Bionicman Posted December 12, 2014 Share Posted December 12, 2014 Smaller base sizes = more models in base contact - at least if opponent has a larger base (MC or such). More useful for hordes I have to admit. And base adapter is ugly as hell. Link to comment https://bolterandchainsword.com/topic/300232-new-base-sizes/page/2/#findComment-3887697 Share on other sites More sharing options...
Reclusiarch Darius Posted December 12, 2014 Share Posted December 12, 2014 Yeah jeez, 32mm bases are going to be nightmare mode for Orks, Nids and IG. They'll probably go MSU if they're forced down that path, just to avoid all the terrain issues that arise from being unable to maintain coherency properly. Link to comment https://bolterandchainsword.com/topic/300232-new-base-sizes/page/2/#findComment-3887702 Share on other sites More sharing options...
Lucien Eilam Posted December 12, 2014 Share Posted December 12, 2014 The Genestealers in Deathstorm didn't get them, when the Death Company did. I think they have as big a footprint as any Tyranid infantry because of the arm positions, so it seems likely it's only going to be power armour. Orks I could see, they're as bulky as Space Marines, but not IG. They don't even fill a 25mm. Link to comment https://bolterandchainsword.com/topic/300232-new-base-sizes/page/2/#findComment-3887708 Share on other sites More sharing options...
Rurik the blessed Posted December 12, 2014 Share Posted December 12, 2014 Whatever, players always choose their bases for some particular units. I've seen units like attack bikes on 60mm base. Link to comment https://bolterandchainsword.com/topic/300232-new-base-sizes/page/2/#findComment-3887999 Share on other sites More sharing options...
Reclusiarch Darius Posted December 13, 2014 Share Posted December 13, 2014 The issue at hand is however modelling for advantage (which is most definitely a thing in competitive play). Larger base sizes mean potentially greater charge distances, being in weapon range sooner, terrain issues etc etc. I wish GW didn't screw with something as basic as base size. 25mm has been the staple since forever. Link to comment https://bolterandchainsword.com/topic/300232-new-base-sizes/page/2/#findComment-3888386 Share on other sites More sharing options...
Adeptus Posted December 13, 2014 Share Posted December 13, 2014 I wish GW didn't screw with something as basic as base size. 25mm has been the staple since forever. I agree. Link to comment https://bolterandchainsword.com/topic/300232-new-base-sizes/page/2/#findComment-3888417 Share on other sites More sharing options...
raverrn Posted December 13, 2014 Share Posted December 13, 2014 Meh. "Because that's how it's always been' is a terrible reason to not change something. Besides, they make SM look bigger and meaner (and fit on the base) and that's cool - and they give you more space to make bases epic. I like 'em. Link to comment https://bolterandchainsword.com/topic/300232-new-base-sizes/page/2/#findComment-3888531 Share on other sites More sharing options...
Adeptus Posted December 13, 2014 Share Posted December 13, 2014 Personally I think the larger bases make the models look smaller by comparison, and I'd bet london to a brick we're going to see scale creep now, so in a few editions the Marines will still be hanging over the edges of their bases, but now they'll be 2-3mm taller than the older (current) marines. I don't want our gorgeous Grey Knight models to become pygmies because some dude at GW thought switching bases sizes was a good idea. Link to comment https://bolterandchainsword.com/topic/300232-new-base-sizes/page/2/#findComment-3888542 Share on other sites More sharing options...
Reclusiarch Darius Posted December 13, 2014 Share Posted December 13, 2014 Meh. "Because that's how it's always been' is a terrible reason to not change something. Besides, they make SM look bigger and meaner (and fit on the base) and that's cool - and they give you more space to make bases epic. I like 'em. That's not what I said at all. I said 'if it ain't broke don't break it'. 25mm is fine, there is zero compelling reason to change to 32mm. I can't help but feel (along with all the tactical objective cards, and datacards, and psychic cards...) we're turning into Warmachine, bit by bit. I like Warmachine, but its a completely different animal to 40k, its closer to an RPG than a skirmish game. GW need to stop trying to copy their competitors and just play to their strengths; amazing, deep, controversial lore, awesome model kits (we can all think of bad examples, but overall their plastic kits are top dog no question), and intense battles where things can go either way. 40k hooked me in because of looks and background, but the game itself keeps my interest because games are never the same, even with identical rematches. Even the cancer tourney lists can fall apart with bad rolls (no really), and even some scrub newbie list can roll you due to ungodly saves or to-hits. Personally I think the larger bases make the models look smaller by comparison, and I'd bet london to a brick we're going to see scale creep now, so in a few editions the Marines will still be hanging over the edges of their bases, but now they'll be 2-3mm taller than the older (current) marines. I don't want our gorgeous Grey Knight models to become pygmies because some dude at GW thought switching bases sizes was a good idea. It's already happened to heavy infantry (see Centurions, Ogryns, Obliterators etc), and MC's (the new oval base, which really does make a difference in action). I think base size changes to uncommon unit types is fine (it only affects a few pieces of the army). But baseline infantry? Its gonna have a lot of unintended consequences. Link to comment https://bolterandchainsword.com/topic/300232-new-base-sizes/page/2/#findComment-3888598 Share on other sites More sharing options...
Captain Coolpants Posted December 13, 2014 Author Share Posted December 13, 2014 Yeah if they upscaled the models themselves, it would be annoying to then have a midget army... And it will kinda pressure you into buying the 'new and improved' versions. Essentially trying to entice you to buy your army AGAIN! That's how I felt with our plastic models, and how I imagine everyone feels when new versions of models get released, such as blood angels as a perfect example. They've had to buy vanilla marine boxes for years, even though they've been a separate codex, with only a red paint job separating them. But now they've only just received chapter specific tacticals, they'll be buying things they essentially don't need. But if they were to upscale them. They'd only really need to make the 2 torso peices longer. Because right now, Marines have monkey arms, which will be lessened by a slightly longer body. Link to comment https://bolterandchainsword.com/topic/300232-new-base-sizes/page/2/#findComment-3888631 Share on other sites More sharing options...
Bionicman Posted December 14, 2014 Share Posted December 14, 2014 There is a diffrence between new base sizes and overhauling the whole model range - which would make to sense. No need to panic. Link to comment https://bolterandchainsword.com/topic/300232-new-base-sizes/page/2/#findComment-3889474 Share on other sites More sharing options...
Reclusiarch Darius Posted December 14, 2014 Share Posted December 14, 2014 But now they've only just received chapter specific tacticals, they'll be buying things they essentially don't need. It's a blatant marketing exercise. Everyone knows BA armies were (up until now) Assault Marine core, either for Razorspam or for a drop assault army. They've shunted Assault Marines to FA (thus instantly making them worthless, as literally everything else is better than them in FA), and GW are now trying to force BA players to buy the new Tactical box. They even threw in a heavy flamer for them in the rules, as extra incentive. There is a diffrence between new base sizes and overhauling the whole model range - which would make to sense. No need to panic. Not panicking. I'm just annoyed they choose to change modelling aspects, whilst ignoring the more pressing issue of rules. Priorities man. Link to comment https://bolterandchainsword.com/topic/300232-new-base-sizes/page/2/#findComment-3889699 Share on other sites More sharing options...
Zeratul29 Posted December 15, 2014 Share Posted December 15, 2014 I think the base change was either A. Another marketing ploy to get us to spend more money or B. To distance themselves from other 25 mm model games. Or whatever our scale is. Link to comment https://bolterandchainsword.com/topic/300232-new-base-sizes/page/2/#findComment-3890308 Share on other sites More sharing options...
Zembar Posted December 15, 2014 Share Posted December 15, 2014 I think the base change was either A. Another marketing ploy to get us to spend more money or B. To distance themselves from other 25 mm model games. Or whatever our scale is. I think you're being unfair to them. After all, it could be both! Link to comment https://bolterandchainsword.com/topic/300232-new-base-sizes/page/2/#findComment-3890352 Share on other sites More sharing options...
Grand Master Caloth Posted December 15, 2014 Share Posted December 15, 2014 Warhammer is 25mm Heroic scale Link to comment https://bolterandchainsword.com/topic/300232-new-base-sizes/page/2/#findComment-3890627 Share on other sites More sharing options...
Ishagu Posted December 15, 2014 Share Posted December 15, 2014 Large bases are soooo much better. I recently played a game making full use of the allowed distance between models. Large blasts can only hit 2/3 models Link to comment https://bolterandchainsword.com/topic/300232-new-base-sizes/page/2/#findComment-3890636 Share on other sites More sharing options...
Reclusiarch Darius Posted December 16, 2014 Share Posted December 16, 2014 I think you're being unfair to them. After all, it could be both! Come on man, don't depress me more :( Large bases are soooo much better. I recently played a game making full use of the allowed distance between models. Large blasts can only hit 2/3 models That's pretty bad for the game man. The reason most small blast weapons are kinda meh (even plasma cannon) is due to their inaccuracy and low hit total even if they directly hit (due to everyone bar the most newby newbs spreading their squads the full distance as an unconcious reflex). If large blasts get nerfed in the same way, it's gonna make a lot of otherwise solid units worse. Link to comment https://bolterandchainsword.com/topic/300232-new-base-sizes/page/2/#findComment-3891415 Share on other sites More sharing options...
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