Lord Blackwood Posted December 29, 2014 Share Posted December 29, 2014 a 1850 point terminator game You cant take knights , or power armored infantry only terminators you have 2000 points , what do you field ? what is your strategy? Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/ Share on other sites More sharing options...
CatSmasher Posted December 29, 2014 Share Posted December 29, 2014 I think the wolves handle this well. You need void claws and pods if you're allowed. If transports are allowed, the wolves do that well too. The landraiders and stormwolves deliver terminators well. Lone Wolves and Battle leaders have great armoury access. Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903583 Share on other sites More sharing options...
Lord Blackwood Posted December 29, 2014 Author Share Posted December 29, 2014 Currently Im sitting at like 1835 Void Claws 5x dudes with Twin Wolf ClawsArjac Shield Brothers 5x Dudes with hammer shield + arjac in CrusaderWolf Lord with Krakenbone Sword and Stormshield ( Joins Arjac and bros ) Wolf Lord with Fellclaws teeth and Morkai's Claws ( Joins Void Claws ) Wolf Guard Termis Axe Murderer Pack 4x Power axe 4x Combi Melta WG Pack LEader CML Wolf claw Stormshield Drop pod with Missle Launcher Wolf Guard Termi Armor Bane Pack 2x Chainfist 2x Stormshield 4x Combi Melta WG Pack LEader Assault Cannon Stormshield Drop pod Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903593 Share on other sites More sharing options...
Frater Cornelius Posted December 29, 2014 Share Posted December 29, 2014 COF baby. My favourite setup is 5 TDA, 5 combi-weapons (usally meltas), 3 free SS, a claw and a chain fist. All of them in a pod. Three of them. Then get deep striking Lone Wolves and Land Raiders with ranged TDA (because of LR dies, they an still be useful). You want Njal and a Lord as well. That would be my setup anyway. Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903618 Share on other sites More sharing options...
Donkalleone Posted December 29, 2014 Share Posted December 29, 2014 First things first: pls state the issue clearly in the header. we are not netreporters that fish for clicks. Secondly Change KBS Lord to VC and MC Lord to Arjac. One unit lacks Ap2 the other a fighter at I4 with shred. Third The Voids and Arjacs can take a CML. Lastly I think managing to include an empty StormGrr which is purchased as dedictated for a tda unit so it wont block a FA Slot will hell greatly. Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903638 Share on other sites More sharing options...
Lord Blackwood Posted December 29, 2014 Author Share Posted December 29, 2014 putting CML on Assault terminators that deepstrike in on turn one sounds like a good way to get them killed by a plasma cannon the turn after Arjac is in the list, since you know he needs to be part of the formationI want the Krakenbone Lord with the Shield brothers for the added protection and the fact that he strikes first o.O Also no flyers Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903655 Share on other sites More sharing options...
Spazmonkey Posted December 29, 2014 Share Posted December 29, 2014 take more void claws and shield brothers. the void claws can be up to 10 and shield brothers can fits 7 plus arjac in th landraider. its min of 5 models. but you can take more for these formations. you can always get a wolf preist in there for the rolls as well and FNP Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903663 Share on other sites More sharing options...
Donkalleone Posted December 29, 2014 Share Posted December 29, 2014 The 10 man Viods are an Option that i always seems to Forget. Somehow the 5man Pod Restriction is always in the Head and the additional Numbers make them surive easier. Giving them a WolfPriest + Fighty HQ for FNP and Prefered Enemy on the right Target is a Great Idea : Since they are good Infantery/MC Hunter. Same Goes for Arjac + 6 TDA + WPTDA make them Good Tank/MC Hunters and exspecially Arjac benefits from the FNP. Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903699 Share on other sites More sharing options...
Nadir Posted December 29, 2014 Share Posted December 29, 2014 Stormgrr as a transport option? There will be lots of AV weapons but not too much AA I suppose. And shield/ axe with combi plasma for everyone. Also Njall with his reroll on SW powers will be cool. Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903797 Share on other sites More sharing options...
Spazmonkey Posted December 29, 2014 Share Posted December 29, 2014 just be careful not to wipe out units on the charge. dont forget while the wolf priest allows you to reroll you dont have to. if you are going to wipe the unit out if you use the rerolls then dont. leave one or 2 bodies alive. Then you kill them in their assault phase. This means you can not be targeted during their shooting phase and are then free to move and assault in your turn. You are ws5 at this point so hitting a lot easier. with 2+5+ and FNP on the voids with that many bodies you are a turn 1 back field nightmare with the wolf priest in there. Same goes for the shield brothers. they may not have as many attacks but they have arjac and WS5 T5, hammer of wrath and the special rule that gives free attacks when they save wounds. both will cause serious damage if you get them in to cc correctly. dont forget to run the voids on the turn you come in. spread them out from the deepstrike. Personally I think with out formations out terminators and some of the best in the game. please post how the game goes will be keen to hear back. Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903798 Share on other sites More sharing options...
Nadir Posted December 29, 2014 Share Posted December 29, 2014 Stormgrr as a transport option? There will be lots of AV weapons but not too much AA I suppose. And shield/ axe with combi plasma for everyone. Also Njall with his reroll on SW powers will be cool. Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903799 Share on other sites More sharing options...
Spazmonkey Posted December 30, 2014 Share Posted December 30, 2014 Personally I will only take the storm wolf with Wolves unleashed so you know it comes in on turn two. Voids claws do give rerolls on reserves but even then you risk it coming in to late and not getting its points back. Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903876 Share on other sites More sharing options...
Lord Blackwood Posted December 30, 2014 Author Share Posted December 30, 2014 gonna run champions of fenris for the +1 ws to everything in the army , and no flyers Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903879 Share on other sites More sharing options...
Spazmonkey Posted December 30, 2014 Share Posted December 30, 2014 I think your fine without the flyer anyway. You have the crusader hammers and chain fists. In an all termi list you will be fine. The weakness you have is the landraider being alone on the board. It has to soak any and all fire that comes your way. Honestly if you are doing shield brothers I would run a second land raider with termies. Most. Armies will spam high cost per model termies with a lot of gear. Why not show them how effective our 33 point termites can be. They come with power weapons standard which will allow an armour save also strike at I. Chuck in a the wolf priest to get re rolls and fnp and 10 of them are nasty. You can get a lot more models on the board. Still have the shield brothers and voids to do the nasty on tough units. Saves a lot of points on the expensive wolf lords as well. The shield brothers don't need a wolf lord. Nor do the woods if they have the wolf priest. Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903894 Share on other sites More sharing options...
Rune_Priest_Rhapsody Posted December 30, 2014 Share Posted December 30, 2014 Well this is what I am taking: Logan Arjac's Shield Brothers (6) LR w/ MM TDAWP -Crozius / Combi-Plas Void Claws (6) TDAWG (5) CM / WC CM / WC CM / SS CM / FA SB / PS / CML TDAWG (5) CM / WC CM / WC CM / SS CM / FA SB / PS / CML Give's me 19 points to work with. Now you can tailor your list to not win, and still beat me!! :P End of Line Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903931 Share on other sites More sharing options...
Lord Blackwood Posted December 30, 2014 Author Share Posted December 30, 2014 the list wasant for you ! its for my brother who runs deathwing O n O but now Ive seen your list and I cant unsee it ! Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903936 Share on other sites More sharing options...
Rune_Priest_Rhapsody Posted December 30, 2014 Share Posted December 30, 2014 Well, it could be a decoy. You may just fight my scout army!! 68 Scouts all with CC and SR... End of Line Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903943 Share on other sites More sharing options...
Lord Blackwood Posted December 30, 2014 Author Share Posted December 30, 2014 at that point id have to conceede and buy you a Gyro ( theres a good greek place real close to the lgs ) Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903946 Share on other sites More sharing options...
Sturm Moonwolf Posted December 30, 2014 Share Posted December 30, 2014 If it's just tda verse tda, I wouldn't bother with combi meltas, go with double tapping combi plas instead. Just my opinion. Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903951 Share on other sites More sharing options...
rgr_maddog Posted December 30, 2014 Share Posted December 30, 2014 If it's just tda verse tda, I wouldn't bother with combi meltas, go with double tapping combi plas instead. Just my opinion. Maybe a few for transports, but in the same line, go for axes or fists over swords and claws. Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3903990 Share on other sites More sharing options...
Cain21 Posted December 30, 2014 Share Posted December 30, 2014 Oh the possibilities, there are literally too many for me to even list, with the wolves books there are probably more options than most, oh but make sure to bring some wolf priests in to a for that 6 fnp. Link to comment https://bolterandchainsword.com/topic/301156-how-would-you-approach/#findComment-3904036 Share on other sites More sharing options...
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