across two psykers. 

I think it's better to commit to one lore, as you get the Primaris for free so its like having an extra power. Divination is the obvious winner, as 'Prescience' is useful at all times against all opponents, as are all the other Divination powers. Sanctic suffers from its best powers already being on our squads, so really you're fishing for 'Gate' because you don't wanna shell out for Draigo (who has it by default). If you really want Sanctic I'd take the book relic on that Libby, it'll improve your odds of getting it. 

Thanks a lot for all the answers, i start to have a draft f idea about how i want to play my GK

One more question though. If i have a terminator unit with a teleport homer

and paladin unit both coming in deep strike lets say turn 1.

Can i deploy first the terminator with the teleport homer by deep strike (less risky if deep strike fail)

and then in the same turn use that teleport homer (of the terminators) to deploy the paladin squad at 6" without risk?

One more question though. If i have a terminator unit with a teleport homer

and paladin unit both coming in deep strike lets say turn 1.

Can i deploy first the terminator with the teleport homer by deep strike (less risky if deep strike fail)

and then in the same turn use that teleport homer (of the terminators) to deploy the paladin squad at 6" without risk?

 

No. Teleport homers and locator beacons have to be on-table before you roll for Reserves. Which means if you want to land off one on Turn 1, you need to deploy the unit carrying the homer normally. Its annoying but that's how it works. 

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