John_f Posted December 14, 2014 Share Posted December 14, 2014 In our old codex, you could just buy one for 50p and put him inbetween two RAS and go to work. But now you are looking at a base cost of 65 + 20ish for bike/jp and he will still only give FnP to ONE squad. They already have FC. So ~100p for FnP for one unit OR you could just buy 6 extra guys for that squad. I'm not seing the value we had in the old codex. What do you guys think? Link to comment Share on other sites More sharing options...
tsijben Posted December 14, 2014 Share Posted December 14, 2014 Uhm.. Old: 50 + 25 for JP. New: 60 + 15 for JP. FNP hardly matters, it's the +1WS that counts most. I think the best way to go is to take them in a Drop Pod with a unit. Even with DC they seem worth the points, just for that additional WS. Link to comment Share on other sites More sharing options...
Morticon Posted December 14, 2014 Share Posted December 14, 2014 Priests are a tough call for me! Not "not worth it"- but much more tactical. I'd defs use them to rock with Sang Guard and Jumpy squads. But, I see me using Corbs more often than them. (Corbs is Init8 on the charge O_O wth!? ) Link to comment Share on other sites More sharing options...
Ushtarador Posted December 14, 2014 Share Posted December 14, 2014 Corbulo with DC or termies in pods is a beast, a very strong combo if you build around him. The regular priest is more situational, I would always try to fit him in when playing a unit of sanguinary guard or various ras squads, else he is probably less useful. @Mort Haha yeah I was golly geeing too when I saw that, crazy^^ Link to comment Share on other sites More sharing options...
Theduke08 Posted December 14, 2014 Share Posted December 14, 2014 Im planning on running a bare priest in a 10 man unit of Sang guard with the relic jump pack. Drop them right where they need to be and take out any unit that is close enough to threaten them without having to worry about interceptor is going to be fun. Link to comment Share on other sites More sharing options...
ElectricPaladin Posted December 14, 2014 Share Posted December 14, 2014 I think that priest are absolutely worth it. The buffs he offers to the unit he runs with are incredible: +1 WS and FNP can make the difference in many fights, especially when combined with +1 S from FC and +1 I from the BSFD. We can't use priests the way we used to, and that's a shame. Putting priests with every squad to spam FNP across all my squads was a lot of fun. However, that doesn't make sanguinary priests bad. They're a little more expensive and you can't take as many, but they're still great. TL;DR version - you are forgetting the importance of +1 WS. Also, the priest himself is a BAMF. He gets +1 WS too! WS 6, I 5 on the charge... he's almost as good as the dudes that other chapters call "captain!" Link to comment Share on other sites More sharing options...
Toomanyprojects Posted December 14, 2014 Share Posted December 14, 2014 One priest with a jumpy assault squad for me, and another (with auspex) podding in with Stern guard I still think that they're useful, just rather different Link to comment Share on other sites More sharing options...
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