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new convert to demons


Polythemus

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After Swearing Hi and low that I would never play another army I have decided that It would good to have a bad guy army. I have decided to go with demons.

 

After scrounging on Ebay I've got some models coming and I was looking for feedback on how to run them/where to go next.

 

1 skarbrand

1 demon prince

1 karnak

1 slanesh herald

 

5blood crushers

 

3 plaugue drones

 

1 unit of blood letters

1 unit of demonettes

 

i know that knorne isn't the most competitive and i'd like to have some fun at 1500-1750 point with a mix of shooting and melee. Almost all this stuff is melee, so i think I need some psykers in order to have range. So tzeentch? scibes/horrors/screamers? Help me I've only played against them a few times. Appreciate any advice you can come up with.

 

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  Well, in terms of shooting, Tzeentch is the primary source, so you want some horrors, flamers and a herald or two. But you also can get some ranged ablities else where, but you are then hoping for decent rolls on the various gifts tables that are in the current codex ... which I presume you have at this point, and various weapon options that you can give your characters. Speaking of which, besides the Tzeentch models, I would also look at getting a unit of flesh hounds where you can stick Karnak with.

   How you can  run what you have... for now I would have the prince dedicated to Khorne, which puts him into heavy support with Skarbrand as your HQ,, along with the heralds.

Thank you for your response. After looking over the demon pinned topics (which i don't think has been updated to the new codex) i've begun to get some elementary understanding of how demons work.

So I've been having a few people saying that blood crushers aren't worth it, and that only khorne hounds are viable. I am curious why this is? 5 blood crushers should be pretty good with another couple fast threats (nurgle prince with wings for example) maybe seekers/demonettes.

Blood crushers just die too easily.  No armour save so you're relying on the 5++ daemon save.   The ap3 is nice, but it's rare you make it into combat with enough bloodcrushers to be effective. And they're just so expensive.  I've tried them in small units of 3, or large units of 9.  I just have not been able to find a way to make them effective.  The hounds on the other hand.... 

Thank you for your response. After looking over the demon pinned topics (which i don't think has been updated to the new codex) i've begun to get some elementary understanding of how demons work.

So I've been having a few people saying that blood crushers aren't worth it, and that only khorne hounds are viable. I am curious why this is? 5 blood crushers should be pretty good with another couple fast threats (nurgle prince with wings for example) maybe seekers/demonettes.

sure they are hitting hard. They do a lot of damage and move pretty fast; however, their main issue is survivability. 

 

I'm just starting daemons too, as a side project, but i can draw my experience with my Space Wolves Cav. They hit hard, do a lot of damage, and make all my enemies pissed at me when i buff them (invisibility and endurance). HOWEVER, without these buffs cav are susceptible to a lot of damage, and unlike hounds, they take this damage in a bad way. Hounds do everything cav does for cheaper. If you have cav you want to get something better then a 6+/5++. Honestly i don't understand why they made it a 6+ when a 5++ is already ALWAYS better. 

 

In fantasy i run skull crushers (blood crushers but with warriors of chaos not daemons), because they are super survivable- something sadly missing here.

 

While they are not horrid for their points, you are paying for a distraction unit that your enemy will shoot with almost everything they have, and very rarely will you earn back your points on them. 

Yeah, Bloodcrushers get stuffed quickly with no armor save.  Last edition they were EW, but this edition they insta-die to a lot of stuff.  I've been having a lot of fun with a mostly pure Tzeentch force lately with lots of Heralds as mentioned before.  Screamers I find are pretty versatile and as long as you don't try to get stuck in with something like a full squad of nobs or terminators you should come out Ok.  Pink Horrors are my go-to troop choice with small squads of Daemonettes as backup sometimes. 

 

I would also recommend highly a pair of Soulgrinders.  This unit is super awesome this edition (well last one too) and with a mark of Slaanesh you are highly mobile and can hand out torrents like candy.

 

The rest is pretty subjective to your tastes and list designs.  I really like Lords of Change, I really like Keepers of secrets and a bunch of Daemonettes, and I find myself tending to play mostly Tzeentch with a healthy smattering of Slaanesh.    Lords of Change are just really really good at pretty much everything in this edition. 

 

The flaming chariot of Tzeentch with exalted flamer is actually playable now and can fire those glorious pink flames of Tzeentch. I have yet to try them out in a game, but the model is so beautiful I am painting up two.   

 

Daemons have a lot of different options on how you build your lists, and Ive seen people be successful with everything from Mono god lists to all four in one.  I personally tend to not use more than two gods in a list (not just to mitigate the warp storm table, but because I find it to be a little more fluffy etc) so you kind of have to figure out what you like about each and either buy a big pile of models or craft a list you want to commit to for a while and buy just that.  I have enjoyed modelling 40k for quite some time, and to a lesser extent playing as much as I can.  To me collecting up a huge pile of models and painting them all is really enjoyable, so if a certain unit is not real hot this edition, that's OK, maybe next edition.  They will be on the shelf painted up and ready to go when/if they become competative again. 

 

-Brett

   I agree with what everyone else have said, though I will add that no matter how you plan out your model purchases and/or army lists, you will want to buy at least extra basic lesser daemons and heralds to have on hand: between early luck on the warp storm table, summoning them in using daemonology or investing in the Portalglyph, you will find uses for those models. 

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