Dusktiger Posted February 16, 2015 Author Share Posted February 16, 2015 that was very thurough and helpful insight into the units fasha, thank you. its making me want to adjust a thing or two in the list, and given me some ideas on how to support the tanks. couple things to ask you guys. I took 2 commissar tanks because of the vanquisher beast hunter shells option, but i wonder; is 2 necessary? would i be just fine with a single one? i get the feeling that once people learn what they do, i might want a pair of them to keep the guns firing, but im not so sure now if that's necessary, as dropping one means 190pts for the army. the other 2 im wondering about is my Executioner and the 2nd thunderer. i want a thunderer because of the modeling challenge of making it myself. but im not sure if i need 2. and if i do take two, are they better off independent, or as a squadron. and the Executioner; the A.B.G. list says it doesn't get hot, but the latest codex added that rule im told; so do i have to play it with gets hot, or stick with what IA1 says it is. and if that's the case, should i keep it in the list or switch it to a different turret instead. Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3953355 Share on other sites More sharing options...
march10k Posted February 17, 2015 Share Posted February 17, 2015 I would say yes to the second vanquisher. Redundancy is always a good idea. The second thunderer, not so much, it's there for style points. Ask yourself if it matters to the outcome of the game if you lose your only thunderer...As for the plasmacutioner, if your list is purely IA, then you can safely ignore anything in a more recent C:IG. There may be some wailing and gnashing of teeth, but you'll be in the right. At the same time, you should fully expect FW to add the "gets hot" rule at the earliest opportunity. If that's a dealbreaker, better to drop the tank now than to grow dependent and feel significant pain later. Personally, I would keep the tank, but sans the plasma sponsons...three plasma blasts for one "gets hot" roll...good...five blasts for three rolls...bad! If you really want sponsons on a hot-getting plasmacutioner, multimelta is the way to go. similar AP and range that's not dramatically shorter (against plasma targets, the second D6 of armor penetration is irrelevant!) Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3953457 Share on other sites More sharing options...
Dusktiger Posted February 17, 2015 Author Share Posted February 17, 2015 so i rearranged some tank frames and came up with this instead: Total Roster Cost: 1210HQ: (420 pts)Company Command Tank (Leman Russ Vanquisher) + Artificer Hull + Beast Hunter Shells + Co-axial Heavy StubberCompany Command Tank (Leman Russ Vanquisher) + Artificer Hull + Beast Hunter Shells + Co-axial Heavy Stubber Elite: (165 pts)Commissar Tank (Leman Russ Battle Tank) + Infernus ShellsTroops: (470 pts)Leman Russ Exterminator + Heavy Bolter SponsonsLeman Russ EradicatorThundererFast Attack: (155 pts)Vulture Gunship + Twin-linked Punisher Gatling Cannon It seems like the Vanquishers are fairly important tanks, so it seemed like the better idea to make the pair Command Tanks instead so i can increase them to 4 HP. taking that into effect, i switched the basic Russ with Infernus shells into the Commissar tank. Then i'm thinking of adding a Salamander Recon Squadron with 2 salamanders. its cheaper than a pair of armored sentinels with autocannons, plus i get a free heavy bolter, an extra hp, and scout/outflank like the scout sentinels.they'll bring me up to 1320. Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3953525 Share on other sites More sharing options...
FashaTheDog Posted February 17, 2015 Share Posted February 17, 2015 One thing about Thunderer conversions. If you magnetize the barrel you can swap it out for a Destroyer Tank Hunter. I posted images for ease of comparison below. You can model the Thunderer first so the gun matches perfectly when magnetized then for the Destroyer if it does not match up exactly, you can add that leather hood some tanks used to keep dirt and mud out. The Mars Pattern Alpha has it on the hull mounted weapons (image below for reference). You could also make the entire front glacis the part that is magnetized if it easier for you to do it that way. As a bits side note, the Volcano cannon from the Shadowsword that occasionally pops up on eBay would make for a very simple barrel. http://www.forgeworld.co.uk/Images/Product/DefaultFW/large/thunderer.jpghttp://www.forgeworld.co.uk/Images/Product/DefaultFW/large/Destroy2.jpghttp://www.forgeworld.co.uk/Images/Product/DefaultFW/xlarge/dkkexeccomp.jpg Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3954102 Share on other sites More sharing options...
hendrik Posted February 17, 2015 Share Posted February 17, 2015 I wouldn't bother with the artificer armour personally, as those 80 points, could buy you another tank, drawing more fire away from them. remember that a single weapon destroyed result can incapacitate these vanquishers quite effectively too. keep 'em cheap and trust in numbers! at least that's how I play mine. I might even suggest to make the standard russ the warlord tank, since your opponent will send infantry/deepstrikers/whatever to deal with him. the standard leman russ has the best chance to defend against these, and it forces your opponent to choose between the tank hunters and the warlord. Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3954168 Share on other sites More sharing options...
march10k Posted February 18, 2015 Share Posted February 18, 2015 That's what guard does...spamming cheap stuff...I've been known to field so many lascannons that they didn't seem too unreasonable as an anti-infantry weapon...I routinely apply that principle to tanks most of the time, with roughly 15 AV12/14 vehicles an an 1800 point list... Nothing's worse than the terminator principle (um, 17 infantry and 3 vehicles in 1850 points) applied to tanks...8-9 models in an 1850 list is BEGGING for pain in a D6 system! Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3954631 Share on other sites More sharing options...
Dusktiger Posted February 21, 2015 Author Share Posted February 21, 2015 Success! Managed to get a leman Russ box today so I'll try to work on it and take pics this weekend Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3958084 Share on other sites More sharing options...
steellegionnaire85 Posted February 21, 2015 Share Posted February 21, 2015 If it was me, and that's a big if. I would take an armoured group out of the AM book. I would go with ask in a punished supported by two Exterminators. Then I would take 2 to 3 veteran squads in chimeras with plasma guns or melta guns I would take another squadron of Exterminators or Punishers and would take three Wyverns. This list would allow you to have your armored company and utilize the tanks orders and upgrades in the AM book like fire barrels. They give you a tank that can overwatch once a games and with squadrons of three that's potentially 9 hits against the assaulting unit. I have run similar lists with success. My opinion but something to think about Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3958154 Share on other sites More sharing options...
Commander_Moustache Posted February 22, 2015 Share Posted February 22, 2015 Huzzah another tank company man. I cannot wait to see your work Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3958572 Share on other sites More sharing options...
Dusktiger Posted February 22, 2015 Author Share Posted February 22, 2015 i was playing around with the list a little and decided to drop the thunderer and take a medusa instead: 1845 Pts - IA: Armoured Battle Group Roster - Tank CompanyTanks (8#, 1395 pts)Company Command Tank (Leman Russ Battle Tank), 165 pts (Infernus Shells; Warlord)Company Command Tank (Leman Russ Battle Tank), 165 pts (Infernus Shells) Commissar Tank (Leman Russ Vanquisher), 190 pts (Co-axial Heavy Stubber; Beast Hunter Shells)Commissar Tank (Leman Russ Vanquisher), 190 pts (Co-axial Heavy Stubber; Beast Hunter Shells) Battle Tank Squadron, 340 pts Leman Russ Exterminator (Heavy Bolter Sponsons) Leman Russ Exterminator (Heavy Bolter Sponsons) Siege Tank Squadron, 190 pts Leman Russ Executioner Ordnance Battery, 155 pts Medusa (Bastion-breacher Shells; Enclosed Crew Compartment)Support (7#, 450 pts)Armoured Sentinel Squadron, 185 pts Armored Sentinel (Autocannon) Armored Sentinel (Autocannon) Armored Sentinel (Multiple Rocket Pod)Salamander Recon Squadron, 110 pts Salamander Scout (Autocannon; Heavy Bolter) Salamander Scout (Autocannon; Heavy Bolter)Imperial Navy Gunship Support, 155 pts Vulture Gunship (Twin-linked Punisher Gatling Cannon) as a side note; i fully intend to reserve my right to cackle madly and hum flight of the valkyries when the vulture enters play and fires on infantry. Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3958718 Share on other sites More sharing options...
WarriorFish Posted February 22, 2015 Share Posted February 22, 2015 Raise your game dusk - get Ride of the Valkyries on your phone. Not only would it be better with a full orchestra but that also frees you up to cackle :P Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3958779 Share on other sites More sharing options...
Dusktiger Posted February 22, 2015 Author Share Posted February 22, 2015 pictures! so it turns out my can of grey paint that i thought was still full was actually pretty much fumes, so i wont be painting this for a while yet. left off parts that i want painted metal and black: i made this alternate barrel to represent a battle cannon firing Infernus Shells. now that its all assembled and on the tank, i see its a little bit long. but that's alright; i was planning on my actual vanquishers using the turrets from FW anyways so it should work out alright. since i cant really paint it yet, i'm debating whether i want to put more effort into this one and make lengths of GS along all of the joins to fabricate weld beads. it'd be a little labour intensive going over them all and making the tiny hashes to represent the welds, but it might improve the look of all those edges that meet together with no reinforcement plates. what do you guys think; is this something you bother with? or do you just leave it? Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3958849 Share on other sites More sharing options...
hendrik Posted February 22, 2015 Share Posted February 22, 2015 sometimes excessive glue can represent the welds. me personally I don't bother, given that the russes I use are mainly just bolted together. in the end it all boils down to how much time are you willing to spend on 1 tank. I'm too unpatient to bother with such details, so i didn't bother with it on mine. however, if you've got the patience and the skills, i'dd say do it! alternatively, you could even make the leman russ look more like a cast tank by adding the rough texture typically seen on the russian T34 series. In your fluff, how does the forgeworld your russes are from make 'em? is the body pressed into shape by gaint hydraulics, are they welded together by thousands of workers, are they cast? in the imperium of men anything goes! I quite like the alternate barrel, however i'm not so sure about the 2 side tubes on the eradicator barrel piece, since they just seem to end mid air. will you elongate those, or remove them? I'm not sure but i'm guessing it looks a tad weird from the top? Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3959151 Share on other sites More sharing options...
WarriorFish Posted February 23, 2015 Share Posted February 23, 2015 The barrel looks good, and great to see some more magnetising :tu: I hope to see the tank finished soon :D Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3959437 Share on other sites More sharing options...
Dusktiger Posted February 28, 2015 Author Share Posted February 28, 2015 the paint as been started! got about this far before i decided im not in the mood to paint all the grey in one shot tonight. the light grey is Army Painter Uniform Grey. started with spray can, ran out 2/3rds of the way, finished the turret plating with it in brush form. the dark grey is Valllejo Black Grey. brushed on with a tank brush after placing masking tape down. touched up where it managed to bleed through with more brush-on Uniform Grey, the red if Khorne Red, brushed on. Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3964275 Share on other sites More sharing options...
WarriorFish Posted February 28, 2015 Share Posted February 28, 2015 Looking good, you were right to stop as when you're not in the mood you don't produce your best work which surely every model deserves? Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3964387 Share on other sites More sharing options...
march10k Posted February 28, 2015 Share Posted February 28, 2015 I really like the red panel at the front! Even after the camo is finished, it should really pop. Just on one side, I assume? Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3964612 Share on other sites More sharing options...
Dusktiger Posted February 28, 2015 Author Share Posted February 28, 2015 Haven't decided that yet; its for denoting the company. Do they paint that on both sides normally? Also, what about the turret? I know some put a smaller one on the turret, so debating if I should do that to all of them or reserve it for the warlord tank only Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3964613 Share on other sites More sharing options...
WarriorFish Posted February 28, 2015 Share Posted February 28, 2015 Usually it's both sides, but you can do what you like :) Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3964685 Share on other sites More sharing options...
Dusktiger Posted March 1, 2015 Author Share Posted March 1, 2015 got the camo done up so i can start secondary color spots: Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3965396 Share on other sites More sharing options...
WarriorFish Posted March 2, 2015 Share Posted March 2, 2015 Good progress, the camo is coming together nicely :) Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3966023 Share on other sites More sharing options...
Dusktiger Posted March 5, 2015 Author Share Posted March 5, 2015 after doing some numbering research, i got the unit number for the command tank done today. i also got some weathering powders on there to rust the tracks and a little bit of soot, but i think the soot needs more work. my idea for the units is 10 and 20 for the 2 command tanks, 01 and 02 for the commissars cause i read DKoK tend to use 0 or 00 at the start for those. my tank squads ill number from 1 onwards, and then the sentinels and salamanders im still debating what number to start their code with. might even use an S or something for them, not sure. Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3969240 Share on other sites More sharing options...
WarriorFish Posted March 5, 2015 Share Posted March 5, 2015 The red and transfers look good, do you have a better picture of the tracks? Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3969426 Share on other sites More sharing options...
Dusktiger Posted March 6, 2015 Author Share Posted March 6, 2015 The red and transfers look good, do you have a better picture of the tracks? Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3969690 Share on other sites More sharing options...
WarriorFish Posted March 6, 2015 Share Posted March 6, 2015 The tracks look great :tu: Link to comment https://bolterandchainsword.com/topic/303352-thinking-of-an-armoured-battle-group/page/2/#findComment-3969779 Share on other sites More sharing options...
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