SonOfThunder Posted December 16, 2014 Author Share Posted December 16, 2014 I see Assault Centurions finally not being laughably bad. Only BA Faction units benefit from this formation. Assault centus can come in a BA pod, but they cannot assault from it. I don't think anyone can assault from the pod actually, but that's open to discussion :) Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3891693 Share on other sites More sharing options...
Morollan Posted December 16, 2014 Share Posted December 16, 2014 you don't need to skies of fury, you count radius off effect for those that are transported as emanating from the hull of the vehicle. so they can stay onboard. Thats a stretch since the raven isn't a model equipped with a teleport homer. Standard language for THs state the bearer must be on the battlefield fyi. I'd be happy to be proven wrong with a rules reference but I'm pretty sure that type of thing is all but eliminated in 7th. Either way I see some shenanigans with GKs rites of teleportation in the near future! I see Assault Centurions finally not being laughably bad. Assault after deep strike only applies to units with the Blood Angels faction and we don't have Centurions. Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3891694 Share on other sites More sharing options...
Brom MKIV Posted December 16, 2014 Share Posted December 16, 2014 Back up for sec fellas.. where is the rule that says wargear (or any area effect item/power etc) extends from inside a transport? I say it no longer exists. Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3891716 Share on other sites More sharing options...
Jolemai Posted December 16, 2014 Share Posted December 16, 2014 I see Assault Centurions finally not being laughably bad. Only BA Faction units benefit from this formation. Assault centus can come in a BA pod, but they cannot assault from it. I don't think anyone can assault from the pod actually, but that's open to discussion Looking at the leaked photo, I would say that they can. Especially as it clearly states that they can. In this instance, we have an advanced rule taking precedence over a basic rule. However, this would only work if you go second. If you went first, you would not be permitted to charge as no one can charge on the first player turn. Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3891717 Share on other sites More sharing options...
Daddywarcrimes Posted December 16, 2014 Share Posted December 16, 2014 you don't need to skies of fury, you count radius off effect for those that are transported as emanating from the hull of the vehicle. so they can stay onboard. Thats a stretch since the raven isn't a model equipped with a teleport homer. Standard language for THs state the bearer must be on the battlefield fyi. I'd be happy to be proven wrong with a rules reference but I'm pretty sure that type of thing is all but eliminated in 7th. Either way I see some shenanigans with GKs rites of teleportation in the near future! I see Assault Centurions finally not being laughably bad. Assault after deep strike only applies to units with the Blood Angels faction and we don't have Centurions. Good point. This thing pairs really well with the detachment full of Elites, since you can bury your opponent in disturbingly cheap Vanguard Vet squads who can multiassault all over the place. Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3891721 Share on other sites More sharing options...
Ushtarador Posted December 16, 2014 Share Posted December 16, 2014 However, this would only work if you go second. If you went first, you would not be permitted to charge as no one can charge on the first player turn. Actually, that one is gone iirc. The remaining restriction is that you can't assault if you infiltrate or scout, but if you deploy normally, you can charge. Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3891738 Share on other sites More sharing options...
Morollan Posted December 16, 2014 Share Posted December 16, 2014 However, this would only work if you go second. If you went first, you would not be permitted to charge as no one can charge on the first player turn. Actually, that one is gone iirc. The remaining restriction is that you can't assault if you infiltrate or scout, but if you deploy normally, you can charge. Not so much 'gone' as 'never existed'. There has never been a restriction on first turn assaults other than in specific circumstances (like using Scout or Infilrtrate). Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3891743 Share on other sites More sharing options...
Ushtarador Posted December 16, 2014 Share Posted December 16, 2014 However, this would only work if you go second. If you went first, you would not be permitted to charge as no one can charge on the first player turn. Actually, that one is gone iirc. The remaining restriction is that you can't assault if you infiltrate or scout, but if you deploy normally, you can charge. Not so much 'gone' as 'never existed'. There has never been a restriction on first turn assaults other than in specific circumstances (like using Scout or Infilrtrate). Hm I somehow remember 6th having this restriction in place, but maybe that's wrong :) Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3891760 Share on other sites More sharing options...
Charlo Posted December 16, 2014 Share Posted December 16, 2014 What if... We loaded up the Storm Ravens with dreads too and dislodged them turn one, that way there is more target saturation, and although yes the points are getting big at this stage imagine the look on your opponents face when they have 3 Ravens and 3 dreads staring them down with the imminent threat of teleporting terminators who can assault and three tactical squads ready to bolter and flame next turn. It feels nice and fluffy at least! Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3891764 Share on other sites More sharing options...
Jolemai Posted December 16, 2014 Share Posted December 16, 2014 However, this would only work if you go second. If you went first, you would not be permitted to charge as no one can charge on the first player turn. Actually, that one is gone iirc. The remaining restriction is that you can't assault if you infiltrate or scout, but if you deploy normally, you can charge. Not so much 'gone' as 'never existed'. There has never been a restriction on first turn assaults other than in specific circumstances (like using Scout or Infilrtrate). Hm I somehow remember 6th having this restriction in place, but maybe that's wrong Good to know and besides, I'm entitled to be wrong on occasion :p Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3891779 Share on other sites More sharing options...
girot Posted December 16, 2014 Share Posted December 16, 2014 (brag) After a brief inventory I think I have more than enough for a full battle company. I was going to give away my excess bits but now I think I am going to just go ahead and start working on a Flesh Tearers formation. (/brag) When does that issue of WD drop? Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3891875 Share on other sites More sharing options...
girot Posted December 16, 2014 Share Posted December 16, 2014 Damn. I just realized I now have an excuse to buy the painting guide. Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3891883 Share on other sites More sharing options...
InquisitorBlack Posted December 16, 2014 Share Posted December 16, 2014 I expect GW to FAQ the stormraven formation to only work when the locator beacons are disembarked, thus allowing turn 2 charges only. 3 storm ravens coming in turn 1 is ridiculous enough, let alone being combined with non-scattering, assaulting DC or termies Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3891969 Share on other sites More sharing options...
Frater Cornelius Posted December 16, 2014 Share Posted December 16, 2014 I wish it was as ridiculous as you make it sound... Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3891974 Share on other sites More sharing options...
MadMek83 Posted December 16, 2014 Share Posted December 16, 2014 I do like Stormraven formation, I just wish it would be 2 to 3, since price (in currency and points ) for 3 Stormravens is very steep... But does relieve heavy slots for something else like Baals or fast Vindi's... And does offer relatively good AA defenses... Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3892003 Share on other sites More sharing options...
ElectricPaladin Posted December 16, 2014 Share Posted December 16, 2014 I do like Stormraven formation, I just wish it would be 2 to 3, since price (in currency and points ) for 3 Stormravens is very steep... But does relieve heavy slots for something else like Baals or fast Vindi's... And does offer relatively good AA defenses... But then it would be lineangulation, which doesn't make any sense. Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3892009 Share on other sites More sharing options...
benjak Posted December 16, 2014 Share Posted December 16, 2014 Back up for sec fellas.. where is the rule that says wargear (or any area effect item/power etc) extends from inside a transport? I say it no longer exists. Check out the rules under Embarking. First paragraph, last sentence. It's on page 80 of the mini rulebook Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3892155 Share on other sites More sharing options...
Brom MKIV Posted December 16, 2014 Share Posted December 16, 2014 Back up for sec fellas.. where is the rule that says wargear (or any area effect item/power etc) extends from inside a transport? I say it no longer exists. Check out the rules under Embarking. First paragraph, last sentence. It's on page 80 of the mini rulebook Hmmm that does lend support, but I'm not convinced its strong enough to say that wargear gets the old benefits of hull extension like in previous editions. I say this because GW has eliminated the effects of wargear from extending past a transport in every instance I can think of.. KFF, PFG, psych powers and so on. Thanks for the references brother. Any other examples out there to support wargear working while embarked? Have I/we been playing this wrong all through 7th? Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3892208 Share on other sites More sharing options...
benjak Posted December 17, 2014 Share Posted December 17, 2014 Back up for sec fellas.. where is the rule that says wargear (or any area effect item/power etc) extends from inside a transport? I say it no longer exists. Check out the rules under Embarking. First paragraph, last sentence. It's on page 80 of the mini rulebook Hmmm that does lend support, but I'm not convinced its strong enough to say that wargear gets the old benefits of hull extension like in previous editions. I say this because GW has eliminated the effects of wargear from extending past a transport in every instance I can think of.. KFF, PFG, psych powers and so on. Thanks for the references brother. Any other examples out there to support wargear working while embarked? Have I/we been playing this wrong all through 7th? I think that it can be argued that they had to put out an FAQ stating that KFF and PFG do not extend from a transport means that by default, wargear effects CAN extend from a transport. Permissive ruleset and all that. Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3892264 Share on other sites More sharing options...
GrunTeufel Posted December 17, 2014 Share Posted December 17, 2014 >Archangels- Banner of the Archangel Host - 30ptsTerminators only. Does the same as the regular terminator banner and gives the unit Preferred Enemy (Everything).- Archangel's Edge - 5ptsTerminator sarge only. Powersword that gives ID against MCs on a to-hit roll of 6.- Executioner's Hood - 5ptsLibrarian only. Makes the user immune to Shadow in the Warp.>Flesh Tearers- Slayer's Wrath - 10ptsMC boltgun with Poison(2+)- Shield of Cretacia - 5ptsPowerarmor that makes immune to Poison- Bones of Baelsor - 15ptsOnly for the various dreads. Additional armor that makes all pens from bio-plasma, bio-plasmic cannons and venom cannons into glaces. Some guy on 4chan just posted this in a white dwarf thread. Other than executioners hood I don't think any of this is really useful. Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3892280 Share on other sites More sharing options...
InquisitorBlack Posted December 17, 2014 Share Posted December 17, 2014 The terminator banner is pretty good, shame that tactical termies can't take it, as it suits them quite well. Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3892305 Share on other sites More sharing options...
Jorre Posted December 17, 2014 Share Posted December 17, 2014 Wow they are terrible relics Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3892308 Share on other sites More sharing options...
Jorre Posted December 17, 2014 Share Posted December 17, 2014 Also... That sarge sword!! Insta death on a to hit roll??? Surely can't be right Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3892310 Share on other sites More sharing options...
GrunTeufel Posted December 17, 2014 Share Posted December 17, 2014 Considering a guy wrote that and it is not a scan, human error is still a factor. Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3892313 Share on other sites More sharing options...
depthcharge12 Posted December 17, 2014 Share Posted December 17, 2014 Definitely sounds very anti tyranid based. None of them too good, though the banner is really nice. Link to comment https://bolterandchainsword.com/topic/300476-new-ba-formations-in-wd-47/page/6/#findComment-3892322 Share on other sites More sharing options...
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