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Brainstorming a drop pod fix...


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I finished building and magnetizing my second drop pod last night. My first one went off without a hitch, following Ron's tutorial over at From the Warp. For this second one (a Forgeworld Deathstorm with missiles), I got a little cocksure and didn't double-check the steps of the tutorial. I realized once I'd glued the doors to the bottom hull that I'd placed the magnets in the doors too far back. As a result, the pod now stands with all the doors open about 30-40%, instead of firmly closed. In short, it looks stupid.

 

Can anyone think of a way I could fix this? The problem lies in the magnets in the doors, which are now inaccessible because the two halves of the bottom hull are glued together. I need to either move the magnets in the doors, remove the doors and replace them, or nullify the magnetic pull between the magnets in the doors and those embedded inside the bottom hull section. I need some way to hold the doors fully shut. Once they're opened, the model is just fine. I just can't put it on my army display tray looking like a half-opened flower.

 

Ideas?

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Try stronger magnets at the top of the doors? (The part that becomes the end of the ramp)

 

That could work, even with the same strength of magnet as I used in the bottom. I would have to figure out a way to sink the magnets into the tip of the ramps/doors. It's a very thin section to be drilling into. Hmmm

If a magnet near each corner doesn't work, one or two more in the middle might help.

Try to use the thinnest, strongest magnets you can - if need be, you can drill all the way through and mount them flush with either the inner and/or outer surface.

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