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Do you sometimes feel bored of Wolves?


Frater Cornelius

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I know, I am. We are talking about the Codex, by the way, not Space Wolves in general.

 

I feel somewhat restricted when making lists and shoe-horned into alpha strike. SW lack any other efficient way to deliver the needed amount of special weapon shots to the front lines outside of combi-weapons in pods.

 

There are also no interesting units or synergy between units. Sure, there are the Claw units, but they are just cheaper Marines with worse stats, and there are TWC, but they do not do anything interesting, they just hit stuff.

 

Does someone feel the same way? Or is it time to lower my standards?

From my personal perspective on  the subject : No I dont really feel bored of my wolves I was updating my index today and im sitting aroudn 9 thousand points of em , I build lists all the time  I think the codex gives us a lot of good ways to play them but you know all that I love wolves I  love playin em I still am enjoying the grand puzzle of the endless list  build 
( Battlescribe is amazing ) Shameless Plug 

Immesturm  I  have a tremendous amount of respect for you as a person and the way you approach the hobby so I certainly hope that this dosent come across poorly
but I  honestly believe your standards may indeed be  very high and stringent 

This is not a bad thing since you are an uber competitive player which means that the grand puzzle is a bit more narrow.  You come across to me ( I speak for no one but myself)  as that guy  in  a sporting event who is completely and utterly devoted to perfection of his craft. You  are always able to provide detailed pinpoint specific and informed advice on the way certain units or set ups will function at the competitive level. 

This is not to say that you dont find your fun in other places , your conversions and   fluff stuff is absolutely brilliant and interesting but were talking about codex and boredom here so I wont dwell on  such things , tho I will say based on what  I have seen I  am very excited to see more of yer army in the various stages of completion. 

But Back to the topic at hand , your competitive nature is likely what strains you  with the wolves  brother , I  think it is the fact that they cant offer you  the perfection on their own that is having you feel a bit bored with the book.  Id offer advice but being that Ive been reading about your OTHER marine based project  I know your already working toward it XP  

Might have rambled a bit but honestly when you  are arranging toothpicks to make the scale replica of the statue of liberty you will  eventually get bored of toothpicks , everything about the way you answer and approach questions screams perfectionist ( AND THERE IS NOTHING WRONG WITH THAT )  but I reckon that might be what  leads you  to feel the way you feel. 

I wouldn't say that I get bored with our codex, but I think I understand what you're saying about being forced to play a certain way with certain units in order to maximize effectiveness.

 

I don't think you can blame that on our codex though.  I think it's a result of the current meta.  With the crazy freedoms that 40k players have now to choose multiple codexes, supplements, allies, formations, dataslates, multiple detachments, mixing and matching with wild abandon...  long gone are the days of 2HQ, 6TROOPS, 3ELITES/FA/HS.  Picking from just one codex can feel a little bland by comparison.  

@ Blade - thanks very much, bud. Means a lot ;)

However, allow me to correct you. I do not mean to sound arrogant by saying this, but I think I arrived at a point where I have no need for a competitive army to do well in the game. What I am looking for is flavour, synergy and diversity as opposed to efficiency. The army I have been eying and even playing a bit are Ravenwing with a bit of Deathwing spliced in it. Yeah, you heard it here first. A competitive person, hellbent on efficiency is liking Dark Angels. The truth is, I do not care if something is overpriced, because 5 extra models rarely make a difference. It is the player, not the army.

With DA you have interesting units like the Black Knights with their Grenade Launcher, you have Sammael, who is a pretty unique HQ, you have unique RW troops that allow solo Attack Bikes and Troops Land Speeders, you have interesting banners. That right there is flavour. It allows for some interesting plays and synergies.

That is what I dislike about SW. Everything is pure numbers and straight forward. Little to no synergy between units and little way of improving by having an interesting combination of units to achieve unique effects. It is not that SW codex lacks competitiveness, it is way stronger than DA. What it lacks is flavour. That is my problem.

I wouldnt say you should lower your standard, but rather re-evaluate what and why your playing the game.

 

I've played my Wolves for the last 14 years, and while there has been a few moments I where I got tired with them, I always find some aspect or new novel to drag me back in. 

 

If your tired of a certain kind of play, then thats the fault of you and your opponents. Trying finding people who play more "causal" games, or start something like a campaign or escalation league.

by changing how you field your army you may re-find the spark that lured you in.

 

WLK

I didn't used to, even when I was playing 13th company, who had pittence of choice. Now I just feel theres few choices with how to play my army and be effective, and even less choice when faced with some of the more rediculous heavy hitters like Knight titans. Space marines can take whatever the hell they want, and have access to so much cool stuff, but wolves got barely anything worth noting. Yeh we got a flyer, and its only good because its our only anti flyer unit. Maybe its the meta, maybe its the codex, but Ive been making new lists since the book came out, and only come across one or two that actually feel strong, and mostly just because I build it around thunderwolves.

What you are feeling, I think is the general trend of all 7th and later 6th edition codices. Where a lot of flavor was lost to streamline codices, such as dark eldar losing all their ruling class, or IG losing most of their artillery or marbo. I have the same feeling, we may have some decent units, but the flavor that was there in earlier codices, where you were able to make a lord your own is gone, it's turning almost into cookie cutter for units.

not bored yet. I have been collecting wolves for maybe 2 1/2 years (?) but only play maybe once a month or two. There's potential for painting burnout (I am a perfectionist, have limited time and HEAPS of unpainted stuff) but I haven't burnt out yet.

I don't know, I have played SW since 2nd edition and while I have dabbled in other armies, I always come back to SW. I like their sagas, their history and their beliefs. The whole nordic/viking/tribal vibe appeals to me on many levels. Are they the most competitive? Hell no! If I wanted an ultra cheese WAAC list, I'd play Knights, Eldar or Tau in that order. I enjoy playing the game and when I come up against one of those types of lists then I field what I have and do my best with my troops and write a glorious saga of mighty deeds in the face of overwhelming odds.

Never have. Over 2 decades and counting. If anything I get bored with, it's the 'tourney style' points game (ie 1500-2k) and the same old missions everyone is all bent on for tourney prep. Guess that's why I'm predominantly an Apocalypse player and Forgeworld mission guy, I grew out of the small point games in the mid 90's. Themed games, campaigns, and the 15k 1-1 challenges keep it spicy for me.

I sometimes do, i started a hobby blog which has helped alleviate these feelings and remind me why I started space wolves. Ill also get myself to go play a game, and then throw thunder wolves at some stuff and remember why i love space wolves. 

I've gotten that feeling with other codecies. If I get bored with one army I just cycle to another army (I have Space Wolves, Tau, and Necrons) and play them for a while, until I get bored with them. If you're not bored with the wolves per say, just the new codex, see if you can get some games in with the old codex. I have a 5ed codex, and while I have yet to get bored with my wolves, I'd probably switch to the old codex just for that extra bit of flavour. 

 

I do agree with bladewolf's sentiments. I don't think it's arrogant so say that you don't feel a need for a competitive list to have fun. You simply feel like you want more of a challenge, so you don't use the tournament cheese. I like the puzzle, the action-reaction game, I like tactics, and strategy, trying to get in your opponents head, more than bringing the most broken list I can put on the table. I can, and do sometimes, win with very little heavy armour. Nothing in my list is over AV12, and I have yet to hear a single complaint about my list. 

 

If you have other armies, I suggest playing them for a while. I go back to my Tau a lot, and I play a few games with them, and I remember why I love them, and that I enjoy drinking people's tears and realizing that shattered hopes and dreams are delicious. But I can't play them because you say I'm bringing Tau, most people in my meta just give up, assuming riptide spam (I've only ever put 2 on the table under 2k, once). And again, no one wants to play against Necrons, so, I'm stuck with wolves.

 

I'm fixing to see a new meta soon, so I'll keep you posted.

I'll put this simply to avoid tldr...

If you're not getting out of the codex what you wanted or hoped to, find another.

 

Personally I'm getting annoyed at the number of 'I don't like this' and 'this is good but...' threads.

 

If you're a Son of Russ take what is given to you and use it to crush your enemies. Simple. If it doesn't do that for anyone, find another book to make you win, or fulfill your fluff needs or what the :cuss ever it is.

*deep breath*

 

End of Line

Not bored as such, but I feel like I don't know what I want to do with the army anymore. Although, to be fair, this might have a lot to do with the fact I've been playing 13th company for years. And while it was a terrible waste of points... I can no longer make my squads of Wulfen. I'm going to see if people will let me mix the current SW codex, with the 13th company list, and Wulfen apocalypse formation... that sweet, sweet, strength 5, rending attack. Oh and who can forget +d3 attacks on your hidden powerfists ;)

I'll put this simply to avoid tldr...

If you're not getting out of the codex what you wanted or hoped to, find another.

Personally I'm getting annoyed at the number of 'I don't like this' and 'this is good but...' threads.

If you're a Son of Russ take what is given to you and use it to crush your enemies. Simple. If it doesn't do that for anyone, find another book to make you win, or fulfill your fluff needs or what the censored.gif ever it is.

*deep breath*

End of Line

I think you misunderstood the whole situation, bud.

Anyway, it must really be the onset of 7ed that is getting to me, but when I think back, 5ed has by far more boring lists to deal with.

I'll put this simply to avoid tldr...

If you're not getting out of the codex what you wanted or hoped to, find another.

Personally I'm getting annoyed at the number of 'I don't like this' and 'this is good but...' threads.

If you're a Son of Russ take what is given to you and use it to crush your enemies. Simple. If it doesn't do that for anyone, find another book to make you win, or fulfill your fluff needs or what the censored.gif ever it is.

*deep breath*

End of Line

I think you misunderstood the whole situation, bud.

No, I didn't.

I clearly said that if this codex, the one you started this thread about, does not work for a player and what they want to do, they should go find another one.

End of Line

I get what you are saying Immer.  I felt that way about the 5th edition codex after awhile.  RPs, hunters, and long fangs- that was basically all we had.

 

I think this codex is better at giving us choices even though it lacks some of that synergy you are looking for.

 

Some of the synergy we have is playing IPs with our TWC.  Maybe some Rune Priests on bikes in there too rolling on biomancy.

 

Pods and other deep striking stuff have synergy.  And they pair well with some formations form CoF. Void claws fit into a drop pod themed army.  Maybe some Land Speeders too!

 

You are a very intense gamer and I think you can find the synergy... even if it's not efficient.  It is my challenge to you :)

 

Also I wanted to ask you if you remember the topic that you posted some pics of your TWC conversions.  I remember seeing them and I was thinking of using your idea for inspiration.

I am including fluff and the rules, ie the codex, it has both in it. Sure my post was broad in its meaning, but what I said goes for both the fluff and the rules. I intentionally worded it that way as to not upset anyone, fluff player or waac player. I'm not getting into a pissing match with you, that is for certain...

 

End of Line

I am including fluff and the rules, ie the codex, it has both in it. Sure my post was broad in its meaning, but what I said goes for both the fluff and the rules. I intentionally worded it that way as to not upset anyone, fluff player or waac player. I'm not getting into a pissing match with you, that is for certain...

 

End of Line

 

The youth these days...if they are not brawling throughout the Fang they are trying to fix what isnt broken.

 

WLK

The youth these days...if they are not brawling throughout the Fang they are trying to fix what isnt broken

And when did the Long Fangs forget what it is to be young? To seek jovial discussion by the hearth brother to brother, to listen to the advice of both those whose hair is greying and those whose fangs barely show, ale in hand and fondness in heart? laugh.png

The codex is sound overall. The fluff is amazing and the rules are fairly well balanced internally and between other (balanced) codices. But the lack of synergy and fairly singular tactics at a competitive level are notable. But the problem for me personally is the sudden change in direction from the previous edition: I've spent a great deal of time trying to recreate the feel of my fairly casual 5e list, and whilst the 7e variant is arguably superior it just feels static and dull by comparison. Not to mention the lack of fluff units like Wulfen as others have flagged. This is arguably true of most 7e codices thus far: they're simplified and it can feel bland.

So, the advice the majority have given is pretty sound for those experiencing similar issues: go elsewhere for now. Either try out a different ruleset or a different army completely. Try different styles and see what works for you. Try different 'levels' of competitiveness, different groups and players.

But at the end of the day, always play what you enjoy. If that is Space Wolves that happen to use a different ruleset, go for it! If it'd feel traitorous to Russ to do so, and you're content with the current rules, use them! If you want to move completely over to another army, do so! If you take a sudden fancy to WHFB, see you there! Just have fun and never make it about anything more than it is - the quest for enjoyment. One we all eternally share.

The youth these days...if they are not brawling throughout the Fang they are trying to fix what isnt broken

And when did the Long Fangs forget what it is to be young? To seek jovial discussion by the hearth brother to brother, to listen to the advice of both those whose hair is greying and those whose fangs barely show, ale in hand and fondness in heart? laugh.png

Perhaps when the bleating of sheep is all the Long Fangs hear from Blood Claws, they chose to forget.

WLK

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