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Fluff Help - Blood Claw Deadnaught


muggs

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I'm just trying to flesh out a bit of fluff for one of my dreadnaughts.

 

I have a late heresy/souring era wolf army (basically before Leman has gone off on his sabbatical). I have two contemptors - one is the previous wolf lord, the other is a blood claw.

 

Now the idea behind him is that during the heresy a consignment of empty contemptors was acquired by a small wolf scouting/raiding force (haven't decided whether this is due to naval prize claiming or from some land based storage) but before they could be taken back to Fenris they came under attack and lacking significant heavy support they decided to bung an injured blood claw in as they had nothing to loose as they would probably be destroyed otherwise.

 

Needless to say it is successful and they manage to destroy their attackers and manage to take some of the other contemptor chassis with them.

 

I was thinking maybe when they come back there's an arguement as to whether or not he should have the honour of being interred

 

He's called Karl Kjarni (Karl the Rash) and basically he still acts like a blood claw charges into combat as much as possible. He's probably a bit of an idiot and won't last too long without a lot of luck

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Well, a Blood Claws will never ever have the dubious honour of being interred into a Dread without a very good reason. Only the most revered heroes have the chance to serve after death. It might be a horrid fate, but still somewhat of an honourable thing. Blood Claws have yet to earn theirs.

That was my thinking - essentially they have all these comtemptors they are going to be attacked and are likely not to survive unless they take the gamble of sticking a nearly dead BC into one of them and seeing if they can bring him online and functional before they are destroyed.

Plus having a massive machine with the anger and lack of restraint typical to Blood Claws might be an asset. Might be laugh.png

Suddenly, highly educated Dread. Solves vector calculation with the highest efficiency. Orbital bombardments have never been that precise.

I don't think it would be impossible for a Blood Claw to be given the honor of internment in a Dreadnought Sarcophagus. It would however take extraordinary circumstances. Either the Blood Claw would have to have shown exceptional courage and battlefield skill and accomplishment far above and beyond that expected of a Space Wolf, or the need for a pilot, any pilot, would have to be extreme. I can think of a few potential examples:

 

The Blood Claw sacrifices himself to save his Wolf Lord, taking a blade or shot that would have slain his liege.

 

The Blood Claw sacrifices himself to defeat a dire foe, throwing himself onto a Necron Overlord, or a Chaos Hellbrute, or renegade battletank with a belt of krak grenades or melta-bombs primed and his battered and blasted remains are dragged from the field barely alive.

 

Something like those, or:

 

A relic Dreadnought is damaged and its pilot slain, or an ancient Dreadnought is recovered from an archaeotech cache, to preserve the war-machine's dying machine spirit a pilot is needed, with no great heroes or veterans awaiting internment a recently mortally wounded Blood Claw is chosen for internment.

 

A Blood Claw sent on a dangerous mission has returned mortally wounded, with vital intelligence to pass on and critical knowledge of the enemy locked in his skull typical cortical transcripts or psychic communion have proven unable to recover the information. Determined to get their answers the chapter chooses to inter the Blood Claw in a Dreadnought Sarcophagus, should he survive the implantation and retain his sanity upon awakening the Blood Claw will be able to pass on his knowledge and lead his brethren in the field, putting his hard won knowledge to use against the foe.

 

Those are a few rough ideas.

Doesn't our Claws still die in the numerous occasions? Mostly, when facing stronger, meener, super brutal opponents? If any BC who was trying to defeat for example a Chaos Lord were after death entombed into sacred sarcofagus... Well we will surely run out of the drednought chassis soon.

Its hard to say, if the "deed" was a honourable or just plain stupid even when fully grown Space Wolf do it. Beeing headstrong is the nature of BC, so its even harder to judge them.

In the process of death this particular marine killed a massive bloody toll of enemies. And while doing so, caught the eye of the Wolf Lord. If he was not slain he would of sure been promoted, so in death the Lord grants him the honor so he may continue to fight by his side.

 

End of Line

Just to set things straight  - this guy HASN'T done anything particularly honourable or brave, if anything he's been stupid and gotten himself (nearly) killed.

 

Here is my fluff so far:

 

Karl Gjarni

 

The saga of Karl Gjarni (Rash or Eager Karl), also known as the Young Ancient, is one that should not have come to pass. Never before or since has a member of the Blood Claws been interred into a dreadnaught chassis without having performed some feat of bravery or valour granting him such an honour.

 

During the dark days of the Heresy, Wolf Lord Gunnar Digri (Gunnar the Stout) had been given command of the vanguard cruiser Star Kraken had been tasked by Russ to raid the area of space around the Cygnus Cluster to disrupt Traitor supply routes. After tailing a Mechanicum vessel to the once-verdant planet of Kepler 186f, a number of raiding parties were despatched to the surface to investigte. After a fruitless search the order to return to the Star Kraken was given.

 

One of the smaller parties; consisting mostly of Wolf Scouts and a pack of Blood Claws, lead by Wolf Priest Bjorn Lothbrok; was assigned to investigate one of the last potential leads and came upon a small outpost that fired on them as soon as they came into range. After defeating the small garrison of serfs and servitors, it became apparent that this was part of the demesne of the VI Legion. After searching the premises, a sealed blast door was found; after breaching with meta-bombs and las-cutters, a large number of dreadnaught chassis were found in what appeared to be a testing facility. After this discovery Iron Priest Ivarr Stalsidr was sent to the facility in order to facilitate their removal to the Star Kraken, such precious materiel undoubtedly needing to be returned to Fenris and pressed into service against the traitors.

 

Unfortunately before this could happen, long-range scanners on the Star Kraken detected activity around the Mandeville Point consistent with a vessel or vessels translating from the Warp. As a precaution Star Kraken broke orbit and hid amongst the dense electromagnetic emanations surrounding 186b, unsuited as it was to attritional void warfare, leaving Bjorn Lothbrok and his small party stranded. Before going dark the Star Kraken transmitted a last message that the VI Legion cruiser Mailed Fist of Lochos had been detected heading towards 186f and to hold tight and await extraction when possible.

 

So, my ideas from here are:

1. The Iron Warriors ship is damaged, but the Star Kraken being a long range patrol vessel is not really suited to a straight fight

2. The wolf priest and iron priest decide to stick one of the nearly dead BC into a dread as the only AT weapons they have are a melta gun, a few melta bombs and a PF and are concerned they will be screwed if anyone comes to get them

3. The Iron Warriors send a party down to come and collect their chache of dreads, but come in (relative) force as no one is answering their hails

4. IW come and attack, dread has come online during assault, IW surprised by apparent IW dread and don't shoot, SW destroy IW

5. Space fight has been sorted - SW able to send down THawk and extract force

 

 

What do people think?

A version I would do

 

The bloodclaw protected and saved the body of the wolflord when he was down, he got so badly wounded that he will never be able to fight again but he refuses to die, when the wolflord wakes in his dreadnought and hears the story he goes to see the bloodclaw, seeing him there unable to be useful he demands he will be put in a dreadnought  and will vow to fight by his side till the wolftime.

Another thought, seeing as it Wolves have a connection to their past wolves/actually remembering it, could it be that the Blood claw did something heroic/stupid ect but was also related to someone of importance to the wolf lord/high ranking officer in their past life, ie a sister's son, son of one they owed a life debt to or some such, something that certainly wouldn't warrent it, but with all the other circumstances is enough to tip the edge so to speak.

Posted · Hidden by Valerian, January 10, 2015 - Has nothing to do with the thread. Looks like a mistaken post that was supposed to go elsewhere.
Hidden by Valerian, January 10, 2015 - Has nothing to do with the thread. Looks like a mistaken post that was supposed to go elsewhere.
I love our flyer as anti air it just never gets any riders because it's an inefficient delivery method. Especially the melta version of the storm wolf makes for good ant air.

One thing for fluff could be he didn't do anything really heroic, but the dread is needed for the fight, like there are a lot of termies inbound of something. So they bit the bullet and risk putting some one in that shouldn't as he is the only option. Upon awakening, and realizing what is happening, he sallies forth and proves his worth in the fighting that happens on the ship. Beats back a unit, kills a bunch of termies, and maybe lays the smack down on some kind of champ/lord/sorcerer and really saves the day. Like they were falling back but then the sudden onslaught of a BC dread turned the tide.

 

I don't think it is really that far fetched. I mean look at Murderfang. He's crazy, and they keep him.

 

Also Bladewolf, Yes I believe you are right, the Dread that talks to the girl there said he was a BC before being put in the Dread.

Ummm, think JBick is in the wrong thread :D

 

I would maybe consider that the Young Blood Claw, seeiing his Lord hard pressed fighting a rear guard, to allow the wolves to escape is felled by a mighty warsmith of the 4th Legion, seeing this he rashly runs back to protect the prone form of his Jarl from certain death, having pushed back the warsmith with his wrathful charge his pack mates manage to bring the Wolf Lord to safety, but not before the Spiteful warsmith shoots the retreating Karl in the back (think Sgt Elias in platoon). 

 

The yung wolf stumbles behind cover and the Wolf Priest tends to his wound, but the bolt rounds were tainted and the Larramen cells would not clot and young Karls body was starting to shut down, worse still the wulfen was rising to the fore. Swearing vengeance Karl ran from cover and met the full force of the Iron Warriors head on, knowing he was already dead he prepared to sell his life dearly to save his brothers (think River Tam fighting the reavers in Serenity)

 

The Wolves had no choice bu to seal themselves in the chanmber with the dreadnoughts and await reinforcement from the Mailed Fist of Lochos (after all, the word "rescue" does not exist in a Wolves vocabulary!!)

 

The ragged and wounded party of Wolves set abut preparing defenses in the vault placing melta cahrges amongst the suits of armour, as if they could not retrieve them they would be damned if the Iron Warriors would get to claim them as a prize, all was slent and after a time, the hatches of the chamber blew open and in stepped the Wolves hunting party. They told a strange tale, the Iron Warriors were routed and falling back piecemeal, easy prey. Captured vox messages claimed they were being hunted by a howling revenant, slaying with tooth & claw. But of this vengeful apparition there was no sign, all hat was found was a lone Blood Claw barely clinging to life, amidst a mound of corpses, his thread almost cut and all wounds bar one to the fore, the fateful infected rounds fired by the Warsmith....

 

The only explanation was that the young Karl was the revenant, allowing the wolf within to the fore, so he could exact his bloody vengeance. How Karl conquered the wolf spirit and came back from beunf wulfen nobody knows, but The Jarl decreed that such a warior comes but once in a generation, and he should not be allowed to pass. Deah was not to be in the young Karls wyrd just yet. Before departing the planet Jarl was raised to the Jarl Guard and interred into a mighty suit of armour so that he coud continue to protect his brothers.....

 

There was no evidence of the Warsmiths corpse amongst the slaughtered Iron Warriors and so he escaped righteous justice.... Now Karl and Gunnar sail the sea of stars, hunting for the cowardly Warsmith named Hoojahmahflippitt! to exact their vengeance.....

 

X millenia on & Karl is still rash and some know not if the Wulfen still takes over in the heat of battle, but all who see him see a hero of a bygone age, wrath incarnate on the battlefield...

 

Karl counts as Murdrfang on the table top ;)

 

Just an idea from the top of my head

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