girot Posted December 19, 2014 Share Posted December 19, 2014 Seriously, I don't get it. They are cool models, sure, but are they actuall effective. Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/ Share on other sites More sharing options...
Daddywarcrimes Posted December 19, 2014 Share Posted December 19, 2014 The key to biker effectiveness comes in the combination of speed and being Relentless. Since they're relentless, bikes get 3 shots at 18" from their Graviton Guns, and their maneuverability means you can put 9 grav shots into a target on Turn 1, while keeping enough distance that you're unlikely to get assaulted. It's really the only reason you'll see bike squads in Blood Angel armies now. Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3895316 Share on other sites More sharing options...
ElectricPaladin Posted December 19, 2014 Share Posted December 19, 2014 They are fast. They have grav and Relentless and Hammer of Wrath AND Jink. I see the appeal. Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3895319 Share on other sites More sharing options...
mustardParty Posted December 19, 2014 Share Posted December 19, 2014 Relentless T5 highly mobile gravgun platforms. Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3895320 Share on other sites More sharing options...
Frater Cornelius Posted December 19, 2014 Share Posted December 19, 2014 Seriously, I don't get it. They are cool models, sure, but are they actuall effective. Hm. I would rephrase that and instead ask 'what do JP units have that bikers do not?'. The answer would be that JP are cheaper, they allow great unit size, can move more freely over terrain (JP units ignore vertical distances where bikes would need to move 3" per floor to get up somewhere) and have the ability to deep strike (most commonly seen with MSU RAS in conjunction with DoA). Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3895361 Share on other sites More sharing options...
ThatOneMarshal Posted December 19, 2014 Share Posted December 19, 2014 The thing that I like about bikers is the fast grav gun. It's concussive so hit a mc with it and now there striking at the same time as your thunder hammer and powerfist. Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3895443 Share on other sites More sharing options...
Charlo Posted December 19, 2014 Share Posted December 19, 2014 Yes, the concussive is oft overlooked and can be devastating! They have a lot of potential for line breaking too, put a priest with them for FNP and you'll soon have some very resilient turn 1 in your face power that can distract from your expensive flyers. Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3895599 Share on other sites More sharing options...
Red-beard Posted December 19, 2014 Share Posted December 19, 2014 Bikes are one of the best, most competitive units in the current Imperium arsenal. Bike spam lists do very well in tournaments all the time. They are fast, durable, and excellent gun platforms. They are particularly useful with grav guns since the bike's relentless allows you to fire the higher salvo profile at full range (3 shots at 18" range for each gun). Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3895610 Share on other sites More sharing options...
bushman101 Posted December 20, 2014 Share Posted December 20, 2014 <-- another fan of bikes In the previous codex, i liked to run melta bikes. now, i'm curious to try out our grav gun options Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3895674 Share on other sites More sharing options...
ElectricPaladin Posted December 20, 2014 Share Posted December 20, 2014 I'm going grav with my bikers. I'm going to rip the meltaguns off and put grav guns on them, and probably take off the sergeant's power fist and give him a grav pistol as well. With a multi-melta attack bike, two grav guns, and a grav pistol - not to mention twin-linked boltguns on everyone else - you've got a durable, fast moving, hard hitting unit that starts to present a threat at 24'', but gets more dangerous as it gets closer, something it can do with surprising speed. Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3895719 Share on other sites More sharing options...
Venemox Posted December 20, 2014 Share Posted December 20, 2014 I'm in the market for alternative sculpt grav guns (since GW doesn't sell it as a weapon kit), so I can rebuild my DV bikers as DW/BA bikers with grav guns. Any ideas? Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3895747 Share on other sites More sharing options...
Deschenus Maximus Posted December 20, 2014 Share Posted December 20, 2014 Bikes are the best! They synergise well with things like Sang Guards with a Sang Priest because their long bases and Jink saves makes them very effective mobile cover saves for the Guards who otherwise are very vulnerable to plasma. Between 5+ cover from the bikes and 5+ FnP, they should be saving around 55% of Ap2 wounds. Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3895751 Share on other sites More sharing options...
girot Posted December 22, 2014 Author Share Posted December 22, 2014 Holy smokes, I forgot I posted this. Time to get caught up! :p Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3897538 Share on other sites More sharing options...
Jolemai Posted December 22, 2014 Share Posted December 22, 2014 I'm in the market for alternative sculpt grav guns (since GW doesn't sell it as a weapon kit), so I can rebuild my DV bikers as DW/BA bikers with grav guns. Any ideas? These? Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3897566 Share on other sites More sharing options...
girot Posted December 22, 2014 Author Share Posted December 22, 2014 wow, this sounds great! I thinks it's time to dig into my bike kits and see what i can do. Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3897580 Share on other sites More sharing options...
appiah4 Posted December 22, 2014 Share Posted December 22, 2014 Plasmaguns > Gravguns imo.. Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3897597 Share on other sites More sharing options...
Jolemai Posted December 22, 2014 Share Posted December 22, 2014 Horses for courses really. Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3897600 Share on other sites More sharing options...
girot Posted December 22, 2014 Author Share Posted December 22, 2014 I do not have my BA codex handy... would someone mind posting the wargear options for the BA bike squadron (minus the point costs so we don't get smited by the admins)? Oh, can we put a Grav Cannon on the Attack Bikes?? That would be outstanding! Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3897604 Share on other sites More sharing options...
Jolemai Posted December 22, 2014 Share Posted December 22, 2014 No to the Attack Bikes. They are Centurions only (or Rapiers if you play 30k). Bikes are essentially the same as they were before. The only difference is that they are cheaper per model (by a lot) and the minimum squad is a Sergeant plus two rather than it being plus four. Thus, you are only ever looking at two Special Weapon upgrades (ideally one that exploits the bike's Relentless USR) and a combi-weapon (and/or a Power Lance if you have the points to spare). Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3897609 Share on other sites More sharing options...
Deschenus Maximus Posted December 22, 2014 Share Posted December 22, 2014 Plasmaguns > Gravguns imo.. On Infantry models, I agree. On any relentless platforms, Grav is the bee's knees. Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3897630 Share on other sites More sharing options...
appiah4 Posted December 22, 2014 Share Posted December 22, 2014 What would you hit with relentless grav over relentless plasma? Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3897639 Share on other sites More sharing options...
Jolemai Posted December 22, 2014 Share Posted December 22, 2014 MCs and/or high armour saves. You also get three shots with Grav and it doesn't get hot. However, I do agree that there are more suitable targets with Plasma, hence me earlier equine comment. Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3897642 Share on other sites More sharing options...
Deschenus Maximus Posted December 22, 2014 Share Posted December 22, 2014 What would you hit with relentless grav over relentless plasma? Well there are a number of targets that will barely shrug at a plasmagun but will quake at grav. The most obvious examples are Riptides and Wraithknights. Plus, it's Concussive. In most Marine armies that will barely register but for assault-heavy BA? That is a GODSEND. Knocking down a DP to Init 1 vastly increases your chance of smacking him down before he tears through a squad. Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3897651 Share on other sites More sharing options...
appiah4 Posted December 22, 2014 Share Posted December 22, 2014 For armor there are melta and lascannons, grav vs riptides and knights is a second rate option at best? For all else nothing really shrugs off s7 ap2. As for concussive, most sm weapons that reliably hurt melee nasties are also I1. Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3897661 Share on other sites More sharing options...
Deschenus Maximus Posted December 22, 2014 Share Posted December 22, 2014 Comments in red For armor there are melta and lascannons, Meltas and Lascannons only do one thing though. They are mediocre against any other type of target. That is why Grav is great - it can deal with high AV, MCs, and Elite infantry all at the same time. grav vs riptides and knights is a second rate option at best? Second rate? What? Name me another weapon that can bitchslap MCs around as easily as grav. For all else nothing really shrugs off s7 ap2. A plasmagun will fire off 2 shots at best, while the grav fires of 3. Hence everything that would be scared of a plasmagun, save maybe for light armour, will be more scared of a grav gun. As for concussive, most sm weapons that reliably hurt melee nasties are also I1. Then it would be kinda great for them to have a chance of taking a swing at said big nasty before buying the farm, now wouldn't it? Link to comment https://bolterandchainsword.com/topic/300710-what-is-the-point-of-bikers/#findComment-3897669 Share on other sites More sharing options...
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