Gaz1858 Posted January 4, 2015 Share Posted January 4, 2015 Thanks Brom. I think in terms of damage output 4 MLs plus a quad gun can actually force more saves and cause more HP than a mm,ac and 4 one shot missiles on infantry, vehicles and flyers. Although someone with math-hammer could probably work it out! If the aegis was changed to a bastion would that help the survivability? Link to comment https://bolterandchainsword.com/topic/300961-taking-out-flyers-as-gk/page/2/#findComment-3908606 Share on other sites More sharing options...
Brom MKIV Posted January 4, 2015 Share Posted January 4, 2015 Absolutely. Devs inside av14 are great, I use them too. However the quadgun would mean the devs couldn't be embarked to use it so the raven is still superior AA plus it has potms. Noted if they were imperial fists devs that's a different story. Link to comment https://bolterandchainsword.com/topic/300961-taking-out-flyers-as-gk/page/2/#findComment-3908657 Share on other sites More sharing options...
Gaz1858 Posted January 4, 2015 Share Posted January 4, 2015 If the quad gun is on top of the bastion its an emplaced weapon(like the heavy bolters) meaning the guys can fire it? Link to comment https://bolterandchainsword.com/topic/300961-taking-out-flyers-as-gk/page/2/#findComment-3908688 Share on other sites More sharing options...
Captain Coolpants Posted January 4, 2015 Share Posted January 4, 2015 It's a tough one, the quad gun and missiles are guaranteed on the board, and can possibly do more damage if they don't miss. But the missiles are snap firing at fliers and the quad gun is snap firing at ground units, so one or the other will probably be wasted at some stage. Where as a stormraven can shoot both ground and air units, but can potentially be countered by AA or could just not turn up till turn 4... Id go with the Raven. But if your meta has lots of AA then the missiles Link to comment https://bolterandchainsword.com/topic/300961-taking-out-flyers-as-gk/page/2/#findComment-3908822 Share on other sites More sharing options...
Gaz1858 Posted January 4, 2015 Share Posted January 4, 2015 Hey Jbat. The MLs are Flakk so can either fire 4 S4 ap6 small blasts, 4 s8 ap3 or 4 s7 ap4 skyfire so will not be snap firing at fliers. You are correct on the quad gun however 4 shots with 6s to hit and rerolls should yield an extra hit or 2 at s7 ap4 if no flying targets present themselves. Or the sgt could just fire one of the heavy bolters, whatever seems better at the time. And any emplaced weapons i do not fire manually will shoot under the automatic fire rule Link to comment https://bolterandchainsword.com/topic/300961-taking-out-flyers-as-gk/page/2/#findComment-3908833 Share on other sites More sharing options...
Captain Coolpants Posted January 4, 2015 Share Posted January 4, 2015 Ohhh I see! Well then, the missiles/quad gun seem much better on paper :-P Link to comment https://bolterandchainsword.com/topic/300961-taking-out-flyers-as-gk/page/2/#findComment-3908836 Share on other sites More sharing options...
Brom MKIV Posted January 4, 2015 Share Posted January 4, 2015 Thats a lot of points put into a pretty inflexible unit though.. much more than the cost of a stormraven which is the definition of flexibility. The quadgun also means you can't purchase a comms relay. Nuff said there. Link to comment https://bolterandchainsword.com/topic/300961-taking-out-flyers-as-gk/page/2/#findComment-3909173 Share on other sites More sharing options...
Gaz1858 Posted January 4, 2015 Share Posted January 4, 2015 If you are going to be using a NSF for turn one DS then you must use the Comms Relay to benefit that as Brom has said. As im using Drop Pods the Comms Relay isnt required at all for me so i do free up that fortification spot for AA. It is 95 points more than a bare raven. Will try it out and let you guys know how it done post tourney Link to comment https://bolterandchainsword.com/topic/300961-taking-out-flyers-as-gk/page/2/#findComment-3909240 Share on other sites More sharing options...
Dr Zaius Posted January 12, 2015 Share Posted January 12, 2015 Las-plas razorbacks are surprisingly very good AA tools, even better than flak missiles, but at short range. Link to comment https://bolterandchainsword.com/topic/300961-taking-out-flyers-as-gk/page/2/#findComment-3918246 Share on other sites More sharing options...
Grand Master Iapetus Posted January 12, 2015 Share Posted January 12, 2015 I do like quad gun in higher points games as the interceptor rules can help blunt the air assault before it gets going. And for a lot of Xenos air (DE/Eldar/Ork) I've found purifiers fit the bill there too. I know several of you are using the locator beacon to DS them, it requires some tactical adjustments to make sure the flyers are in the 9" bubble with the ground units you are trying to target. We used it in an Apoc game a couple weeks back, if you scroll down to the last picture you'll see the placement of a couple of the squads in relation to the enemy flyers: http://www.feedyournerd.com/greggles-tabletop/hondas-blog-assault-on-pathos-iv-the-battle-begins Link to comment https://bolterandchainsword.com/topic/300961-taking-out-flyers-as-gk/page/2/#findComment-3918521 Share on other sites More sharing options...
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