librisrouge Posted January 27, 2015 Share Posted January 27, 2015 I recently had a very good deal from a friend of mine to pick up his Valdor Tank Hunter. I'm currently stripping it to reassemble it for use by the Cadian 333rd's armored detachments so I decided to review its rules again but something occurred to me. Its rules say that any non-super heavy hit by its main weapon suffers an automatic Crew Stunned result, in addition to any other damage the weapon might cause. Cool, even on face value, but I'm beginning to wonder if their might not be a hidden gem here. Similarly to how vehicles that mess up in difficult terrain get Immobilized AND lose a HP, wouldn't any vehicle hit by this weapon also loose an HP? Now I know that this sounds a little rules lawyerish, so in the interest of fairness and due diligence (ok, I'm a rules lawyer) I'm going to my fellow IG players and asking if what I'm saying makes sense or if its a dream from the stuff of pipes. Link to comment https://bolterandchainsword.com/topic/302672-valdor-tank-hunter/ Share on other sites More sharing options...
Xenith Posted January 27, 2015 Share Posted January 27, 2015 Does the rule say that it suffers another hull point damage, or that it suffers a crew stunned result? That's your answer. If what you say is correct, the ability to ignore crew stunned (living metal) would also ignore the HP damage. Link to comment https://bolterandchainsword.com/topic/302672-valdor-tank-hunter/#findComment-3933116 Share on other sites More sharing options...
WarriorFish Posted January 27, 2015 Share Posted January 27, 2015 A little rules lawyer you say? :P Link to comment https://bolterandchainsword.com/topic/302672-valdor-tank-hunter/#findComment-3933127 Share on other sites More sharing options...
Jolemai Posted January 27, 2015 Share Posted January 27, 2015 Xenith is essentially correct -> a single penetrating hit is an automatic Crew Stunned (on non-SHVs) and a D6(+2) roll on the damage table. For what it's worth, I would expect the Shock Pulse ruling to be changed to that in IAv2SE and HH:Legions in future. I would also state the obvious and say to ignore the Engine Damage rule Link to comment https://bolterandchainsword.com/topic/302672-valdor-tank-hunter/#findComment-3933135 Share on other sites More sharing options...
librisrouge Posted January 27, 2015 Author Share Posted January 27, 2015 A little rules lawyer you say? To be fair, I've argued against my benefit as often as I've argued for it, but, yeah, I'm a rules lawyer and proud of it. Back to the topic, since it seems I've already got two votes for 'HELL, NO!', I'll offer this. The wordings seem very familiar (though I don't have my BRB on my right now to double check) to the first time I moved a Thunderer over a picket fence, rolled a one, and had my opponent inform me that it just lost its last Hull Point and wrecked itself. The argument, one edition ago before it was explicitly spelled out, was that it was a result from the table and every time the table is used you lose a Hull Point (or something similar.) This seems like the exact same deal, except that its with Crew Stunned results instead of Immobilized. Its not like the Valdor is that good any who. Xenith is essentially correct -> a single penetrating hit is an automatic Crew Stunned (on non-SHVs) and a D6(+2) roll on the damage table. For what it's worth, I would expect the Shock Pulse ruling to be changed to that in IAv2SE and HH:Legions in future. I would also state the obvious and say to ignore the Engine Damage rule Except it doesn't happen on a penetrating hit, just a hit in general. Link to comment https://bolterandchainsword.com/topic/302672-valdor-tank-hunter/#findComment-3933138 Share on other sites More sharing options...
WarriorFish Posted January 27, 2015 Share Posted January 27, 2015 When an additional HP is lost to an effect the rule usually mentions this? It's best to err on the side of caution (or rather your opponent) if it's not explicit - certainly with older rules. The overall quality of a unit's rules is of no importance to how the rules should be interpreted either, otherwise I'm afraid you'll have to hand in your rules lawyer badge same with rules from previous editions It would help if we can the exact rule wording (not the entire unit entry, of course) but if we're going to delve that deep might be better off sending this to the rules section. Link to comment https://bolterandchainsword.com/topic/302672-valdor-tank-hunter/#findComment-3933251 Share on other sites More sharing options...
librisrouge Posted January 27, 2015 Author Share Posted January 27, 2015 I just started a thread in the rules section of the forums, complete with the quote of the Shock Pulse rule. Also, because I must defend my rules lawyer status , I only brought up the rule from the previous edition because it was clarified in this edition to mean exactly what I suspect Shock Pulse would lead to. We have a rule that didn't change (in effect though in wording) that compares directly to a rule with similar wording and age. Seems like they would have a similar interpretation. I wasn't saying that because X in 6th thus Y in 7th. Thanks for the reply. LETS THE GAMES BEGIN!! Link to comment https://bolterandchainsword.com/topic/302672-valdor-tank-hunter/#findComment-3933264 Share on other sites More sharing options...
WarriorFish Posted January 27, 2015 Share Posted January 27, 2015 There are no games in the rules section, unless you mean gladiatorial ones Link to comment https://bolterandchainsword.com/topic/302672-valdor-tank-hunter/#findComment-3933393 Share on other sites More sharing options...
librisrouge Posted January 27, 2015 Author Share Posted January 27, 2015 Which, of course, I do :) Link to comment https://bolterandchainsword.com/topic/302672-valdor-tank-hunter/#findComment-3933400 Share on other sites More sharing options...
WarriorFish Posted January 27, 2015 Share Posted January 27, 2015 I prefer to wait until the blood has dried and the screams abated before venturing into a rules debate. All the learnings with none of the pain For reference, in case we have any who are willing to pick up net, trident or gladius Link to comment https://bolterandchainsword.com/topic/302672-valdor-tank-hunter/#findComment-3933405 Share on other sites More sharing options...
CoffeeGrunt Posted January 28, 2015 Share Posted January 28, 2015 Using Grav Guns as a reference, they specifically state that target Vehicles lose a Hull Point and suffer an Immobilised result on a 6. If they don't mention the Hull Point loss, it doesn't happen - Dangerous Terrain Tests are similarly worded. Link to comment https://bolterandchainsword.com/topic/302672-valdor-tank-hunter/#findComment-3934344 Share on other sites More sharing options...
WarriorFish Posted January 29, 2015 Share Posted January 29, 2015 It was confirmed in the rules topic as how it works :) Link to comment https://bolterandchainsword.com/topic/302672-valdor-tank-hunter/#findComment-3934720 Share on other sites More sharing options...
librisrouge Posted January 29, 2015 Author Share Posted January 29, 2015 Shot down my own argument, some rules lawyer I am. Somebody may as well close this thread. Link to comment https://bolterandchainsword.com/topic/302672-valdor-tank-hunter/#findComment-3935010 Share on other sites More sharing options...
WarriorFish Posted January 29, 2015 Share Posted January 29, 2015 I'm closing the topic as requested In case anyone missed it, the answer can be found here Link to comment https://bolterandchainsword.com/topic/302672-valdor-tank-hunter/#findComment-3935017 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.