King Jackal Posted December 15, 2014 Share Posted December 15, 2014 Hail Brothers and Sisters, i'd like to start posting regularly and start some conversation (If people are interested of course) on alternative and focus builds that we may have at our disposal. To this end I offer up the first in what I hope may be an inspiring and cerebral process for us of the Chaos forums. Sorcerer - Mastery Level 2, Sigil of Corruption, Spell Familiar 10 Cultists 10 Cultists 3 Mutilators 3 Cyclo Conversion Beamers 2 Obliterators 2 Obliterators Herald of Tzeentch - Mastery Level 2 Herald of Tzeentch - Mastery Level 2 18 Pink Horrors Rogue Psycher 50 Mutants 3 Wyverns, 2 Griffons Firestorm Redoubt - 2 Battle Cannons Thoughts and opinions? I have the Mutilators in there to be able counter attack no matter what hits the line and their relative slowness doesn't really matter as they will be remaining fairly close to my castle but i'm not sold on them being the perfect choice for that role, should I bother or add in more firepower? Battle Cannons or Punisher Cannons on the FSR? Link to comment https://bolterandchainsword.com/topic/300467-alternative-builds-pt-1-firepower/ Share on other sites More sharing options...
Lord Asvaldir Posted December 15, 2014 Share Posted December 15, 2014 Unless I'm mistaken, all R&H lists must take a command squad-the psyker cannot be your HQ choice over the command squad. Link to comment https://bolterandchainsword.com/topic/300467-alternative-builds-pt-1-firepower/#findComment-3890643 Share on other sites More sharing options...
Castellan Cato Posted December 15, 2014 Share Posted December 15, 2014 Unless I'm mistaken, all R&H lists must take a command squad-the psyker cannot be your HQ choice over the command squad. This. Or is you mean the Arch-Demagogue trait, that only works if he is the warlord. R&H have basically 0 ability to generate warp changes. Link to comment https://bolterandchainsword.com/topic/300467-alternative-builds-pt-1-firepower/#findComment-3890722 Share on other sites More sharing options...
King Jackal Posted December 15, 2014 Author Share Posted December 15, 2014 I just thought a Psycher couldn't be warlord..? Where does it say you can't select them as mandatory HQ? If that's the case replace the Psycher with an bare bones command squad Link to comment https://bolterandchainsword.com/topic/300467-alternative-builds-pt-1-firepower/#findComment-3890737 Share on other sites More sharing options...
Strazhakov Posted December 15, 2014 Share Posted December 15, 2014 If you want shooty CSM I'd take the Crimson Slaughter Codex and take a Divination Sorc and maybe some Plasma Ravagers. Those dudes are awesome to the max. Link to comment https://bolterandchainsword.com/topic/300467-alternative-builds-pt-1-firepower/#findComment-3890768 Share on other sites More sharing options...
King Jackal Posted December 16, 2014 Author Share Posted December 16, 2014 That's what the heralds of tzeentch are for. What are Plasma Ravagers? Predators? Link to comment https://bolterandchainsword.com/topic/300467-alternative-builds-pt-1-firepower/#findComment-3891277 Share on other sites More sharing options...
brother_contagion Posted December 16, 2014 Share Posted December 16, 2014 Can't remember the name of the Aspiring Champion but for about a 10pt upgrade on a Crimson Slaughter Chosen Champion, he gives his squad Preferred Enemy everything. So re-roll Over Heats. I've found him to be more reliable and less costly than Slaanesh Chosen with the Icon of Excess. Link to comment https://bolterandchainsword.com/topic/300467-alternative-builds-pt-1-firepower/#findComment-3891319 Share on other sites More sharing options...
King Jackal Posted December 16, 2014 Author Share Posted December 16, 2014 Ahh of course Draznichts Ravagers. Sorry Strazhakov, I'm with you now. Bumping up to 2000 points I would probably look at taking CS supplement for extra divination and maybe the PE chosen, but they really only bring 24" re roll Plasma which is already looked after with Twin Linked Plasma guns or with better range and Blast templates from the Oblits Link to comment https://bolterandchainsword.com/topic/300467-alternative-builds-pt-1-firepower/#findComment-3891350 Share on other sites More sharing options...
the jeske Posted December 16, 2014 Share Posted December 16, 2014 It is not ment for objective missions right? Link to comment https://bolterandchainsword.com/topic/300467-alternative-builds-pt-1-firepower/#findComment-3891361 Share on other sites More sharing options...
King Jackal Posted December 16, 2014 Author Share Posted December 16, 2014 Yeah definitely not great for Maelstrom games Link to comment https://bolterandchainsword.com/topic/300467-alternative-builds-pt-1-firepower/#findComment-3891374 Share on other sites More sharing options...
brother_contagion Posted December 16, 2014 Share Posted December 16, 2014 idk, I've had my 5 man Plasma Gun Chosen, with the Draznichts Ravagers upgrade, glance a Gorkanaut to death. TL is better than PE, but you're getting almost twice the number of shots with Chosen than with Obliterators. Survivability goes to Obilitators but Chosen have more dakka. Link to comment https://bolterandchainsword.com/topic/300467-alternative-builds-pt-1-firepower/#findComment-3891759 Share on other sites More sharing options...
Lord Asvaldir Posted December 16, 2014 Share Posted December 16, 2014 I just thought a Psycher couldn't be warlord..? Where does it say you can't select them as mandatory HQ? If that's the case replace the Psycher with an bare bones command squad Since it says "+1 renegade command squad" in the unit entry I take that to mean you must select at least one command squad. Link to comment https://bolterandchainsword.com/topic/300467-alternative-builds-pt-1-firepower/#findComment-3891829 Share on other sites More sharing options...
King Jackal Posted December 16, 2014 Author Share Posted December 16, 2014 idk, I've had my 5 man Plasma Gun Chosen, with the Draznichts Ravagers upgrade, glance a Gorkanaut to death. TL is better than PE, but you're getting almost twice the number of shots with Chosen than with Obliterators. Survivability goes to Obilitators but Chosen have more dakka.Very true, however I'm getting more utility out of the Oblits with more anti armour with Lascannons and melta weapons, anti horde with flamer templates, better range and the option to DS. Any thoughts on the rest of the list, what do you think about the inclusion of Mutilators? Could the points be better used on something else? Link to comment https://bolterandchainsword.com/topic/300467-alternative-builds-pt-1-firepower/#findComment-3891841 Share on other sites More sharing options...
brother_contagion Posted December 16, 2014 Share Posted December 16, 2014 Mutilators would be good imo, but I think if they're going to be your response team, they should be given a transport because they're footsloggers (maybe a Chimera from you Command Squad?). Or how about 5 Nurgle Spawn? They couldn't hurt armor very much but pretty good against most everything else, also they'll be able to respond faster. Link to comment https://bolterandchainsword.com/topic/300467-alternative-builds-pt-1-firepower/#findComment-3891866 Share on other sites More sharing options...
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