aura_enchanted Posted February 2, 2015 Share Posted February 2, 2015 I just noticed that it's possible for a scout to dual wield ranged weapons, for example a shotgun and a combi weapon Or a shotgun and a storm bolter The logic comes from the fact that the primary loadout for scout rules state that you only exchange his base boltgun for Pistol& sword, shotgun, a rifle Then later under the loadout rules for a squad sargean. It says that he can tak. Items from the ranged weapons list while only losing a pistol, something he has regardless of loadou. (yes that means a cc sargeant has two pistols on him which is weird). While this can't be exploited for much modeling a bolter onto a squad sarge as well as a sniper rifle means you can roll an extra dice at 6" You could also mix this with the bod and a combi bolter to up the amount of shots they get at 6 (assuming the squad remains stationary) by 7 which is a considerable amount for only 10 points. Link to comment https://bolterandchainsword.com/topic/302908-rules-clarification-regarding-scout-sargeants/ Share on other sites More sharing options...
FlamingDeth Posted February 2, 2015 Share Posted February 2, 2015 I do have a shotgun/combimelta sergeant modeled but he doesn't see much use, and probably wont unless our next codex gives us the LSS. While I'm attempting to come up with a scout themed list that isn't outright bad, there's honestly not much use to scouts unless you want snipers or just cheap troops for compulsory FOC slots. Link to comment https://bolterandchainsword.com/topic/302908-rules-clarification-regarding-scout-sargeants/#findComment-3938198 Share on other sites More sharing options...
Interrogator Stobz Posted February 2, 2015 Share Posted February 2, 2015 And SM snipers are the worst in the game for their cost. :ermm: Link to comment https://bolterandchainsword.com/topic/302908-rules-clarification-regarding-scout-sargeants/#findComment-3938211 Share on other sites More sharing options...
FlamingDeth Posted February 2, 2015 Share Posted February 2, 2015 BS3 snipers are the best, don't you know that snipers are generally known for being the worst shots in an army? Link to comment https://bolterandchainsword.com/topic/302908-rules-clarification-regarding-scout-sargeants/#findComment-3938213 Share on other sites More sharing options...
Interrogator Stobz Posted February 2, 2015 Share Posted February 2, 2015 I cannot facepalm GeeDubs logic on that enough ;) Link to comment https://bolterandchainsword.com/topic/302908-rules-clarification-regarding-scout-sargeants/#findComment-3938215 Share on other sites More sharing options...
Chaplain Lucifer Posted February 2, 2015 Share Posted February 2, 2015 Despite being able to have a bolter/combi-bolter and a sniper-rifle, You can only fire one weapon per shooting phase. Sure it is handy to have 2 weapons to choose from according to situation at hand but it doesn't really augment their firepower in the shooting phase. You either fire the bolter, or the plasma portion or the sniper rifle, not the three at the same time. Link to comment https://bolterandchainsword.com/topic/302908-rules-clarification-regarding-scout-sargeants/#findComment-3938282 Share on other sites More sharing options...
Wraith776 Posted February 2, 2015 Share Posted February 2, 2015 On the upside he can dual wield two bolt pistols when taking the CC option. basically rapid firing a bolter before charging is alright I suppose. Link to comment https://bolterandchainsword.com/topic/302908-rules-clarification-regarding-scout-sargeants/#findComment-3938317 Share on other sites More sharing options...
Epimetheus13 Posted February 2, 2015 Share Posted February 2, 2015 I just discovered this myself. I'm considering modelling a sgt w both sniper rifle and combi melta. The ability to infiltrate means that the combi-melta might get within melta range without too much difficulty, and the rest of the snipers still have their bolt pistols and grenades to throw on the move. It's just another option/surprise if I have 10 pts leftover. Link to comment https://bolterandchainsword.com/topic/302908-rules-clarification-regarding-scout-sargeants/#findComment-3938611 Share on other sites More sharing options...
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