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GKs as Allies?


Joasht

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I personally own all the Imperial armies (except Sisters), and my GKs are languishing in my storage. I'm not particularly interested in using them as a main army in this current edition, but it does feel like a waste to keep them shelved away for an extended period of time.

 

That said, what do you think of GKs as allies; what would you take, and with which Imperial army?

 

To be honest, I see almost no reason to take them as allies unless I wanted to splash in some psychic phase support (which even then I'm probably more likely to take either Inquisitor Coteaz or a Culexus to simply shut psykers down), or if I wanted to splash in a single Terminator unit for defensive purposes in my AM army (a role much better filled by a Knight, IMO).

 

Or are GKs most effective when fielded as the major army, to get all those psychic dice?

 

 

Thoughts would be much appreciated, thanks!

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So why ally Grey Knights? Well a cheap level 3 Librarian is a good start. For use or just defence to counter pyskers with the staff, pyschic hood, and aegis, you will dispel a heck of a lot.

 

So besides a cheap libby what else is there to offer as allies? Storm bolters beat out boltguns every day and free ap 3 weapons with the ability to instant kill monstrous creatures and multiwound characters.

 

To throw in the pot as well our strike force formation fits as an allied detachment with the benefit of deepstriking almost our entire army turn one.

 

Nemesis Dreadknights are another good reason why and fast attack Storm Ravens.

 

So that should be a few good reasons why we make good allies. Its what we got remade to be.

 

Who we are best to be allies for? Imperial Guard being cheap as well as the inquisition and sisterhood suit us best, especially since we bring in that tougher stronger factor they dont have While they have the numbers we lack. We still have specialties that some space marine armies complement well, but its the other imperial forces that can offer the widest variety

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Nemesis Strikeforce. Even in our normal lists, its just about the only detachment type we use nowadays. Turn 1 Deepstrike, plus Run+Shoot. Pretty sweet. 

 

Units you'd probably want;

 

Dreadknights: The main reason you'd even consider us. If FMC's didn't exist, he'd be considered the most overpowered MC out there. As is, he's pretty good, but has his weaknesses. 

 

Purifiers: Take a 5-man unit, put them inside a Raven or drop pod. Land deep in enemy lines, cast 'Cleansing Flame', enjoy the BBQ. 

 

Terminators: You need to take 1 Troops anyway, and they're some of the best in the game. 'Objective Secured' doesn't matter, as you'll usually just obliterate whatever you're fighting on an objective anyway. 

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