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Anvil to our hammer


Reclusiarch Darius

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Been thinking a lot lately about our Ally options, and stuff like super-heavies or relic Legion vehicles with Allied Space Wolves or vanilla Marines. 

 

The tail end of the league I'm running will be 2500 points. I've got a pretty good idea of what I want in the smaller rounds, but for the end-tier games I'm really torn. 

 

My core is currently a Grand Master, two full Terminator squads, and four Dreadknights in the 'Dreadknight Brethren' formation (plus an Aegis Line w/Comms). That gets me to about 2000 points, leaving me about 500 points for an Ally. 

 

My question is, what to take? Our only Lord of War option (besides Draigo) is the grotesquely expensive Thunderhawk (its awesome, but 750pts minimum investment is steep for an AV12 Flyer that is basically three Ravens stapled together). Vanilla Marines have the Sicarian, Grav-Centurions (I could drop a DK to squeeze in Draigo for 'Gate'), the Typhon and the Fellblade. I'm also seriously considering Contemptor-Mortis or even the new Derodeo Dread, as they're not overly expensive (around DK price) and offer both long-range fire support and AA on a reasonably tough platform. 

 

I'll be facing a variety of enemies, so tailoring really isn't practical. I'm just looking for something to compliment my existing 'in your face Turn 1' build.

 

Thoughts?

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(Posting this as the PDF is a free update form FW)

 

Sabre Defense Platform: 40 points

 

2 Imperial Guardmens crew.

 

Twin Linked Heavy Bolters, or Twin Linked Autocannons (for +10 points)

 

40 points give you an immobile 2W, T7 unit with a TL HB and an AA mount (normal BS - in this case 3 - instead of Snap Shots to hit).

Knights are hard to beat...great reccomendation...

 

But I also imagine that there HAVE to be at least a couple of FellBlades the GK commandeered along the way - hidden in a basement on Titan somewhere.  

 

Probably under a tarp labeled:  "In case of Apocalypse, remove before use"

I second knights, they bring the shooting our own knights lack and they'll make a reasonable fast (12" move) second wave with a punch to be reckoned with.

 

With four dreadknights shunting and two full squads of terminators deep striking in and a knight advancing mid-board on turn one you'll overload your opponents shooting with resilient targets and you will have a mighty charge on turn two!

 

You're putting some ideas in my head with that list although I'm lacking an imperial knight to run it myself.

An imperial knight is a good suggestion although I don't see it's ranged damage output or durability being that high at 2.5k. The fellblade is better IMO. Although I haven't piloted one I do face them. 12 hp and superior ranged presence, especially if keylek isn't banned. Plus while the rear av is lower it can't be locked in combat. I would suggest SM allies for that or some draigo cents and definitely a sicaran w sarosh. Maybe even dreadnought brother halar in lucius dp too, mostly just because he's badass.. plenty of options that fit the theme and aesthetics. Some rapiers wouldn't be a bad investment either. Another idea would be the tyranic vets formation to start with multiple infiltrating flyers on the board.

 

Otherwise the imperium has some sweet SH tanks and excellent artie and bubble wrap for a gunline to compliment your aggressive forces.

FW hates us.

 

*ignores ;)

 

Thanks for the responses guys. I'm probably not gonna shell out for a super-heavy kit, FYI. I'm a little leery of taking expensive single models, GK already do that. I'm kinda wondering if I'm not just better off allying a Guard detachment with some tanks and infantry blob. 

Well, you can't get cheaper than Inquisitorial Psyback spamm.

 

You limited on the number of detachments you can take, or just the number of factions?

 

2 detachments max (one of which can be Ally), 0-1 formation (has to be same faction as primary detachment), 0-1 Lord of War (taken as part of your primary detachment). 

 

If we didn't have those limits in place, believe me, Psy-Back spam is the least worrying thing that allows. Might as well play UnfriendlybrokenmodeBound instead. 

 

Well, you can't get cheaper than Inquisitorial Psyback spamm.

 

You limited on the number of detachments you can take, or just the number of factions?

 

2 detachments max (one of which can be Ally), 0-1 formation (has to be same faction as primary detachment), 0-1 Lord of War (taken as part of your primary detachment). 

 

If we didn't have those limits in place, believe me, Psy-Back spam is the least worrying thing that allows. Might as well play UnfriendlybrokenmodeBound instead. 

 

Actually RD Per the BRB under the "choosing your army" there is no restriction on number of detachments in your army even in "battle forged".  To be precise page 9 of the ebook version of that chapter specifically says " There is no limit to the number of detachments a Battle-Forged army can include."

Actually RD Per the BRB under the "choosing your army" there is no restriction on number of detachments in your army even in "battle forged".  To be precise page 9 of the ebook version of that chapter specifically says " There is no limit to the number of detachments a Battle-Forged army can include."

 

He's limited by the restrictions of his local group, not by the rulebook.

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