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Help needed with heavy choices 1250 Home League


Spazmonkey

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Hi guys need some help.

 

We are starting a round robin. I need help with my heavy choices.

1250 points. 950 points fixed, and 300 points which are flexible and can be changed from match to match. 

 

So luckily I can make changes at a later time.

 

So here is my list so far.

 

x3 TWC with x2 SS x1 melat bomb

x1 Harold Death wolf

x1 Storm wolf

x5 Void claws

x1 Arjac

x1 Melta Dread in DP

x1 Whirlwind

x1 Vindicator

 

Most likely opponents. Dark Angels, Blood Angels, Eldar.

 

So here is the Crux. 

Can I take only 1 vindicator in a 1250 point list without a second and have it be viable.

Running it up with the thunderwolves as support.

 

Thoughts or other ideas?

 

 

 

With that Setup i wouldnt play a Vindicator. You have to much CC Units that are insta killed by it.

Also the Meltabomb on TWC is in all honesty a very bad idea. Sacrificing 6 attacks Str 6 for a single 8 is just pure illogical exspecially with harald in that unit.

What you need in this list isnt Backline Fire Power but Bodies either more TWC or Fenrisanwolves.

ok drop the melta bomb

 

I dont have the models for more twc only other one I have is the Canis model.

 

Other models I have on top of the above

 

Plasma Cannon dread

second drop pod

canis wolfborn

2 rhinos and 30-40 tac marines

x5 TH SS Termies. / lone wolfs

x10 mixed termies

x10 scouts sniper and other

Landraider Crusader 

x3 units longfangs

x10 skyclaws and sky claw wolf lord.

x10 fenrisian wolves

wolf priests 

rune priests

agies defence

x1 imperial knight, but not allowed to use it.

x1 TL LAS Razorback.

 

Im sure I am forgetting things

I can proxy canis as an additional TWC that would be fine.

Ok.

My thoughts on this.

Disregarding the Whirlwind in the back line the MeltaDread is your only Armor unit giving the enemy Meltas a Target. I would Drop it.

 

And make the Following list.

 

Harald

 

Arjac

Iron Priest on TWM (proxy your Cannis) with 4 Cyberwolves

 

Stormwolf with MM

3 TWC with 2SS

4 Fenrisans and 1 Cyberwolf

 

5 Voidclaws

 

1210 points

 

The IPTWM goes with the TWC and gives them a Tank Hunter Unit and the CW are "cheap" good wounds for them. Furthermore after you killed your first target or in your Round 2 charge, You can split them off to go after individuell targets.

Harald goes with the 4FW+CW and uses them as Wounds/the CW as Challange blocker. if you find 5 more FenW add them here for 40points.

 

An Alternative is Dropping the MM on the SW and make Harald to Canis as you HQ making room for a Second Whirlwind.

 

Disregarding Eldar: If your BA player plays Astorah with 10(or so) DC Jumper you can stop the game right there or take the Vind for a lucky shot. Cause them at I5 will  kill evry single unit of yours with ease.

Ok.

My thoughts on this.

Disregarding the Whirlwind in the back line the MeltaDread is your only Armor unit giving the enemy Meltas a Target. I would Drop it.

 

And make the Following list.

 

Harald

 

Arjac

Iron Priest on TWM (proxy your Cannis) with 4 Cyberwolves

 

Stormwolf with MM

3 TWC with 2SS

4 Fenrisans and 1 Cyberwolf

 

5 Voidclaws

 

1210 points

 

The IPTWM goes with the TWC and gives them a Tank Hunter Unit and the CW are "cheap" good wounds for them. Furthermore after you killed your first target or in your Round 2 charge, You can split them off to go after individuell targets.

Harald goes with the 4FW+CW and uses them as Wounds/the CW as Challange blocker. if you find 5 more FenW add them here for 40points.

 

An Alternative is Dropping the MM on the SW and make Harald to Canis as you HQ making room for a Second Whirlwind.

 

Disregarding Eldar: If your BA player plays Astorah with 10(or so) DC Jumper you can stop the game right there or take the Vind for a lucky shot. Cause them at I5 will  kill evry single unit of yours with ease.

 

Thanks Don some good ideas.

 

The Melta dread is basically there to die.

Its a second scary unit that can not be ignored without doing some damage.

 

If they are shooting the dread then they are not shooting the TWC or voids/Arjac.

 

First game it actually went the other way. they ignored him as he wasnt a threat compared to the TWC and voids, so he popped a vindicator and killed some Fire warriors.

 

Survived the Whole Game without losing a hull point. =0)

 

I do like the Iron priest idea.

I think I will have to look at that.

 

I am just concerned that I do not have enough shooting or Ranged AP.

Other than the Storm Wolf.

 

Will also be a concern against eldar.

Your Problem  is not the Shooting but too low TWC count. 3 alone are not Enough . They are Fast with a charge range over 18" per turn but easely dealt with in low numbers.

Furthermore your Arjac/Viodclaw combo is a whopping 355points(1/4 of your points!) that go down round 1 and cant really shoot or Charge.

They are not a bad Unit but a Bad Scatter or if the enemy runs away from them is a big gamble in a low points game.

Your Problem  is not the Shooting but too low TWC count. 3 alone are not Enough . They are Fast with a charge range over 18" per turn but easely dealt with in low numbers.

Furthermore your Arjac/Viodclaw combo is a whopping 355points(1/4 of your points!) that go down round 1 and cant really shoot or Charge.

They are not a bad Unit but a Bad Scatter or if the enemy runs away from them is a big gamble in a low points game.

 

Hrrrmmm more good thoughts.

 

So maybe even running Canis as a 4th TWC with Harold making the unit 5 strong?

 

What do you suggest around the void claws?

 

So far I have had success with them.

 

Last game with Arjac they they came down. Arjac split off and killed a Whirlwind a razorback and a dread, while the voids charged and killed a 5man tac squad and a chapter master. Also their re roll reserves allowed the Storm Wolf to come in turn 2.

 

While the Thunder wolves soaked a lot of fire, Arjac and the voids did some serious killing.

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