Ulrik_Ironfist Posted February 13, 2015 Share Posted February 13, 2015 I'm trying to figure out what the next superheavy I add should be. I really like the baneblade family, I have been considering a baneblade for a while. What would y'all do? Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/ Share on other sites More sharing options...
Frater Cornelius Posted February 13, 2015 Share Posted February 13, 2015 SW can not use the regular BB though. Fellblade is the SM variant, you can find it in IA2 v2. However, I really like the Typhon Siege Tank. Check that beast out. Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3950306 Share on other sites More sharing options...
Leif Bearclaw Posted February 13, 2015 Share Posted February 13, 2015 Next? What do you have already? Without that context, while my favourite is the Fellblade for its general tank-ness, crunch-wise the Cerberus is probably the best. Its ability to stun lock and neutralise enemy superheavies that tend to rely on template weaponry is just too good to ignore. Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3950340 Share on other sites More sharing options...
Ulrik_Ironfist Posted February 13, 2015 Author Share Posted February 13, 2015 I'm actually wanting to do some conversion work. I'm also thinking about adding some guard as allies, to be my skaerls. So that might be one way to get a BB variant. A standard BB can be converted to a fell blade without too much trouble right? I kinda want to avoid forgeworld, since it's very expensive and has to come all the way from GB. The only super heavy I have is a Knight Titan. Incidentally that's also the only source of D strength weaponry I have as well. Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3950405 Share on other sites More sharing options...
Frater Cornelius Posted February 14, 2015 Share Posted February 14, 2015 Possible, but you need extra bits. You require plenty of lascannons and the main gun is double barrelled. Check out the picture on FW. Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3950553 Share on other sites More sharing options...
Skallagoose Posted February 14, 2015 Share Posted February 14, 2015 i own an unassembled fell blade (ill get around to it eventually). It really is a beautiful thing. Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3950566 Share on other sites More sharing options...
Ulrik_Ironfist Posted February 14, 2015 Author Share Posted February 14, 2015 2 squads of scions a command squad and commissar, 2 tauroxs, a valkyrie, and a baneblade is like 1300 points depending on upgrades. Not that much when you consider what I'd be using them for. Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3950601 Share on other sites More sharing options...
Frater Cornelius Posted February 14, 2015 Share Posted February 14, 2015 BB can not be taken with MT. Please correct me if I am wrong. Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3950644 Share on other sites More sharing options...
Ulrik_Ironfist Posted February 14, 2015 Author Share Posted February 14, 2015 Battlescribe let me do it. If I can't, I'll try something else. I don't have a MT codex handy so I'm not sure. Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3950646 Share on other sites More sharing options...
Frater Cornelius Posted February 14, 2015 Share Posted February 14, 2015 You will need to look into the Escalation book. You won't find it in MT. Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3950672 Share on other sites More sharing options...
Vash113 Posted February 14, 2015 Share Posted February 14, 2015 Personally I went with the Storm Lord Super-Heavy Tank. Yea I can't take it or use it in regular games or even with Escalation, but in Apocalypse it makes for one heck of a centerpiece model, plus it can transport 40 of my wolves and 20 can shoot from the back. Makes a great ride for my Long Fangs and Wolf Guard. Downsides being of course not regular game useable and the Storm Lord lacks any serious heavy firepower, the mega bolter is great for infantry and light vehicles but lacks the punch of most of the other Super-Heavy class main weaponry. Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3950690 Share on other sites More sharing options...
Ulrik_Ironfist Posted February 14, 2015 Author Share Posted February 14, 2015 Escalation doesn't say MT can't take it. It just says if occupies a lord of war slot, which you get one of in a CAD. Since I play mostly at home (I have a gaming table I"m working on), I can house rule just about anything.  It seems that SM are limited in their super heavy options. Any clue as to why? Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3951053 Share on other sites More sharing options...
Leif Bearclaw Posted February 14, 2015 Share Posted February 14, 2015 Because 40k era Marines are not intended to be involved in the army-scale direct engagements that are the suitable environment for superheavies, though they often are involved in the fluff. They're meant to be just a single SF/strike element of the 'Army of the Imperium', in which the superheavies are provided by the Guard/Knight Houses/Titans Legions. Therefore when a lot of the superhevaies were outlined in old Epic, the Marines didn't need their own superheavy vehicles. In modern times this has changed thanks to FW doing the Heresy, the Legions were larger military forces, intended for large scale direct confrontation, and hence had their own superheavies in their armoured units. Marines are basically in the pre-Apocalypse position the Guard were in, they have a decent choice of superheavies, but it requires dealing with FW to get them. Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3951068 Share on other sites More sharing options...
Ulrik_Ironfist Posted February 14, 2015 Author Share Posted February 14, 2015 So do you have any suggestions for getting hard hitting weapons that might not be superheavy? Or that might support superheavies better? Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3951073 Share on other sites More sharing options...
Skallagoose Posted February 14, 2015 Share Posted February 14, 2015 Rapier laser destroyers are good for taking out vehicles, while heavy-bolter version is good against infantry. Decent for supporting heavy support- BUT only 36 inch range.  Thunderwolves i find are great for supporting a super heavy walker- flanking either side. They alone could take down a super heavy.  Stormwolves is pretty decent for keeping up with vehicles AND anti-tank BUT they are not reliable (need to have them come in from reserves).  It really depends on what superheavy you are running. For instance- if you have a fell blade you could have two tech priests with two servitors each on its rear (great for repairs and preventing rear attacks, and rhinos/land raiders to either side (prevent side attacks). Its all about mitigating the weaker parts of whatever you have. A typhon would be good with vindicators on either side if you are moving it up, with rhinos on the flanks of those things. A knight-titan would be good with thunder wolves to keep up with it.  Find the niche that the superheavy fills, and build your list around it- mitigate your faults and buff your strengths. Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3951140 Share on other sites More sharing options...
skeletoro Posted February 15, 2015 Share Posted February 15, 2015 The warhound titan seems like a nice option to me. Â Anyone have an opinion on that one? Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3951424 Share on other sites More sharing options...
Vash113 Posted February 15, 2015 Share Posted February 15, 2015 Escalation doesn't say MT can't take it. It just says if occupies a lord of war slot, which you get one of in a CAD. Since I play mostly at home (I have a gaming table I"m working on), I can house rule just about anything.  It seems that SM are limited in their super heavy options. Any clue as to why?  In Escalation the Baneblade chasis super-heavies can only be taken by an army whose primary detachment is chosen from Codex: Imperial Guard, which would now be Codex: Astra Militarum. The only non Forge World rules Super-Heavy Space Marines have access to is the Thunderhawk, but even then it's a Forge World model.  As for Super-Heavy options, well the Typhon and it's laser variant are super-heavies, as are the Fellblade and Glaive. However those are very expensive models from Forge World, entirely made of resin, heavy and can be difficult to work with if you are unused to dealing with resin.  The Warhound as Skeletoro mentioned is a great super-heavy, if you have the cash for it. Otherwise Knight Titans are cheaper and much more easily acquired, easier to build, lighter and smaller. You can get three Knights for the price of a single Warhound last I checked. Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3951454 Share on other sites More sharing options...
Skallagoose Posted February 15, 2015 Share Posted February 15, 2015  Escalation doesn't say MT can't take it. It just says if occupies a lord of war slot, which you get one of in a CAD. Since I play mostly at home (I have a gaming table I"m working on), I can house rule just about anything.  It seems that SM are limited in their super heavy options. Any clue as to why?  In Escalation the Baneblade chasis super-heavies can only be taken by an army whose primary detachment is chosen from Codex: Imperial Guard, which would now be Codex: Astra Militarum. The only non Forge World rules Super-Heavy Space Marines have access to is the Thunderhawk, but even then it's a Forge World model.  As for Super-Heavy options, well the Typhon and it's laser variant are super-heavies, as are the Fellblade and Glaive. However those are very expensive models from Forge World, entirely made of resin, heavy and can be difficult to work with if you are unused to dealing with resin.  The Warhound as Skeletoro mentioned is a great super-heavy, if you have the cash for it. Otherwise Knight Titans are cheaper and much more easily acquired, easier to build, lighter and smaller. You can get three Knights for the price of a single Warhound last I checked.  Not that i condone fake-sites, ebay can sometimes net you a good deal on a war hound titan. I know someone who got one from someone who was going through a divorce from ebay for roughly $200. Just food for thought. Just try to verify that the thing is indeed real forge world or games workshop. If there are no pictures look at resin color and shipping address. Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3951468 Share on other sites More sharing options...
Vash113 Posted February 15, 2015 Share Posted February 15, 2015 Â Not that i condone fake-sites, ebay can sometimes net you a good deal on a war hound titan. I know someone who got one from someone who was going through a divorce from ebay for roughly $200. Just food for thought. Just try to verify that the thing is indeed real forge world or games workshop. If there are no pictures look at resin color and shipping address. Â Â True, ebay can be a source for good deals. As for recast, it can be a way to save money. I recently got a Caestus and Sicaran for about 40% less than Forge World. The Sicaran cast was alright but the Caestus is requiring a significant amount of cleanup and repair for bad casting, ill-fitting parts, and snapped pieces. Still, for the savings, I might try recasts again, Forge World stuff can be a real money-sink, and given standard GW prices for this hobby that's saying something. Heck and that's before you get into Manta or Reaver Titan prices. Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3951495 Share on other sites More sharing options...
Sohail187 Posted February 15, 2015 Share Posted February 15, 2015 Legion fellblade is a great LOW for space wolves! 4 las cannons shots // heavy bolter // Demolisher Cannon // Then the main cannon! 100 Inch str 8 ap3 7 Inch or str 9 ap2 armorbane. Now you also give it battle of keylock and the demolisher cannon and the main turret ignore cover special rule!. Link to comment https://bolterandchainsword.com/topic/303456-need-some-superheavy-help/#findComment-3952219 Share on other sites More sharing options...
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