MustangTC Posted February 17, 2015 Share Posted February 17, 2015 A collection of thoughts in abusing Ulrik's rules but mostly his Prefered Enemy (bubble). Please add your own awesome ideas. Ulrik in a building (eg. A bastion, a fortress of redemption, that AV 15 one?!) Transferring his bubble 6" from the hull of the building. 3 packs of fangs with divination support for ignores cover? Prefered enemy ignores cover crackstorm missiles? Ulrik in a squad of dev cents giving the PE, 6++FNP, FEARLESS? Attach him to a thunderfire cannon? Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/ Share on other sites More sharing options...
Gemini Posted February 17, 2015 Share Posted February 17, 2015 I mentioned this story in another thread but I unwittingly attached Ulrik to 10 blood claws with a WGPL and put them in a Crusader against nids... With PE and Monster Hunter the claws killed 2 carnifexes, Old One Eye and 30+ gaunts with Ulrik and the WG never even getting a swing in against the Monstrous Creatures. I hadn't planned it (Monster Hunter AND PE) but it was a pretty nasty unit to bring to a 'friendly' game against nids. Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3953863 Share on other sites More sharing options...
Rune Priest Jbickb Posted February 17, 2015 Share Posted February 17, 2015 I had a pretty cheese thought to get PE to allied squads. Is you have a space wolves IC with an allied squad it gets the benefits of the bubble, and then PE confers to the unit as per the PE rules. This I am sure opens up a pretty epic world of Cheese. Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3953873 Share on other sites More sharing options...
DanPesci Posted February 17, 2015 Share Posted February 17, 2015 My current firebase (spoke of this on a few other threads but hey ho): Ulrik Long Fangs 5X H.bolter, Razorback Long Fangs 5x Plasma Cannon, Razorback Predator Executioner, H.Bolter sponsons, Ignores Cover Ulrik starts attached to a Long fang pack to give them FNP but if needed can jump in a razorback for extra protection. Thats 21 Heavy Bolter Shots and 8 Plasma Cannon Shots all with preferred enemy (some with twin linked). I tend to deploy it fairly aggressively due to the 36" range, or if night fighting is on, have slogged them up the board turn one. Oh an theres usually a squad of plasma-loadout grey hunters lurking back too, so they often get joined late game by ulrik. I had a pretty cheese thought to get PE to allied squads. Is you have a space wolves IC with an allied squad it gets the benefits of the bubble, and then PE confers to the unit as per the PE rules. This I am sure opens up a pretty epic world of Cheese. Yep, as mentioned in another thread, and above, putting ulrik in say a pod full of grav centurions, thereby giving them PE, Monster Hunter, Fearless and a 6+ FNP save (as far as im aware healing balms arent SW specific) is pretty horrendous!! Or, if not going allies, charge units of TWC up the table, then have ulrik drop in turn 2 near them Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3953891 Share on other sites More sharing options...
DanPesci Posted February 17, 2015 Share Posted February 17, 2015 Attach him to a thunderfire cannon? Thunderfire Cannon, is it not all blast markers? Pref Enemy isnt the greatest here as it only allows you to reroll 1s to wound, the to hit roll isnt affected (as its scatter dice), and it doesnt get hot, so you cant reroll that. Would have thought a divination rune priest may be a bit better here. Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3953895 Share on other sites More sharing options...
Rune Priest Jbickb Posted February 17, 2015 Share Posted February 17, 2015 @Dan- indeed but I was talking about units Ulric was not in, but another independent character like a cheap rune priest or batt leader joined to an allied squad, next to Ulric. Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3953988 Share on other sites More sharing options...
Skallagoose Posted February 17, 2015 Share Posted February 17, 2015 Ulrik with either combo-plasma WGTA squad, or ulrik with Blood Claws. PE is great for either powerful stuff that hits most of the time or mass attacks that are buffed by 1's. Honestly i think it would be hilarious to battle brother him in a squad of imperial guardsmen, with a rune priest in another squad close by (or two squads with a rune priest each), for a huge blob of imperial guardsmen with PE. Is it super effective? no- but its a force multiplier to a blob squad. Not competitive, but funny. Especially with 'First rank, second rank fire'. So many lasgun shots! Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3954095 Share on other sites More sharing options...
Donkalleone Posted February 17, 2015 Share Posted February 17, 2015 An Ulrik tactic i have in mind is using him in a TWC heavy List or Drop Heavy List. Using TWU and him in a Stormwolf/Fang with 5 GH with Banner (6" +1 Attack) making it come on Round 2 for Sure. Positioning it so that the most units benenefit from all 3 Bubbles using the elongated Hull of the Fang/Wolf and kill a Priority Target with it. Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3954136 Share on other sites More sharing options...
TopToffee Posted February 17, 2015 Share Posted February 17, 2015 Ulric in a drop pod coming down second turn, just in time to be next to the TWC when they hit the opponent's line? Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3954154 Share on other sites More sharing options...
Donkalleone Posted February 17, 2015 Share Posted February 17, 2015 Ulric in a drop pod coming down second turn, just in time to be next to the TWC when they hit the opponent's line? Thats in Line with my Idea above but in the StormWolfVariant Ulrik is saver and provides a bigger bubble. Using TWU the Droppod Method is viable, too, but i wouldnt drop 5GH in it loosing the +1 Attack Bubble they provide. The GH Wolf/Fang Variant also takes care of one of the Troop tax. Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3954182 Share on other sites More sharing options...
FENRISÚLFUR Posted February 18, 2015 Share Posted February 18, 2015 Only one small problem to most of the shenanigans mentioned that deal with Non- Space Wolf models, Slayers Oath only confers PE to units with the Space Wolves Faction.... Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3954570 Share on other sites More sharing options...
Skallagoose Posted February 18, 2015 Share Posted February 18, 2015 Only one small problem to most of the shenanigans mentioned that deal with Non- Space Wolf models, Slayers Oath only confers PE to units with the Space Wolves Faction.... Somewhat… While in essence and as written you are right, all it takes is one space wolf unit (independent character) to be in the unit to gain PE, which by extension extends to the squad he is in. For example- a rune priest or a WGBL (60 or 50 pts respectfully) within the bubble of Ulrik would then give his entire unit PE. It won't make you friends, and you may need to diagram it out for some people- but it works Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3954660 Share on other sites More sharing options...
FENRISÚLFUR Posted February 18, 2015 Share Posted February 18, 2015 I think it's threading a pretty thin line, as the Oath says the unit needs to have the Space Wolves faction. Sounds like at best you will be asking a TO or dicing off to see if you get PE on non-Space Wolf Faction units, and as such something that I wouldn't rely on. Back on topic I like using Ulrik with Blood Claws, maybe even out of an Objective Secured StormWolf. Nothing clears objectives like a 15 man unit of PE Blood Claws! Ulrik and some Wolf Guard would also be equally effective, especially with combi weapons and power weapons. Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3954678 Share on other sites More sharing options...
Sturm Moonwolf Posted February 18, 2015 Share Posted February 18, 2015 I've run Ulrik with 3 BC packs in 3 stormwolves. I have never had them not come on by T2 in a nice tight formation, as I run a Damocles (+/- 1 to all reserve rolls, your choice) and a Bunker with a comms relay behind it (relay can't be destroyed really, it's battlefield debris, re-roll reserve rolls). Those 3 stormgrrs tear up everything (mc's mostly) when re-rolling 1's on wounds, not to mention a T3 mass BC assault and objective secured with the stormgrrs Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3954705 Share on other sites More sharing options...
DanPesci Posted February 18, 2015 Share Posted February 18, 2015 @Dan- indeed but I was talking about units Ulric was not in, but another independent character like a cheap rune priest or batt leader joined to an allied squad, next to Ulric. Ahhhhhhh ok i get you. Yeah i guess that work technically work as the IC counts as a 'SW unit' so gets benefits, then passes that onto the unit as per the PE rules. Sneaky Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3954821 Share on other sites More sharing options...
FENRISÚLFUR Posted February 18, 2015 Share Posted February 18, 2015 @Dan- indeed but I was talking about units Ulric was not in, but another independent character like a cheap rune priest or batt leader joined to an allied squad, next to Ulric. Ahhhhhhh ok i get you. Yeah i guess that work technically work as the IC counts as a 'SW unit' so gets benefits, then passes that onto the unit as per the PE rules. Sneaky Actually if you look to the Independant Character rules is says something to the effect of him counting as part of the unit for rules purposes. This raises the question of if the Oath would even work for said unit because in the case of Centurions they are not of the Space Wolf Faction. If the IC now counts as part of the unit for rules purposes and the Oath checks for units with the Space Wolf Faction, I would argue that it does not benefit them. Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3954836 Share on other sites More sharing options...
Gemini Posted February 18, 2015 Share Posted February 18, 2015 The PE rule says that a unit that contains at least one model with this special rule...(explains PE) In the SW codex the listing for Ulrik says that Ulrik The Slayer and all friendly units with the Space Wolves Faction within 6 inches have PE Ulrik has PE and so the unit that he's part of has PE (Centurions) Other SW Independent Characters have the Space Wolves Faction IF they are within 6 inches of Ulrik then that IC has PE The SW IC has PE so the unit that they're part of has PE SO Ulrik in a BolterBack moving Flat out can keep up with running TWC... AND when using Ulrik to buff multiple units (BC, GH or WG) only ONE model in the other squad needs to be within 6" of Ulrik, that one will give it to the rest of the squad. Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3955013 Share on other sites More sharing options...
DanPesci Posted February 18, 2015 Share Posted February 18, 2015 Aye but if what fenrisulfr is saying, that when an IC joins a unit they are considered part of that unit... so if a SW IC joins a non-SW allied unit....does he technically lose the space wolvs faction, as by joining the unit, he is now part of that unit ??? Dilemna haha. Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3955018 Share on other sites More sharing options...
Gemini Posted February 18, 2015 Share Posted February 18, 2015 A Wolf Priest is ALWAYS a Wolf Priest, he doesn't become a "Chaplain" because he joined an Ultramarines Tac Squad... A SW IC is ALWAYS a Space Wolf, ONLY in the Space Wolf Codex and therefore ALWAYS part of the Space Wolf Faction. <I'm hoping that argument is stronger than I think it is> Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3955026 Share on other sites More sharing options...
DanPesci Posted February 18, 2015 Share Posted February 18, 2015 This is what i would have thought, but i can see people not liking it on the more competitive scene. Either way, never hurts to check with an opponent/tournament organiser beforehand. Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3955041 Share on other sites More sharing options...
Stoic Raptor Posted February 18, 2015 Share Posted February 18, 2015 I think Gemini is on the right track. A model's faction is always determined by whatever Codex it was purchased from, regardless of the faction of the unit it joins. So a SW IC joining a unit of a different chapter or faction still retains its own faction. It may pass along or inherit certain abilities from the unit it joins, but faction is not one of them. Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3955299 Share on other sites More sharing options...
FENRISÚLFUR Posted February 18, 2015 Share Posted February 18, 2015 For the purposes of the Slayers oath 6" bubble, it checks to see if the units faction is 'Space Wolves'. If the unit (not just one model in the unit, but the whole unit) is not of the 'Space Wolf' faction, then the unit does not receive PE. Adding an IC such as a Battle leader to a unit of lets say Centurions, does not change their faction so therefore they do not receive PE from the Oath. Sorry guys, but that's just the way it is... Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3955582 Share on other sites More sharing options...
rgr_maddog Posted February 19, 2015 Share Posted February 19, 2015 Going to have to agree with FENRISÚLFUR on this one, and not just because he's from MN! Back on topic, I think Ulrik might get me to start using my LF's again. Two squads with missiles x 3 and las x 2 with razorbacks armed with the las and plasma spread out behind an a defense line. It is not a huge investment, gives me the range I want, and 6 las cannon shots that can engage 6 different targets, should the need be. Split fire and PE would let me get the most out of each shot, moving down my target priorities list without having to commit a bunch and lose potential with overkill. Don't know if it's "crazy" but I'm liking it for ranged support. Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3955738 Share on other sites More sharing options...
Gemini Posted February 19, 2015 Share Posted February 19, 2015 I stand corrected. Per the BRB, Centurions do not join a WGBL... A WGBL joins Centurions... While an Independent Character is part of a unit, he counts as part of the unit for all rules purposes, though he still follows the rules for characters. you win THIS TIME but I'm not going anywhere Mister...AND I fall back to my disclaimer as well :) Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3955751 Share on other sites More sharing options...
FENRISÚLFUR Posted February 19, 2015 Share Posted February 19, 2015 Ulrik is definitely a force multiplier that we are missing in the new codex. Being able to hand out PE to one or more units for a combat focused army is near priceless. Gemini, it was never about winning or losing, but rather coming together to clarify a rule that could possibly be misunderstood. Link to comment https://bolterandchainsword.com/topic/303593-crazy-ulrik-combos/#findComment-3955752 Share on other sites More sharing options...
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