tomsev Posted December 27, 2014 Share Posted December 27, 2014 So i was wondering, whats your prefered loadout for your GM? Mine is psycannon, soul glaive... But ive just built a psycannon hammer ans was thinking of using the cuirass with him... Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/ Share on other sites More sharing options...
Brom MKIV Posted December 27, 2014 Share Posted December 27, 2014 While I really like the soul glaive I can't always get my GM into combat. I used the ndh for awhile before that but missed the init 5. Now when I do run a GM I prefer psycannon, falchions, liber daemonica. Add meltabombs and master craft the cannon if I have pts left over. This is the build I've had the best success with personally. I consider him the middle ground combat hq when I can't afford draigo + librarian. Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3901497 Share on other sites More sharing options...
Captain Coolpants Posted December 27, 2014 Share Posted December 27, 2014 We've had a few of these threads in the past. General consensus is to not even bother and just use a Brother captain. But with either model. People said hammer+psycannon+cuirass Or soul glaive+psycannon I personally like the idea of a soul glaive and psylencer combo. Force will almost always succeed in activating. I've never had a psylencer/heavy psylencer not do something in a game. Even if you're shooting at 1 wound models, you're negating any 'feel no pain' they may have and you're shooting the equivalent to 2 extra storm bolters. Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3901675 Share on other sites More sharing options...
Reclusiarch Darius Posted December 27, 2014 Share Posted December 27, 2014 As others have said, Grandmasters are generally better at 2k+. In smaller games its just too much to sink into a HQ that gets turned to vapour by Riptides etc. I run mine as hammer+psycannon+Cuirass. You get all the flexiblity you need that way. He's S8 AP2 base in melee, so often you don't even need 'Force'. A BS5 Relentless psycannon is very handy, and the Cuirass makes the most of his statline. Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3901797 Share on other sites More sharing options...
raverrn Posted December 27, 2014 Share Posted December 27, 2014 I run Falchion, Hammer, Psycannon. No Curriass because he's usually with some paladins. Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3901900 Share on other sites More sharing options...
jeffersonian000 Posted December 27, 2014 Share Posted December 27, 2014 I run Falchion, Hammer, Psycannon. No Curriass because he's usually with some paladins.How are you running two different NFW options? SJ Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3901974 Share on other sites More sharing options...
Brom MKIV Posted December 27, 2014 Share Posted December 27, 2014 Simple.. he be pimpin'! amirite Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3902159 Share on other sites More sharing options...
Grand Master Caloth Posted December 28, 2014 Share Posted December 28, 2014 MC Hammer, SB, and Cuirass for me Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3902184 Share on other sites More sharing options...
Zeratul29 Posted December 28, 2014 Share Posted December 28, 2014 I take a Libby. Lol, I've only taken a GM like once or twice. Coteaz always stole my heart in 5th ed dex because of how amazing he was at denying siezes. Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3902385 Share on other sites More sharing options...
raverrn Posted December 28, 2014 Share Posted December 28, 2014 I run Falchion, Hammer, Psycannon. No Curriass because he's usually with some paladins.How are you running two different NFW options? SJ NDH replaces a weapon, and when you buy falchions you get two, so you can replace one with the hammer. Both are specialist, so no problems there. Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3902519 Share on other sites More sharing options...
tomsev Posted December 28, 2014 Author Share Posted December 28, 2014 Are you sure about that one? Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3902521 Share on other sites More sharing options...
Reclusiarch Darius Posted December 28, 2014 Share Posted December 28, 2014 NDH replaces a weapon, and when you buy falchions you get two, so you can replace one with the hammer. Both are specialist, so no problems there. Oh Throne not this can of worms again. You get one nemesis weapon option, you can't combine them. Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3902551 Share on other sites More sharing options...
tomsev Posted December 28, 2014 Author Share Posted December 28, 2014 Thats what i thought... Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3902564 Share on other sites More sharing options...
raverrn Posted December 28, 2014 Share Posted December 28, 2014 It's the exact same logic as putting two identical weapons on a Crisis suit. Don't hate. Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3902839 Share on other sites More sharing options...
Brom MKIV Posted December 29, 2014 Share Posted December 29, 2014 Well not exactly but I think its a cool setup. I'd totally roll that way if I thought it would fly here. Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3903048 Share on other sites More sharing options...
Reclusiarch Darius Posted December 29, 2014 Share Posted December 29, 2014 It's the exact same logic as putting two identical weapons on a Crisis suit. Don't hate. No, it isn't. Crisis have quite clearly defined rules for taking two independant weapons of the same type (ie their armoury goes to great lengths to distinguish between two plasma rifles vs one twin-linked plasma rifle). Trying to argue you can have falchions and a hammer is ludicrous. Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3903083 Share on other sites More sharing options...
Zeratul29 Posted December 29, 2014 Share Posted December 29, 2014 Yeah RD is right. Crisis suits have clear rules that say that. Falchions are bought as a pair, it also says you can only exchange your NF sword. No where does it say we can exchange our falchions. Technically what you're doing is exchanging half a weapon. You're breaking the rules two ways by one action. Haven't seen that before lol. Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3903097 Share on other sites More sharing options...
calvin the wraithlord Posted December 29, 2014 Share Posted December 29, 2014 I actually agree with raverrn here, although it may not be completely legit there is nothing that says you cant do it and with the amount of rule abusing units in 7th ed e.g screamer star and INVISIBLE TITANS i dont see anything wrong with trying to squeeze in a perhaps shaky loadout on your GM, people might give you awkward looks but it wont be that when there 2+ 3++ rerolling seerstar is flying about. As Gks we need all the help we can get!!! Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3903308 Share on other sites More sharing options...
jeffersonian000 Posted December 29, 2014 Share Posted December 29, 2014 I actually agree with raverrn here, although it may not be completely legit there is nothing that says you cant do it and with the amount of rule abusing units in 7th ed e.g screamer star and INVISIBLE TITANS i dont see anything wrong with trying to squeeze in a perhaps shaky loadout on your GM, people might give you awkward looks but it wont be that when there 2+ 3++ rerolling seerstar is flying about. As Gks we need all the help we can get!!!So you are okay with cheating because other codexes have abusive loopholes? Noted. I'll be disregarding your advice in the future. SJ Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3903313 Share on other sites More sharing options...
calvin the wraithlord Posted December 29, 2014 Share Posted December 29, 2014 I actually agree with raverrn here, although it may not be completely legit there is nothing that says you cant do it and with the amount of rule abusing units in 7th ed e.g screamer star and INVISIBLE TITANS i dont see anything wrong with trying to squeeze in a perhaps shaky loadout on your GM, people might give you awkward looks but it wont be that when there 2+ 3++ rerolling seerstar is flying about. As Gks we need all the help we can get!!!So you are okay with cheating because other codexes have abusive loopholes? Noted. I'll be disregarding your advice in the future. SJ Point out where its cheating? It is as you put it an "abusive loophole" that damages play far less than that of other codices, so feel free to disregard my advice in the future, hardly my loss that your too close minded to have fun with your codex Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3903367 Share on other sites More sharing options...
Rurik the blessed Posted December 29, 2014 Share Posted December 29, 2014 It's because of this? "A model can replace its Melee weapon with one of the following" but why you do it twice?, it is clear that you choose the option to replace your sword, then no more replaces are allowed. If your point is Fine... then we could do the same for Special Weapons... as they say : "A model can replace its storm bolter and Melee weapon with one of the following:" Then we could have a PAGK with a sword (falchion) and a psycannon? seems not legit don't you think? Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3903402 Share on other sites More sharing options...
calvin the wraithlord Posted December 29, 2014 Share Posted December 29, 2014 "A model can replace its Melee weapon with one of the following" Exactly, you have 2 Falchions nowhere does it say you cant replace one with another weapon, again like i said, its not really legit and i have honestly never used it ( never really have the spare points ) all im saying is it can be done and in comparison to other armies little loopholes it really isent that game breaking Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3903435 Share on other sites More sharing options...
Grand Master Caloth Posted December 29, 2014 Share Posted December 29, 2014 I disagree, Calvin. You buy the falchions as a pair, not each blade individually, this you would have to replace them as a pair Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3903501 Share on other sites More sharing options...
Rurik the blessed Posted December 29, 2014 Share Posted December 29, 2014 "A model can replace its Melee weapon with one of the following" Exactly, you have 2 Falchions nowhere does it say you cant replace one with another weapon, again like i said, its not really legit and i have honestly never used it ( never really have the spare points ) all im saying is it can be done and in comparison to other armies little loopholes it really isent that game breaking In this case, falchions should give +2A, but no... we are clear that "pair of falchions" are a single weapon. Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3903521 Share on other sites More sharing options...
calvin the wraithlord Posted December 29, 2014 Share Posted December 29, 2014 "A model can replace its Melee weapon with one of the following" Exactly, you have 2 Falchions nowhere does it say you cant replace one with another weapon, again like i said, its not really legit and i have honestly never used it ( never really have the spare points ) all im saying is it can be done and in comparison to other armies little loopholes it really isent that game breaking In this case, falchions should give +2A, but no... we are clear that "pair of falchions" are a single weapon. Not so much man, having one sword doesn't give you an attack, the reason you get two attacks is because of two hand weapons, nothing states that they give you a bonus attack the only reason they do is because there is two of them Link to comment https://bolterandchainsword.com/topic/301040-gm-loadout/#findComment-3903555 Share on other sites More sharing options...
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