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Anvil to our hammer


Reclusiarch Darius

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It's to stop abuse. We already suffer from having three Tau players, all of whom take the strongest version of the army. Thankfully one has switched to BA for the League, another is doing Tyranids, but its still frustrating to watch your army get vaped. Formations we limit to larger games anyway, where they belong. 

 

To forestall the inevitable comments, yes I know you can still build face-crushing lists with these restrictions. However, it prevents some of the more 'the hell does that do' moments. New Necrons threw all that out the window though, so I'm gonna have to wait and see. I'm allowing Decurion detachment for now, mainly because the guy running them probably won't have the more broken units to make the formations that are problematic. 

2 detachments max (one of which can be Ally), 0-1 formation (has to be same faction as primary detachment), 0-1 Lord of War (taken as part of your primary detachment). 

 

 

He's limited by the restrictions of his local group, not by the rulebook.

 

 

 

and four Dreadknights in the 'Dreadknight Brethren' formation

The Assassin formation is pretty awful :( I'm really sad it's the only 'Grey Knight' formation IN A BOOK FEATURING HALF THE CHAPTER. 

 

We're allowing Formations period, as Tau get the utterly absurd Riptide+2x Broadside formation in normal 40k, and Necrons are now Formations: The Codex. Allowing Apoc formations generally won't be an issue IMO, given the models our group normally has. YMMV of course, but that's how we're doing it. 

2 detachments max (one of which can be Ally), 0-1 formation (has to be same faction as primary detachment), 0-1 Lord of War (taken as part of your primary detachment). 

 

 

This is similar to what we roll with. It seems to be coming the norm which I feel is a good thing, as opposed to unbound silliness that is. 

How can TOs sort out restrictions, when GW sticks a finger up to them with placing Apoc/Unbound *inside* a Codex?

 

Heck, might just as well go back to the ol' days of "you can only bring 2 Riptides", and having the Tournament results detemrined by who the TO allows to bring the best units to, rather than the game itself.

How can TOs sort out restrictions, when GW sticks a finger up to them with placing Apoc/Unbound *inside* a Codex?

Its not the be all it looks at first glance although it is good. Its still probably a step below centsar/pentyrants etc. Time will tell.

Competitiveness aside, it's GW's stance that's the issue.

 

Folk don't like to play Unbound, so they make local rules to ignore that section of the game.

 

GW want/need Unbound to work (they don't like being wrong, and sales) so to push it start including it within Codexes now.

 

It's much harder to start 'comping' 'dexes than it is to tell folk globally this section of the BRB isn't in use.  Because now, you're picking out specifics, and impacting the balance/design of the 'dex itself.

So much so, that GW have broken it inside the new Necron dex.

 

GW don't want these type of restricitons.

 

GW can get bent. If they refuse to even internally balance armies properly, nevermind caring about the larger metagame, then we have to do the job for them. I know they just blatantly push the new model kits with the new rules (that trick is as old as time), and I know the new Necron dex might as well be a White Dwarf advertisement for the new box sets they'll put out ('hey guy buy the entire formation in one click'). 

 

Unbound is shunned by the playerbase for the same reason that Apoc is rarely played. They're both formats that only work with heavy narrative restrictions and themed lists. Once you start taking whatever broken combo or spam you like, it degenerates into 'who brought more super-heavies?'. 

 

I'm really concerned Decurion is the future. Like, in 8th, they might just through out the whole Force Org chart entirely. They've been doing their best to make it irrelevant anyway with Formations and special snowflake detachments for every army. 

Warhound Scout. 

 

Haha, as much as I wish I could take a Titan, I'm not gonna have the money or first-born children to sacrifice for it. 

 

I've done some playtesting and Draigo+Grav-Cents is solid. Scouts with a teleport homer do the job I want, I'm usually able to hide them in a good drop location, and unless the enemy Seize they will land all my Terminators perfectly. 

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