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Poll: How do you Organize your Forces for 7e Games?


Valerian

How Do You Organize Forces for Your 40k Games?  

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I was just curious as to how folks have settled into playing their games of 7th edition 40k.  Are y'all sticking to the 'traditional' manner of playing games within the confines of a single FOC, or are folks mix and matching from all of the choices that are available?  

 

My first time attempting to post a poll, so let's hope this works....

 

 

V

 

My group just let's you bring whatever you want. Of course we're just a group of 5 people who have known each other forever. Although we've never had anyone bring a Formation and only one player has every brought an allied detachment. Unbound is rarely played. But as I said we don't really care what you bring.

I paid for (2 )  Built and Painted (3) imperial Knights  So I run my Wolves and then them as a second detachment 

They work well with my wolf lists , no one complains and I have a lot of fun list building around 1 ~ 3 knights depending on game size 
 

You dont play for win there.

I will correct my Sentence:

I detest competetive Unbound because certain Players cant play with Limitations and will do evrything to win.

I also dislike Unbound in a friendly game too, when its XXXpts vs XXXpts and they play for the win.

 

When its unbound; for lets say a Fluffy campaign were 5 termis hold of 50 termagons ; im totally fine with that cause its a total different matter in my oponion.

 

I LOVE the Miniwargaming Narrative Campaigns and they are often unbound or even illigal list with points difference but it fits and they play it for fun.

We play with whatever detachments you like. It's a pretty fun group.

 

That said our group is very self policing. If you bring a super cheese list than your opponent will probably match your cheesyness or if you bring a fluffier list they will likely do the same. It keeps the craziness down that is theoretically possible with the multiple detachments thing.

I'm primarily Apocalypse level. However, I field 1 main faction (wolves) and only my knights as ally, and can field all of it at once legally as a battle forged army in various formation detachments (2 Great Company formations, Wolves unleashed detachment, Standard wolves detachment, The Champions of Fenris, etc) without even using the Apocalypse formations. That's 18k points of battle forged love biggrin.png

So I picked #2 as that's closest and I do run knights, otherwise I'd be a #3

++The purpose of this thread is to discuss how you and your friends play the game.  This is not an opportunity to criticize how others play the game; calling folks idiots for playing a certain way is a personal attack to those who do, which is clearly against forum rules.++

 

Now, back to the discussion.  Your input so far is very interesting, as clearly there are a lot of ways to play the game that have been accepted in each of your playing groups.

 

V

My group is always interested in aded some fluff to a match. And that means every list is tailored to a story. However I do still make sure I always make it Battleforged if the VPs are based on Tactical Objectives.

 

Sometimes we have matches with imbalanced points because it makes sense from a fluff perspective, (My wolves invading a hive ship for example)

 

And I too love the MWG campaign series'.

Mainly single faction, that's what i've voted. But some combinations are nice to see and i would try them given the chance. Space Marines and Astra Militarum, or knights, sororitas. Obviously Chaos Marines and Daemons. 

 

I would not mix different chapters often though. 

Generally speaking, if we're playing a friendly game One Faction to Rule Them All or Forged in Battle is pretty much the accepted norm. Unbound lists are totally awesome though if a campaign or fluffy game for fun is getting thrown together. 

 

As with some of the others, our group is generally self-policing, and generally you don't see a TON of cheese lists unless there's folks practicing for a tourney match (and those games are generally arranged ahead of time). 

I voted in what turns out to be the most popular category for now.

 

I honestly can't get behind allies and faction blending... it just doesn't feel like I'm playing an army anymore that way. It feels more like just playing units from multiple codexes. Some could say 'abusive' but I'll just leave it at saying it just doesn't feel right to me.

 

Besides would Ultramarines share the field with Necrons? Heck no.... (Maybe BA would though! D'oh!!)

I mostly play single-codex or sometimes a combination of codex + supplement, but that's mostly because I find that splitting my points between two armies takes away more than it gives back.

Unless said allies bring Grav-Centurion action :D

I pretty much stick to 1 faction or 1 faction and 1 allied faction (which depending on my armies could be an Imperial Knight or Chaos Demons).  I have not yet tried various formations, but expect I will where all formations are from either the primary faction or the allied faction.

Only Space Wolves, in any combination. Why? Because that's what I have and what I know. New codex, new paint, new troops/HQ's/and/or vehicles- at a minimum, I can't afford another army! If you can, great, I will still meet you on the field of battle and get to learn more about even more other armies.

I had to vote unbound because we have 2 or 3 players who play 3 & 4 dfferent codexes in one list, several players who play with 2 or 3 factions as well as some of us who still play single faction & even battle forged only lists. Personally I don't get to play enough to get beyond Battle forged. To many rules to remember for the amount I get to play. B

My groups varay as I kinda play in 2 towns, one group plays pretty small games and that alone is the main limiting factor for single faction, where as the other one which I play with a lot more often really is whatever goes for the most part, sometimes people bring ridiculous cheese which will get matched then upped but it finds itseems way back down over a little time.

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