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Skyhammer Missile launcher or Twin linked multimeltas


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So looking at the stormwolf, I'm wondering what people think of the upgrade to either Multie meltas or skyhammers? 
Initially I was thinking twin linked multie meltas as with the frost cannon and lascannons it is already a tank hunter, so choosing a weapon the goes with that would be good, and twin linked multie meltas are brilliant and ensure the likes of hell drakes, knights, riptides, hammerheads ect die.
However against a lot of things, the Skyhammers may well do more due to their increased range and number of shots, especially against eldar who can dodge single shots ect.
Thoughts?

They are not the potent shooting machines that they may seem at first. The placement of the guns makes it difficult to unload the full pay load on a single target and its really only dangerous to light armour more times than not. But they Melta is still the better option due to TL. You're getting the same hits roughly, with S8 at 24 as the missles

I completely agree with what everyone else is saying. With the shape of the flyer, it's a clunky awesome box, it makes it difficult to fire the complete load at a single target. Often times I find myself firing one of the MM due to it being on the far side with the PotMS.

 

TLMMgolly gee!!

 

End of Line

W T F is now a filtered worthy abbreviation??!!

 

*off topic*

 

I'm still thinking that a stormfang with HB with a WP and small retinue will be great for Nids, Demons, Orks and MEQ. Use Ulric and a small plas team for monster hunting maybe?

I like it. It keeps the unit cheap and less tragic if the tank gets shot for the sky. Although loosing Ulrik would be a sad day. I'll try it in a proxied game for certain. Both competitive and fluffy!!
 

End of Line

W T F is now a filtered worthy abbreviation??!!

 

*off topic*

 

 

I'm still thinking that a stormfang with HB with a WP and small retinue will be great for Nids, Demons, Orks and MEQ. Use Ulric and a small plas team for monster hunting maybe?

I like it. It keeps the unit cheap and less tragic if the tank gets shot for the sky. Although loosing Ulrik would be a sad day. I'll try it in a proxied game for certain. Both competitive and fluffy!!

 

End of Line

I have seen worse moderation, bud. Both automatic and otherwise ;)

It is not. You have more efficient ways to get HB on the field.

 

 

Aye, long fangs kitted out with heavy bolters, with a bare bones razorback, thats giving you 15 HB shots, plus an extra 3 TL from the razorback. Ive been really liking this squad recently, as the weight of shots is effective against most things. Obviously they can be easier to deal with than a flyer depending what your opponent can bring against them, but then they are much cheaper, and you cant lose all of it to one lucky shot (unless its a big blast etc).

 

Also, for a dakka flyer, think you would be better off with the fire raptor than a storm wolf. You lose the transport option sadly but it puts out a lot of shots with the HB and its avenger cannon.

 

Stormwolf ive still yet to use, but if i did id definately have the TLMM upgrade over the missles. AP1 makes a huge difference these days, and you can always fire at different targets if your positioning is off due to potms

 

TL MM all day long. as long as your dice dont hate you like mine apparently do, you should be grand.

 This is the problem though. If one die rolls badly, the entire shooting phase of the storm wolf can go badly.

 

true, happens to me all the time. but for a re-roll to hit and 2D6 armour pen (within range) ... hard not to go for it for me anyway.

either 2 dice, with re-rolls to hit, then 2D6 within range for armour pen, or 3 dice, no re rolls, no 2D6 armour pen. and no way to make tanks etc go boom. although you do have the added range. still no blowing up though.

 

dunno, they both have pro's and cons but the way i play i prefer the re-roll to hits.

If you want heavy bolters take a squadron of 3 landspeeders with 2 HB each. That's 6 HB on a highly mobile platform for only 180 pts. A pack of long fangs maxed out is 40 pts cheaper but only gives you 5 HB and isn't nearly as mobile. I just don't take long fangs any more. Stormwolves are better at popping tanks and there are better ways to get anti-infantry.
  • 3 weeks later...

Slight threadomancy here..

 

I am looking for experiences using the stormfang. Also anyone out there tried the gunship with legacies of glory and/or fighter ace upgrades?

 

I'm really wondering if the skyhammer and stormstrikes become more viable with BS 5 upgrade. Essentially you would trade sustained firepower of the TLMMs for greater range and slightly greater immediate ranged presence, similar to a stormraven.. 3 S7 ap4 + 2 S8 ap2 all hitting on 2s, then potms the lg blast. Makes the ship better at dogfighting multiple flyers as well (potms the skyhammer). Of course this is all theory since I haven't fielded the model..

 

Otherwise the battle for keylek legacy (gives ignores cover to weapons with blast option) also seems to make the ship much better but has less synergy with the skyhammer and SS missiles. Otoh the wording of the legacy seems to imply that the HF destructor would ignore cover in either firing mode.

 

Thoughts? Experiences? 

Slight threadomancy here..

 

I am looking for experiences using the stormfang. Also anyone out there tried the gunship with legacies of glory and/or fighter ace upgrades?

 

I'm really wondering if the skyhammer and stormstrikes become more viable with BS 5 upgrade. Essentially you would trade sustained firepower of the TLMMs for greater range and slightly greater immediate ranged presence, similar to a stormraven.. 3 S7 ap4 + 2 S8 ap2 all hitting on 2s, then potms the lg blast. Makes the ship better at dogfighting multiple flyers as well (potms the skyhammer). Of course this is all theory since I haven't fielded the model..

 

Otherwise the battle for keylek legacy (gives ignores cover to weapons with blast option) also seems to make the ship much better but has less synergy with the skyhammer and SS missiles. Otoh the wording of the legacy seems to imply that the HF destructor would ignore cover in either firing mode.

 

Thoughts? Experiences? 

I've used Battle of Keylek on both my Caestus and Storm Eagle in various games and it worked well (better on Caestus obviously lol). I don't use the Stormfang variant, and I haven't tried any Legacies on my Stormwolves. Yet.

Legacies?
So I tried it, and the amount of firepower it can put out with multie meltas is scary, it's able to shred the likes of mualerfiends ect in one turn of shooting and then fire the destructor at something else :P Does die very easily when you go into hover to allow packs to disembark, or can can suffer to take on things like wraithlords (swear the melta bonus should do something against MC) in cover though.
I still like my Long fangs, they can give you some nice long range pressure from turn one, and to be able to start popping tanks/transports from turn one, though the changes to split fire have hurt them badly.

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