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So who joins your DC in 7th Edition?


appiah4

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Only used them once, on their own. But next time a Libby will join them. The priest feels like a waste of the FnP, and the chaplain feels too expensive when a ML2 libby is the same price. I wanted to run Astorath, but for 55 more points you get Dante, and I think he's more than worth it. And I want a priest with Dante, so in the end I can't justify Astorath over a libby or on their own. They are cheap, killy and durable enough to run without any ICs.

 

I'd probably run Astorath if the unit was big enough and I had at least another DC backup unit that Astorath can join when the first is depleted. In that case the list would probably be Astorath + Libby, no Dante, no SG.

My first list with the new codex has Dante, Astorath and a Priest with The Angel's Wing. Bit overkill perhaps but there's very little in the game that I'd be scared to take on with that unit.

 

I'm sure a 4 Plasma Cannon Devastator Squad would be pretty scary for that unit.

My first list with the new codex has Dante, Astorath and a Priest with The Angel's Wing. Bit overkill perhaps but there's very little in the game that I'd be scared to take on with that unit.

 

Man, they all run together with the DC? That's the definition of overkill right there :)

 

My first list with the new codex has Dante, Astorath and a Priest with The Angel's Wing. Bit overkill perhaps but there's very little in the game that I'd be scared to take on with that unit.

 

I'm sure a 4 Plasma Cannon Devastator Squad would be pretty scary for that unit.

 

Or a Mawloc right after they DoA.

Barebone chaplain..

 

Yeah but.. Why?  The unit already get +1WS from detachment rules, Furious Assault from army rules, and the chaplain only re-rolls to hit now (which is so much less relevant with WS5).  I'd rather get another DC with Power Fist than a Chaplain which costs twice as much.

 

The only chaplain I'm considering adding is my kitbash with the Power Fist because you know it looks cool..

 

 

I'm sure a 4 Plasma Cannon Devastator Squad would be pretty scary for that unit.

 

 

 

Or a Mawloc right after they DoA.

 

You can say the same about pretty much any deep striking unit though. It's a risk that you take for the potential payoff of being able to get into assault the following turn and mulch stuff. Plus they can still run in order to spread out a bit after arriving. I don't give them any special ranged weapons so I only really lose a few bolt pistol shots and Dante's gun.

 

I'm sure a 4 Plasma Cannon Devastator Squad would be pretty scary for that unit.

 

 

 

Or a Mawloc right after they DoA.

 

You can say the same about pretty much any deep striking unit though. It's a risk that you take for the potential payoff of being able to get into assault the following turn and mulch stuff. Plus they can still run in order to spread out a bit after arriving. I don't give them any special ranged weapons so I only really lose a few bolt pistol shots and Dante's gun.

 

 

Well yeah, but then that's why you don't deep strike 800 points of stuff in a single unit :)

Obviously you would need to take into account your opponents list. If there's a lot of AP2 blast markers then you should probably drop in cover or out of LOS or take out the AP2 before they get there. Not much you can do against a Mawloc other than drop into ruins and run into an upper level but I rarely come up against Mawlocs so that's not something I'm too concerned about. But when you've got a 700 point death star then you might as well use it!

I take it because I like the model. Also, where do you get +1 WS from? I think you got it confused with +1I from red thirst ...

 

 

Barebone chaplain..

 

Yeah but.. Why?  The unit already get +1WS from detachment rules, Furious Assault from army rules, and the chaplain only re-rolls to hit now (which is so much less relevant with WS5).  I'd rather get another DC with Power Fist than a Chaplain which costs twice as much.

 

The only chaplain I'm considering adding is my kitbash with the Power Fist because you know it looks cool..

 

 

I take it because I like the model. Also, where do you get +1 WS from? I think you got it confused with +1I from red thirst ...

 

 

Barebone chaplain..

 

Yeah but.. Why?  The unit already get +1WS from detachment rules, Furious Assault from army rules, and the chaplain only re-rolls to hit now (which is so much less relevant with WS5).  I'd rather get another DC with Power Fist than a Chaplain which costs twice as much.

 

The only chaplain I'm considering adding is my kitbash with the Power Fist because you know it looks cool..

 

 

 

My bad, I got the detachment bonus mixed up with the Grail Bonus.

Big DC unit on foot in a Raven or LR, maybe the chaplain can be better than a libby. With a jump unit that starts on the table, I'd rather have the libby doing useful stuff while the unit gets into position. The chaplain is less useful with every dead DC, and only useful for the first round of any combat, while the Libby generally stays as valuable, specially now that he can cast offensive powers and still run in the shooting phase.

 

Chaplain is cooler though, I'll grant you that :)

I have always run my DC with Jump packs so Astorath is looking very tempting to provide the same all-round rerolls that I used to get under the old codex.

 

Dante is great for hit'n'run since the DC gain most of their power on the charge.

 

And of course a Libby is good for general buffs. As others have pointed out, a Priest is rather wasted on the DC since they have FNP already. The rerolls provided by Astorath are a lot better than +1WS in most cases.

 

Am I right in assuming a unit with a character who has "The Angel's Wing" will not scatter if the army has DoA? Both specificy that they reduce scatter by D6". I cannot see anything to suggest they would not stack.

The Angel's wing reduces scatter?...Don't have the dex on me now, but I think it lets you reroll the scatter and the mishap, but doesn't do anything with the scattered distance. If they both reduce scatter by D6, then you don't scatter.

I prefer to run Lemartes with them. Purely for fluff reasons I find it quite a lot of fun :)

 

My record was a unit of twenty DC plus Lemartes wiping out a unit of lychguard and eight bases of scarabs in a single combat phase :)

I like to run my DC with dante and a libby if I'm not taking SG. If I am taking SG, they don't get anyone. Maybe if I had spare points with nothing to spend them on and a spare hq slot I would chuck in a chaplain. I'm not a fan of Lemartes, and his move to taking up an elite slot makes me like him less. It would be fun to use them with a captain armed with valours edge to help the squad if they get tied up with TEQ, but I never seem to have the spare points, so I'll have to save that for an apoc game.

I run a jump chaplain. I wouldn't use either a librarian or a priest because both of them offer advantages - buffs to characters and redundant close combat buffs, FNP - that the Death Company either already have or don't need. The chaplain still synergizes with them much more, even without Liturgies of Blood.

I could see using Lemartes. If I'm playing in a sufficiently large game, I'm going to have a captain and a priest running with some sanguinary guard, so I could also see some Death Company and Lemartes as my other two Elites. Dual hammer!

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