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Does anyone here miss the FW Exorcist?


Mazryonh

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http://img.photobucket.com/albums/v205/KaguraHakubi/Forum%20Comments/MikoUnimpressed-1.png Another reason to like the FW version is that you don't get idiot tournament players trying to tell you that your arc of fire is pointing directly up from the tank.

the pic in the codex seems to imply that the missiles come from the organ tubes....(the image below is the same one used on the exorcist page of the current ebook codex, minus the witch hunters emblem of course)http://img0.joyreactor.cc/pics/comment/full/%D0%BC%D1%83%D0%B7%D1%8B%D0%BA%D0%B0-%D0%9D%D0%BE%D1%82%D1%8B-%D0%B0%D0%B4-%D0%BD%D0%B5%D1%82-%D0%B2%D1%80%D0%B5%D0%BC%D0%B5%D0%BD%D0%B8-%D0%BE%D0%B1%D1%8A%D1%8F%D1%81%D0%BD%D1%8F%D1%82%D1%8C-921310.jpeg

I just use a Whirlwind with Forgeworld front plate and doors.  I too prefer a more "militarized" look.  Most of my vehicles across all my armies are done up in minimalist style with as little exposed crew and add ons and stuff as possible.  Even my rhinos and Immolators don't have any extra bling from the sob accessory spure beyond the fleurs de lis on the side doors. 

the pic in the codex seems to imply that the missiles come from the organ tubes....(the image below is the same one used on the exorcist page of the current ebook codex, minus the witch hunters emblem of course)http://img0.joyreactor.cc/pics/comment/full/%D0%BC%D1%83%D0%B7%D1%8B%D0%BA%D0%B0-%D0%9D%D0%BE%D1%82%D1%8B-%D0%B0%D0%B4-%D0%BD%D0%B5%D1%82-%D0%B2%D1%80%D0%B5%D0%BC%D0%B5%D0%BD%D0%B8-%D0%BE%D0%B1%D1%8A%D1%8F%D1%81%D0%BD%D1%8F%D1%82%D1%8C-921310.jpeg

 

 

Artistic license?  I'll bet a dollar that the artist has never seen down inside the pit of the actual model!  Besides, if that is missile fire, not steam or whatever, then it's not the inner ring of organ tubes that launch missiles, but all of them...actually, primarily the outer ring!  In any case, random bits of art are not automatically canon...they often contradict not only one another, but also the written fluff...so, it's a nice picture, but it's only a picture.

i like the weird church organ exorcist , its not ment to make sense its 40k

the FW & converted whirlwind exos look more "realistic" if you like that style

but are rather boring to me , they dont scream xenophobic gothic imperium like the organ tank

 

anyways all i can think of when shooting with the tank is the sound effects from the exorcist on soulstorm

 

Artistic license?  I'll bet a dollar that the artist has never seen down inside the pit of the actual model!  Besides, if that is missile fire, not steam or whatever, then it's not the inner ring of organ tubes that launch missiles, but all of them...actually, primarily the outer ring!  In any case, random bits of art are not automatically canon...they often contradict not only one another, but also the written fluff...so, it's a nice picture, but it's only a picture.

 

 

Considering though that the picture and the 6th edition FAQ both depict/state the missiles fire from the organ pipes, and that these are the only representations of the weapon firing GW have revealed, the evidence points to the fact that the picture IS accurate.

6th edition FAQ both depict/state

pics or it didn't happenbiggrin.png

Anyway, as far as the illustration goes, the artist probably did intend that the steam/smoke coming from the tubes should represent missile launches...but I don't see a missile exiting the pipe, so there's room for alternative analyses. And I've never accepted artwork as canon.

So for the FAQ, if it does say that, it's easily possible that the FAQ writer wasn't familiar with the actual model and relied on crowd-sourcing his ruling "Well, 'everyone knows' the missiles come out of the organ, what a stupid question..." It's also possible that the ruling is made in the full knowledge that it's wrong, but neccessary, since technically, the LOS measured from the actual missile tubes (or loading mechanism, it that's what it is) is completely obstructed by the hull of the vehicle.

Using the organ pipes as the "weapon" may fix (it could still be argued that the organ pipes point straight up, and you get a 45 degree cone pointed up) that LOS issue, but introduces a new one, since the organ pipes are not ruled to be a turret. You can hide the exorcist completely out of sight except for the top of the pipes and shoot without taking return fire, since only turrets and hulls are legal targets.

My biggest problem with the idea that the pipes are the launch tubes (the tubes I have identified do also make sense as loading tubes, if you ignore the idiotic complexity that having one servitor manually feed those three tubes from an external rack of missiles to serve 6 or more firing tubes introduces) is that it would preclude actually playing music.

For gaming purposes, I just treat the organ tank as functionally equivalent to the FW version.

Well this has taken a strangly theatrical change of direction.

Makes me wonder, would it be overkill to build a mini speaker into an exorcist using the rhino base troop compartment for the wiring and power supply to play certain tracks?...

 

Thinking I may have too much free time. lol

I recently scratch - built an Exorcist turret for a friend by taking 6 of the old hunter killer launchers, gluing them together, and mounting them on a Land Raider heavy bolter mount baseplate I had kicking around.

 

I think a militarized - look Exorcist is more like the missile - launching tank destroying vehicles armies were using in the 80's, and not so much like the M.L.R.S. like the Whirlwind is.

Wow, I didn't expect this thread to get the response it did. 

 

It seems we're about evenly split between those who like the baroque style of the GW and the more realistic FW version.  In my view I like the FW better because it's an actual turret (even though how it's reloaded is anyone's guess). 

 

And why would the FW version be unable to put out motivational music/hymns/messages or the like?  I always thought that the organ on the GW version wasn't intended to act as a real instrument, just a mock-up that people can rally around, with the actual music being piped through external loudspeakers (maybe a laud hailer?).

 

Would the Exorcist be better if it had two firing modes instead of just one?  There's few things the Adeptus Sororitas like more to see than watching Heretics and Xenos burn, so perhaps an incendiary missile load (still with a random number of shots) that ignores cover could be useful as well.

Could easily have some sort of blast mode for example, but frankly it's already so damn good for its points as it is.

 

The Sororitas don't have a large unit selection (some of us were expecting more Troop choices such as Inquisitorial Stormtroopers or Frateris Militia) so making each unit more versatile is another way to cover the gaps.  Incendiary missiles for the Exorcist would be both fluffy and effective--the SM Whirlwind has dual firing modes as well, just not an anti-armour one.

Meh, never mind what I originally wrote in case someone already read it.... suffice to say I reckon I'll soon be ordering two Exorcists and perhaps and Immolator, maybe a few infantry to go with it. Been a long time coming with the Exos. Could use the Whirlwind turrets like I did for a few games, but just seems wrong :P

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