Slips Posted February 15, 2015 Share Posted February 15, 2015 +++While I could've put this in the Army List section, I feel that the topic would get better visibility here+++ So, with the recent release of the Consul-Delegatus at the FW Weekender, it came to mind that this HQ unit was pretty much the perfect selection for Starters, People wishing to test other legions and People playing at lower points level (ie ZM) With that in mind, I thought it might be a good idea to create a topic where people wanting to try out 30k - but filled with trepidation about the prospective monetary investment - could come look up some lists that use the Consul Delegatus to unlock Legion RoW's (or use his own) for the purpose of using them in small/ starter/ test games. The Idea is for us to create lists using the Delegatus for other people to use / be inspired by. Lets put a points limit of 1000 Points for simplicity's sake. You can use any FoC (with a potential preference for the ZM FoC since its the least restrictive in terms of minimum compulsory requirements with the 3 variants). Themed lists I will encourage over power builds since thats not really the focus of 30k unless your going to tournaments like Adepticon; at which point, I think a topic like this wouldn't be all that required for you Lists can be Legion Specific or Generic, its up to you, as is the choice of RoW; whether you take a Generic, Legion or the Delegatus' - if taken at all. Rules for the Delegatus for those unfamiliar.As far as I know, they have no real wargear restrictions. Ignore the profile of the special character Sadly, link broke and cannot find a complete image at this time for the Delegatus rules http://i.4cdn.org/tg/1423315548601.jpg To avoid any problems with B&C rules, please be aware that you aren't allowed to post detailed points costs for wargear and the like in the lists you are submitting, just the Total Cost of the unit should be sufficient. With all that said, I might as well start... Legiones Astartes : Imperial Fists (obviously )HQ:Legion Delegatus: Artificer Armor, Refractor Field (or Boarding Shield), Power Weapon. 110 points Rite of War: Chosen Duty Legion Command Squad: 4x Chosen, Standard Bearer, 4 Power Weapons, 2 Combat Shields. 190 points. -Alternatively, you could drop this squad and max out the 2 Legion Tac Vet Squads and give them both +1 Heavy Bolter & Suspensor. Troops:Legion Veteran Tactical Squad: 5 Marines, 1 Heavy Bolters & suspensor web, Vexilla, Artificer Armor on the Sarge, Power Fist. 180 points (x2) -Alternatively, you could Swap the Sniper USR to Fearless for Staying Power - do note, Imperial Fists gain Stubborn in cover. -Another option is to take the squad up to 8 marines each and give them Squad wide Melta Bombs instead of the Command Squad. This leaves 20 points over to give the Apothecaries Artificer Armor or Augury Scanners. Elites:Legion Apothecarion Detachment: 2 Apothecaries (1 in each squad). 90 points. Total: 750 points on the nose. Though each alternative option is mutually exclusive. To bring this to 1k Add a Deredeo Dreadnought with Plasma/Autocannons + Antomantic Pavise. And there we have it; a small, elite, points dense force that has decent staying power if you play to their strengths. I would have wanted to give everyone who could take them melta bombs but it was either that or more bodies. I went with more bodies. I see this mostly as a ZM list but it can be used for anything, really. NOTE: Suspensor webs give you the OPTION of cutting the heavy bolters range from 36" down to 18" to then switch its type from Heavy 3 to Assault 3, making the squad more mobile. For those wanting to use a Deredeo Dreadnought in their Lists: http://www.bolterandchainsword.com/topic/303013-horus-heresy-weekender-2015-news-book-v-tempest/page-38?do=findComment&comment=3949539 +++++++LINKS TO OTHER LISTS+++++Dark Angels: Emperors Children: Iron Warriors: White Scars: Space Wolves: Imperial Fists: Night Lords:- The Boater - 1k pointsBlood Angels: Iron Hands:- Emeperors Teeth -1k pointsWorld Eaters:- LaborerDNA 750 points - Legion ChampionUltramarines: Death Guard: Thousand Sons: Sons Of Horus:- The Boater - 1k points Word Bearers:- Talthus - 1k points (revised version) Salamanders:- Kor'Vesh - 750 points Raven Guard:- Nusquam - 1k Points - Nusquam - 1k points, ZM, 3 FOC'sAlpha Legion:- Hesh Kadesh - 1k Points Generic:- Kitwulfen - 750 points- Kitwulfen - 1k points Link to comment Share on other sites More sharing options...
Brother Dallo Posted February 15, 2015 Share Posted February 15, 2015 This seems like an interesting and useful topic Slips. I'll be keeping an eye on it. Â Dallo Link to comment Share on other sites More sharing options...
Operative Posted February 15, 2015 Share Posted February 15, 2015 I'm planning to post a list up later, but as I understand from the rules if you take a Delegatus and use his ROW don't you have to take 2 Veteran tactical squads? Â So is there any benefit of this, to me it just seems like it is costing you more points, especially in a small scale game. Link to comment Share on other sites More sharing options...
Slips Posted February 15, 2015 Author Share Posted February 15, 2015 I'm planning to post a list up later, but as I understand from the rules if you take a Delegatus and use his ROW don't you have to take 2 Veteran tactical squads? Â So is there any benefit of this, to me it just seems like it is costing you more points, especially in a small scale game. No, the Delegatus can take any RoW but has his own Specific one inaccessible to units with "Master of the Legion" Â The benefit being you're not paying for a Preator for a RoW. Link to comment Share on other sites More sharing options...
Nusquam Posted February 15, 2015 Share Posted February 15, 2015 I really like the Delegatus and shakes things up for every legion. His RoW especially. Veteran Tactical squads can be kitted for shooting, CC, or both. Between their Veteran Tactics rule and unique legion rules; every legion can take advantage of them. It's a perfect way to break into a new legion. Tac marines can end up being a tax in lower point value games. Why not take Vets for more oomph?It's also a great way to get a RoW on the cheap. The restrictions some RoWs have, like limiting a specific unit or FOC slot, are felt less at lower points. Inversely you can optimize your force, fluffy since a Delegatus is given a specific task, for a specific tactic. This obviously varies from legion to legion.For example:  Edit: As the Delegatus, according to FW can only be taken at minimum of 1k points, use the following two lists as a 750 point 'springboard' towards 1,000 points  Raven Guard Legion Centurion (120pts)Artificer Armour, Cameleoline, Combat Shield, Combi-Weapon, Power Weapon Consul, Independent Character, Legiones Astartes ConsulDelegatusRoW: Chosen Duty Legion Veteran Tactical Squad (210pts)5x Legion Veteran Space Marines, Legion Vexilla, Missile Launcher and Suspensor Web, Sniper Implacable Advance, Legiones Astartes, Sniper (Sniper), Veteran Tactics Legion Veteran SergeantArtificer Armour, Combi-weapon, Infravisor, Power Weapon Legion Veteran Tactical Squad (210pts)5x Legion Veteran Space Marines, Legion Vexilla, Missile Launcher and Suspensor Web, Sniper Implacable Advance, Legiones Astartes, Sniper (Sniper), Veteran Tactics Legion Veteran SergeantArtificer Armour, Combi-weapon, Infravisor, Power Weapon Mor Deythan Strike Squad (208pts)4x Combi-flamers, Melta Bombs, 2x Missile Launcher with Suspensor Web, 5x Mor Deythan Fatal Strike, Implacable Advance, Legiones Astartes, Scout, Stealth This represents a sabotage or guerrilla force. They infiltrate and do as much damage as possible. Simple and effective.  Edit: You have to take 2 Vet squads, so keep that in mind when you take a FOC that only requires one troop as you still need two Vet squads minimum.  Edit 2: Just realized the the Chosen Duty RoW is a perfect way to face 40k armies at or below 2k points. You pay a bit more, but those points get you more. The can play like a more elite chapter by taking Fearless to offset the lack of ATSKNF in MSU. At least in your core troops. You can expand from there by taking Tac Support or Heavy Support squads for specific tasks. Plus access to all the normal 30k goodies.Edit 3: A, perhaps, more optimized 748 point springboard: Legion Centurion (115pts)Artificer Armour, Combat Shield, Combi-Weapon, Power Weapon Consul, Independent Character, Legiones Astartes ConsulDelegatus: Chosen Duty Legion Veteran Tactical Squad (180pts)4x Legion Veteran Space Marines, Missile Launcher and Suspensor Web,  Implacable Advance, Legiones Astartes, Veteran Tactics: Fearless Legion Veteran SergeantArtificer Armour, Combi-weapon, Power Weapon Legion Veteran Tactical Squad (180pts)4x Legion Veteran Space Marines, Missile Launcher and Suspensor Web, Implacable Advance, Legiones Astartes, Veteran Tactics: Fearless Legion Veteran SergeantArtificer Armour, Combi-weapon, Power Weapon Mor Deythan Strike Squad (268pts)9x Combi-weapon(5 flamer, 4 melta), 8x Mor Deythan Fatal Strike, Implacable Advance, Legiones Astartes, Scout, Stealth   Link to comment Share on other sites More sharing options...
Daemon2027 Posted February 15, 2015 Share Posted February 15, 2015 Sounds like a good place to start with my RG. Cheers. Â Quick question, the Delegatus has the be the army warlord, is this the case if you take a Praetor? Link to comment Share on other sites More sharing options...
Fire Golem Posted February 15, 2015 Share Posted February 15, 2015 Sounds like a good place to start with my RG. Cheers. Quick question, the Delegatus has the be the army warlord, is this the case if you take a Praetor? Yes. It says 'must be the warlord, unless the armies Primarch is also taken'. Link to comment Share on other sites More sharing options...
Kor'Vesh Posted February 15, 2015 Share Posted February 15, 2015 OK, here is my stab at a 750 point Salamanders list using the Covenant of Fire rite of war:  + HQ (130pts) +  Legion Centurion (130pts) [Delegatus, Artificer Armour, Artificer Weapons, Dragonscale Storm Shield, Melta Bombs, Power Weapon, Refractor Field]  + Troops (390pts) +  Legion Tactical Squad (210pts) Legion Rhino Armoured Carrier 9x Legion Tactical Space Marines Legion Tactical Sergeant [Artificer Armour, Melta Bombs, Power Weapon]  Legion Pyroclast squad (180pts) Warden with MC power fist  + Fast Attack (55pts) +  Legion Attack Bike Squadron (55pts) [Melta Bombs, Multi-Melta]  + Heavy Support (175pts) +  Legion Sicarian Battle Tank (175pts) [Lascannons]  The Covenant of fire brings move through cover, saves for vehicles against certain guns, troop pyroclasts and twin linked Melta weapons. What isn't to love.  I've tried to build a starter list with Salamander elements in its wargear, that would be a good basis for a bigger force, and has mobile elements. I think it would suit a city fight style board, as it loves terrain, and can actually have a shot at out manouvering the enemy, which isn't normal for sallies!  The Delegatus would have a sword and go with the pyroclasts. This unit could steal the rhino to be more mobile if necessary, and should form a tough, hard hitting small unit that is good at taking and holding objectives. It can deal with most threats, and is a pain to charge. The tac squad holds base objectives or territory, with the bike lending mobility and anti-tank threat that can't be ignored at low points. The sicaran can hurt anything, and it's speed helps the list more.  If you are opposed to the rhino (which is fair) you could swap it for more tac marines, and possibly swap the attack bike for an apothecary. With a few wargear tweaks, you'd have a tough 15 man tac squad, but far less mobility.  Thoughts? Link to comment Share on other sites More sharing options...
Moonstalker Posted February 15, 2015 Share Posted February 15, 2015 This post might get a little ramble-y, as it's probably going to end up as a bit of a stream-of-conscious-ness musings on the Delegatus before I arrive at an army list.  I'm still trying to work out what the best way to use the Delegatus is. His price is so close to that of the Praetor, that I'm not sure why you wouldn't just use a Praetor in the first place; Pride of the Legion isn't that different from Chosen Duty. Praetor includes AA, so the price difference is like 15 points for +1 BS, W, Ld, A. So this idea that you get a cheaper RoW... it's not really all that much cheaper.  Which, I think, means that if he's going to be worth anything, it's going to be because of the differences between Chosen Duty and Pride of the Legion. In this case, Pride of the Legion wants you to keep your vets alive to prevent the enemy from scoring an additional VP, and Chosen Duty wants you to keep your Delegatus alive so that you score an additional VP. So it's going to come down to playing the mission, keeping the Delegatus alive, etc. Which means that the only wargear he should have is ablative wounds. Stuffing him into melee where his death could result in a 2 VP swing (slay the warlord and not gaining the one from Chosen Duty) is too risky.  He could have some ranged wargear. Combiweapon might be a good pickup. It rather defeats the point of 'cheap,' but a Nanyte Blaster might also be good. Legion specific... AL/SoH for banestrike, Raven Guard for Cameleoline. White Scars for Parthinian Serpent, maybe. The Relics in general are expensive, and probably not worth considering too heavily.  General assumptions at 750 points... probably playing on a 4x4 table, so mobility isn't a really big concern, nor are Land Raiders. I think this is the perfect place to slip in a Deredeo. Low model count, enemy marines that may not have FNP, nothing tougher than AV14 to crack, it's pretty perfect. The Aiolos will really help with chipping away at enemy numbers and giving you multiple targetting options. The plasma cannonade is actually probably the best arm option, but I don't know the point cost for it. No apothecaries at this level of points; force multipliers require a force to multiply in the first place, and putting them in Vet Squads won't help. Better to just take more vets.  Hard to fit in anything legion specific at this low points level. And I like being a little generic anyway. This should work for any legion.  Centurion -Delegatus Consul 75  Vet Squad A -10 Members, Sergeant with AA and Power Axe, 2 Power Swords, 1 Meltagun, Furious Charge or Fearless 235  Vet Squad B -10 Members, Sniper 200  Deredeo Dreadnought -Aiolos 220  750 on the dot. Could drop some gear from the assault vets to pay for the plasma cannonade swap on the Deredeo if needed (anyone know how much the plasma for it costs?). I suppose whether you keep the Sunder ACs or swap for the plasma might depend on your local meta/regular opponents. The list ended up with less anti-tank than I thought, so keeping the AC's might be best. Really want to make sure you can pop a melee contemptor before it gets to you. The Delegatus hides with the ranged vets, and they just try to keep their distance, keep the Delegatus safe, and pump out sniper rounds. The Aiolos can combo with them by pinning targets for them, or the Assault Vets, besides just whittling away at the enemy's numbers turn after turn. Assault Vets mostly to deter assault, but 4 S6 Ap2 unwieldy, 8 S5 Ap3, and 28 S4 Apchainsword attacks on the charge is nothing to sneer at. Link to comment Share on other sites More sharing options...
Daemon2027 Posted February 15, 2015 Share Posted February 15, 2015 Â Sounds like a good place to start with my RG. Cheers. Quick question, the Delegatus has the be the army warlord, is this the case if you take a Praetor? Yes. It says 'must be the warlord, unless the armies Primarch is also taken'. Cheers dude. Link to comment Share on other sites More sharing options...
Hesh Kadesh Posted February 15, 2015 Share Posted February 15, 2015 Biggest problem I can see is that until Master of the Legion rules get rewritten, you cannot take one until you hit 1000pts.  "A Space Marine Legion army may only include a single model with this rule as part of their HQ choice per 1,000 points in the force."  I'm not sure what the intention of the rule was (i.e did they intend it to be for every part 1000pts, or did they intend for it to require, as now to require 1,000pts to indicate that only the more significant operations), but as it stands, 0-999 = 0 MotL, 1,000-1,999 = 1 MotL, 2,000-2,999 = 2 MotL etc etc.  Alpha Legion; Counter Reserves, 1000pts  Autilon Skorr; 125 (The Coils of the Hydra, Divide to Conquer Warlord Trait, Infiltrate Mutable Tactics) Command Squad, 2 Additional Members, 3 Charnabal Sabres = 155 Tactical Squad = 150pts Tactical Squad = 150pts Tactical Squad = 150pts Land Raider Proteus, Explorator Augury Web, Armoured Ceramite = 270  1000pts  There is also this;  Autilon Skorr (Chosen Duty, Strategic Genius) = 125 Fearless Vets, +5, 2 Missile Launchers, 1x Volkite Serpenta = 205 Fearless Vets, +5, 2 Missile Launchers = 200  Fire Raptor, Reaper Battery = 210pts Fire Raptor, Reaper Battery = 210pts  1000  Skorr guarantees reserves reroll, you have 20 Fearless Marines loaded with Missiles, and 2 Fire Raptors. Just realised post list creation that there's nothing outside of 4 Missile Launchers to take on AV14 or AV15, but assuming this is versus 30K, it takes some nadgers to fit in a Flare Shielded Land Raider which doesn't score.  Delegatus, Scout Tactics = 75 Fearless Veterans, Heavy Bolter = 145 Fearless Veterans, Heavy Bolter = 145 Deredeo, Aiolos = 220 Deredeo, Aiolos = 220 Deredeo, Aiolos = 220  1000  Gives you 12 *guaranteed* Dead MEQs a turn, lots of potential Interceptor Skyfire, a Scout move to ensure that you can move behind cover. Link to comment Share on other sites More sharing options...
Slips Posted February 16, 2015 Author Share Posted February 16, 2015 Thanks for all the contributions everyone! Keep 'em coming! We still have a bunch of legions that haven't gotten any love yet :o! Link to comment Share on other sites More sharing options...
Raktra Posted February 16, 2015 Share Posted February 16, 2015 I'll knock out an Iron Hands one after work *nods* Got a vague idea for a non-ZM one. Link to comment Share on other sites More sharing options...
Praefectus Invictus Posted February 16, 2015 Share Posted February 16, 2015 Might bring one out for the Ultras, but a quick question. Are we doing 750 or 1000 point lists? Link to comment Share on other sites More sharing options...
Adra'Melek Posted February 16, 2015 Share Posted February 16, 2015 Biggest problem I can see is that until Master of the Legion rules get rewritten, you cannot take one until you hit 1000pts.  "A Space Marine Legion army may only include a single model with this rule as part of their HQ choice per 1,000 points in the force."  I'm not sure what the intention of the rule was (i.e did they intend it to be for every part 1000pts, or did they intend for it to require, as now to require 1,000pts to indicate that only the more significant operations), but as it stands, 0-999 = 0 MotL, 1,000-1,999 = 1 MotL, 2,000-2,999 = 2 MotL etc etc. Although that is one interpretation it's not the only one. If something happens once a year it doesn't mean the first time is after a full year, just it won't happen until a year has passed. The first 1000pts could easily be 1-1000, in the same way the 1st millennium is 1-1000 years. Link to comment Share on other sites More sharing options...
Nusquam Posted February 16, 2015 Share Posted February 16, 2015 I asked FW:So looks like it's 1k. Link to comment Share on other sites More sharing options...
Moonstalker Posted February 16, 2015 Share Posted February 16, 2015 Hesh, your numbers are a bit off in that second list. 10 Vets + 2 ML = 250, not 200. Even then, the numbers you have there add up to 950, not 1k.  Going to 1k, and with an eye towards possibly playing ZM... I think my list looks more like this:  Centurion -Delegatus Consul 75  Terminator Squad -5 Members, 1 Chainfist 185  Vet Squad A -10 Members, Sergeant with AA and Power Axe, 1 Meltagun, Vexilla 225  Vet Squad B -10 Members, Sergeant with AA and Power Axe, 1 Meltagun, Vexilla 225  Deredeo Dreadnought -Aiolos 220  +70 points wargear  The idea is largely the same, but with a squad of terminators to handle the heavy lifting in melee, and the Vets evened out to be more general purpose and self sufficient. With Vexillas in there, you probably won't lean on Fearless as much, and either squad could take sniper or furious assault to specialize in ranged or shooting - all depending on what you see across the table from you. Meltaguns for popping open doors, a chainfist is a must in the terminator squad for similar (and Contemptor-killing) reasons. 70 points of wargear can really go how the player wants it. Some for the terminators almost certainly, get them a plasma blaster or assault cannon (if they have access to one) or something. The list probably isn't anywhere near as brutal as it could be, but I like the wiggle room it offers to let players kit their force up and personalize it as they get into the Heresy. Potential downside is that if you are playing ZM there probably isn't a good place to hide the Delegatus. Some of that wargear budget might have to go to him to make sure he's alive and useful, even if it is riskier. Link to comment Share on other sites More sharing options...
Nusquam Posted February 16, 2015 Share Posted February 16, 2015 I would opt for the Automantic Shield Pavaise when we find out its points cost. Giving itself a 4++ and Catatermis a 3++ against shooting is powerful, especially in ZM. Link to comment Share on other sites More sharing options...
The boater Posted February 17, 2015 Share Posted February 17, 2015 Thought of this one cause it was funny... I call it Volkite Death This could be done one of two ways: Most efficient: Sons of Horus Total: 1000 Command: 225 Legion Delagatus: 125 Volkite Charger Power Weapon Refracter Field Artificer Armour Melta Bombs ROW: The Black Reaving Master Of Signal: 100 Volkite Charger Melta Bombs Elites: 110 Apothecarion Detatchment: 110 2 Apothecaries 2 Volkite Chargers Troops: 665 Reaver Squad 1: 250 7 Reavers, 1 Chieftan 8 Volkite Chargers 4 Chain Axes 1 Power Weapon Reaver Squad 2: 240 7 Reavers, 1 Chieftan 8 Volkite Chargers 4 Chain Axes Reaver Squad 3: 175 4 Reavers, 1 Chieftan 5 Volkite Chargers 5 Chain Axes Melta Bombs Gives you 25 chargers with some melta bombs to break open doors. Kinda Less efficent: Or: Legion Delagatus: 117 Terminator Armour, Volkite Charger 2X terminator squad: 445 each 10 terminators Volkite chargers Power Fist Gives you 21 Volkite Chargers and 20 Power Fists for breaking down those pesky doors... Either way would be great in a Zone Mortalis game... -The Boater Link to comment Share on other sites More sharing options...
Talthus Posted February 17, 2015 Share Posted February 17, 2015 Thought of giving a 1000pt list with a Delegatus a try. This is using the Word Bearers special rules, though I am foregoing all the "evil" stuff, as these guys are to be Imperial Heralds, Iconoclasts, and/or Loyalists. The extra compulsory HQ seems to be a major hamstring. I have no idea what I'm doing honestly, but these are units I would want to run in a small game. By my reckoning I have 80pts to spare, what should I run? Apothecaries? Perhaps a Rapier or two? Drop a couple guys and get Rhinos? Perhaps a land speeder (javelin?)? SO many choices!  Centurion Delegatus 110pts Artificer Armor, Power Weapon, Refractor Field  Centurion Chaplain 105pts Crozius Arcanum, Artificer Armor, Refractor Field  Legion Veteran Tactical Squad (Tank Hunters) x10 295pts Melta Bombs, Missile Launcher and Suspensor Web x2, Sgt has Artificer Armor and Power Weapon  Legion Veteran Tactical Squad (Furious Charge) x10 255pts Heavy Flamer x2, Sgt Has Artificer Armor and Power Fist  Legion Dreadnought 155pts Multi-Melta, Chainfist with inbuilt twin-linked bolter, Armored Ceramite  Should stand at 920pts  I appreciate feedback, as this is my first ham-fisted attempt at a Legion list. Link to comment Share on other sites More sharing options...
Slips Posted February 17, 2015 Author Share Posted February 17, 2015 Ok, first, thanks everyone for participating in this endeavor! Much appreciated. Â Second, looks like the points limit is now 1k if you want to use a RoW. Â Third, Points for the Deredeo's gear - Thanks Reinhard:Â http://www.bolterandchainsword.com/topic/303013-horus-heresy-weekender-2015-news-book-v-tempest/?p=3949539 Â Link to comment Share on other sites More sharing options...
Nusquam Posted February 17, 2015 Share Posted February 17, 2015 Off the top of my head with 60 points remaining you can do any, or some sort of combination, of the following: Give the second vet squad 2-3 power weapons to make use of Furious Charge(I'm guessing the Chaplain is going here) Add an Apothecary to accompany the Chaplain. Perhaps add a Power Weapon to the second Vet squad and/or change the fist to a PW. Give the Dread a Flamestorm Cannon, brutal in Zone Mortalis Drop a Meltabomb or change the Refractor to a Combat Shield, upgrade the Dread to a Contemptor and take a Kheres. Or drop the Meltabomb, change both Refractors to Combat Shields and also give the Contemptor a Chainfist. The multimelta isn't bad but it's range will be a drawback in games outside ZM. I don't mean to say a Contemptor is always better. You have to consider the points saving, type of opponent, and type of battlefield you'll encounter. Saving enough points to get an Apothecary in your CC squad and Chaplain are certainly worth considering taking a normal dread over a contemptor, if you fight oppoenets who favor melta and you're in a smaller battlefield, etc. Link to comment Share on other sites More sharing options...
Slips Posted February 17, 2015 Author Share Posted February 17, 2015 Don't forget, the only Dreadnought type unable to take Armored Ceramite is the Contemptor. So if you want a Safety net against melta on your dreads, a Contemptor might not be the best choice. Link to comment Share on other sites More sharing options...
Talthus Posted February 17, 2015 Share Posted February 17, 2015 How about this? 1000pts on the dot. I dropped the melta bombs and powerfist, adding 3 power weapons to the FC squad and an Apothecary. I also had enough points for the Flamestorm cannon, which In hindsight fits the "scorch the earth" flavor I was going for anyway. So yeah, basically the Chaplain and Apothecary go in the FC squad, and the Delegatus can either go with them or the other Squad. I think the other squad's role is self explanatory. Centurion Delegatus 110pts Artificer Armor, Power Weapon, Refractor Field Centurion Chaplain 105pts Crozius Arcanum, Artificer Armor, Refractor Field Apothecarion Detachment 65pts 1 Legion Apothecary, Artificer Armor, Power Weapon Legion Veteran Tactical Squad (Tank Hunters) x10 270pts Missile Launcher and Suspensor Web x2, Sgt has Artificer Armor and Power Weapon Legion Veteran Tactical Squad (Furious Charge) x10 280pts Power Weapon x3 Heavy Flamer x2, Sgt Has Artificer Armor and Power Weapon Legion Dreadnought 170pts Flamestorm Cannon, Chainfist with inbuilt twin-linked bolter, Armored Ceramite Thanks! Link to comment Share on other sites More sharing options...
Emperors Teeth Posted February 17, 2015 Share Posted February 17, 2015 Slipstreams, I think you should have text for the links to different lists such as:  Generic: Kitwulfen - Zone Mortalis - 750pts  It'll make finding specific types of lists easier, or lists from particular people.  (I'm coming back with an Iron Hands ZM one in a bit...) Link to comment Share on other sites More sharing options...
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