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SW and Inquisition


Donkalleone

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Since the Inquisition can have a Malleus Inquisitor and for 100 Points he packs a Punch incl Psycannon and he can take LR Crus with PsyAmmo (+1S on Bolters and Assault Cannon) as Transport. Additionally he automatically has Sanctuary, furthermore he can take extra PsyPowers.

When im not allowed to take a Formation he should be a very effective addition to Arjac and TH/SS- TDA giving them 2+/2++ and more.

 

What are your thoughts on this.

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Sanctuary really seems like one of the absolute best defensive powers. Especially for thubderwolves with storm shields, as it is boosting their save against everything due to their lack of a 2+ armour save.

 

 

hard to compete with invisibility, obviously... Which typically provides a 3-400% boost in longevity (and immunity to a lit of stuff) but it is right up there with endurance if you leave ID out of the equation (and enfeeblement, in CC, when attacker would normally only wound on 5s) with a 200% boost.

I double checked now:

Coteaz can roll on Divination, Pyromancy or Telekinesis or take Hammerhand, Sanctuary and Dark Excommunication.

His Unit shoots at evrything that DS within 12" LoS of him

 

To be Able to take the Psybolt Crusader u need 3 Henchman.

The Cheapest answer are 3 Acolyts at 12point (15 with bolter) and have objective secured.

Place them near some Objective on your side out of LoS and take their Crusader.

If u want to go apenutz buy a Ministorum Priest(who hs objective secured too ) (+2 Acolyts) for Hyms so your 2+/2++ TDA reroll their Armor/Infull-Saves in CC.

 

With all Options Considered we could talk about a Deathstar unit

Oh yeah, invisibility is best. That's what I said. Although it's interesting that sanctuary plus enfeeblement combined would be mostly equal to or better than invisibility in an assault, for TWC. And it's 2 ML1 powers vs 1 ML2 power - sorta kinda comparable in that respect. You'd have to jump through hoops to actually generate both powers though, so meh.

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