Zhukov Posted March 27, 2015 Share Posted March 27, 2015 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ LINKS TO BATTLEREPORTS WITHIN THIS THREAD: 2 battlereports; against Necrons and Eldar/Daemons fielded by (ex-)ETC players: http://www.bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/?p=4077243 GBO game 1 against Necrons: http://www.bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/?p=4102007 GBO game 2 against Ravenwing/Imperial Knight: http://www.bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/?p=4102111 GBO game 3 against Orks/Orks: http://www.bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/?p=4102159 GBO game 4 against Eldar: http://www.bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/?p=4102628 GBO game 5 against Tau/Tau: http://www.bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/?p=4102691 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Hi <3 You guys might have seen me posting a bit already. I figured as I'm starting a Grey Knights army it might be a nice idea to put all my thoughts, pictures, future battle reports etc. in 1 thread which I can update now and then. Hopefully fun and informative for you guys and motivating for me. Little bit about me: Playing 40k for roughly 11 years (started when I was about 13/14 years old). Owned various armies, including Grey Knights and I can be qualified as a competitive player for the people who like to put a label on somebody. I really enjoy casual games with dumbed down lists as well though. I liked the Daemonhunters codex, didn't like the Matt Ward codex, I do like this one and so I'm back to building a GK army and I plan on keeping it this time. I bought all of this for 20,- euros, which will be my starting point: Now that's a lot of stuff, but it also needs a lot of work. Everything except for the 10 or so plastic PA GK's are metal! It's nice how those mini's are still good looking today. I'm gonna remove all the point obviously and swapping around weapons/back packs etc. I hope to get roughly this out of it: -2x5 man Strike Squad including 1 incinerator each. -2x5 man Interceptor Squad including 1 incinerator and 1 Daemonhammer each. (10 teleporter back packs are still in the sprues, yay) -2x5 man Purifier Squad with 5 Halberds each. (leaving the metal PA GK's as is) -Various Terminators mostly as they are now. I don't think I'll often use Incinerators or Halberds on Terminators, but it's nice to have them anyways. Same goes for Stern. I might go for a Draigo conversion too out of these. Not the best units but still cool to have and will give me some variation for casual games. I'm going to be building for a competitive list as well, which is why I plan on adding between 2 Terminator boxes and 3-5 Dreadknights to the army. I'll make 2 Librarians out of the Terminator boxes as I wont need all of the Terminators, seeing as I got already at least 2 Sword/Stormbolter onces. I hope to be posting battle reports (tournaments) in the future, but can't promise when this will be starting. I'm going to move to a different country, so will need to settle down, get a job, find new people to play etc. You'll be seeing me around here posting as well I guess. TL;DR: Old GK player is back and is going to provide you hopefully with battlereports in the future. Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/ Share on other sites More sharing options...
Prot Posted March 27, 2015 Share Posted March 27, 2015 Good luck! It'll be fun seeing your progress. Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-3989414 Share on other sites More sharing options...
Pearson73 Posted March 27, 2015 Share Posted March 27, 2015 Nice haul for twenty Euros! Good luck with the move. Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-3989416 Share on other sites More sharing options...
Emicus Posted April 2, 2015 Share Posted April 2, 2015 That is some disgustingly good value for 20 euros mate. Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-3995376 Share on other sites More sharing options...
Zhukov Posted April 2, 2015 Author Share Posted April 2, 2015 That is some disgustingly good value for 20 euros mate. It certainly is! I bought it from a good friend. I ended up giving him 30 euros for it though to not feel like a thief, even though he was fine with 20. 30 euros is still criminally cheap though ;) The 2 little Strike Squads are assembled so technicly I've got my 2 troop choices already covered. I'm gonna prepare a nice bath for the metal models soon to remove all the paint. Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-3995665 Share on other sites More sharing options...
Zhukov Posted May 24, 2015 Author Share Posted May 24, 2015 An update: I moved and tracked some really good French players, which I should be start playing against soon hopefully. Regardless of that, I plan to attend the Grand Belgium Open 20/21 June and I'll be most likely taking this exact list : Librarian; Cuirass of Sacrifice 125 10 Terminators; 2x Psycannon, 2x Daemonhammer 390 5 Grey Knights; Psycannon, Rhino, Dozerblade 165 5 Grey Knights; Psycannon, Rhino, Dozerblade 165 5 Grey Knights; Psycannon, Rhino, Dozerblade 165 5 Grey Knights; Psycannon, Rhino, Dozerblade 165 Dreadknight; Teleporter, Sword, Psycannon, Incinerator 225 Dreadknight; Teleporter, Sword, Psycannon, Incinerator 225 Dreadknight; Teleporter, Sword, Psycannon, Incinerator 225 Total: 1850 Single CAD Grey Knights, as hardcore as it gets! My expectations? I hope to go even at least, so 2 wins, 2 losses and 1 draw. I have no illusions, pure Grey Knights in general isn't that strong I believe, but it should be good fun and a nice challenge! There will be a lot of hardcore lists and some very good players and it uses the ETC format as far as I know (link to their rulespack is down for me atm). If anybody who reads this attends the tournament too, come say hi! My army should be easy to spot as it will largely unpainted lol! Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4056476 Share on other sites More sharing options...
Prot Posted May 26, 2015 Share Posted May 26, 2015 You know what this thread needs Zhukov? Some pictures! I know you just moved, but I also know you just took over a good portion of GK's from an ebay (?) sale and I think it would be great if we could see your progress with your new force. :) I think going with pure Grey Knights is exactly something I would do. I did read your Chaos report and admit I was slightly disappointed to see a Knight in there. Not that it's something I consider 'cheesy', I just think you can do it without one! Being as this is a new area/home for you, it will be interesting to see how your meta changes. On your list, I know you don't really take opinion, but I do think Strikes and Rhino's could work if backed by the threat of a Trio of Dreadknights. I have had weird results lately with Rhino lists, so this is why I ponder your results in your new meta.... What I mean by this is: about... 6 months ago I wrote off Rhino's completely, like many others did. Then I noticed the meta doing a 'slow shift' over here to less models, more elitist style lists. Smaller model counts but far greater shooting capacity. I was in a campaign and 'forced' to use Rhino's with my Chaos forces at sub 1,000 points (boy is that hard to get back into after 1850-2K). Anyway I started to think about using more at greater points. Sure enough it wasn't what I would call 'strong', but the usage of multiple mid armour vehicles, plus (in my case) Helbrute formations plus Maulerfiends ended up giving me better results than anticipated. People were sinking too many points into super expensive units, and 'wasting' them on Rhino's and other mid AV units. I think GK might be able to do this a bit better just because everyone is so afraid of the mighty Dreadknight. People aren't nearly as afraid of Helbrutes or Maulerfiends, but the effect was still there with all the mid AV targets. Personally, I haven't even really explored strikes in this go around with Grey Knights, but I'd like to as I feel like I've played the heck out of my current combo which while effective, is feeling a little repetitive. Good luck, and I hope you post your progress with your 'test' list and growing your forces. Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4058872 Share on other sites More sharing options...
Zhukov Posted May 26, 2015 Author Share Posted May 26, 2015 Agreed, I will post a picture or 2 somewhere in the next days. I prefer playing pure armies as well in general, I am not a big fan of allies, so I try to avoid it when I can! In the end though I will favour winning over this preference, so if pure does not work out then I'll see what to do! In the case of CSM it was either a Knight or Forgeworld and money decided in this case hah. In what way do you think that I do not take opinion? Agreed on the fact that Dreadknights should function well along with Mech based armies! Thank you, but I am currently debating whether I want to continue contributing or not in this forum, we will see! Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4059066 Share on other sites More sharing options...
Prot Posted May 26, 2015 Share Posted May 26, 2015 Agreed, I will post a picture or 2 somewhere in the next days. I prefer playing pure armies as well in general, I am not a big fan of allies, so I try to avoid it when I can! In the end though I will favour winning over this preference, so if pure does not work out then I'll see what to do! In the case of CSM it was either a Knight or Forgeworld and money decided in this case hah. In what way do you think that I do not take opinion? Agreed on the fact that Dreadknights should function well along with Mech based armies! Thank you, but I am currently debating whether I want to continue contributing or not in this forum, we will see! I just meant that your list seems set to go, and not something you're going to adjust right now.... it will be a good experiment. I'd probably start with a lighter list like you are proposing until playing it a bit, and then re-evaluating the need for heavy hitters.... like Knights, or if you want to go hardcore, include some Plague Marines. lol (J/K) Is your Knight modeled up like Chaos? I remember your tournie report there where you did use it with Chaos... So if you decide to continue contributing, make sure to keep us updated! Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4059194 Share on other sites More sharing options...
Zhukov Posted May 26, 2015 Author Share Posted May 26, 2015 Ah, well, my list is set to go but I can adjust it. I'm not in particular search for help or opinions no, but I don't mind people giving theirs at all (unless it is given in a very particular annoying tone ;) ). Yes the Imperial Knight I used for Chaos is heavily converted and clearly 'Chaos', I wont be using it alongside Imperial Forces for that reason, unless for playtesting. So in case I want an Imperial Knight along my Grey Knights permanently, I'll be buying a new one. Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4059219 Share on other sites More sharing options...
Prot Posted May 26, 2015 Share Posted May 26, 2015 Mine just came in the mail yesterday. It felt like forever to get to my doorstep... I opened the box and was blown away at the parts involved. I have no idea if I can magnetize the configurations I would like to, so I have no real idea how I will set mine up, but I imagine it probably would differ depending on the army. They aren't cheap either! Or else I'd have one per army! Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4059264 Share on other sites More sharing options...
varchilde Posted May 26, 2015 Share Posted May 26, 2015 Hi Zhukov, I'm really interested to hear about how your tourney experiences with the Grey Knights go! I used to dabble in tournaments but haven't attended one for a year or two. I'm intending to change that towards the end of the year, visiting some friends in Belgium and attending their tournament. I'm intending to bring GKs as they will be easy to carry on the Eurostar :) Keep posting! varchilde Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4059453 Share on other sites More sharing options...
Zhukov Posted June 1, 2015 Author Share Posted June 1, 2015 By now I've repaired and assembled most of the army. I can play fully WYSIWYG in any case. Not shows on the pictures are roughly another 5 Terminators, 10 Strikes and 2 Storm Ravens. The terminators and strikes aren't assembled yet, as I don't see any need for them at the moment. I might put Falchions on those at some point. The Rhinos I'm lending from my Chaos army for the time being. If it turns out the Strikes in Rhinos work really well then I'll buy Rhinos/Razors for the army. This is the list I'm gonna be playing for at least 1 or 2 months, probably without much changes to it. The Rhinos as noted above are not there. Thing I'm least happy about gameplay wise? The 10 man Terminator unit + Libby, I don't like it much but I have hope it's going to work out on the table nonetheless. These are extra units/models, which I'm not using competitively for the moment, but which I'm going to use at some point for casual games at least. The Interceptors already have a black undercoat as I planned on painting them first, but I'm going to paint the above models first for the tournament in 3 weeks. I need to switch the 5 Strikes/purifiers on 25mm bases to ones with 32mm still. Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4066484 Share on other sites More sharing options...
Prot Posted June 1, 2015 Share Posted June 1, 2015 3 Weeks? Wow that's a lot of work.... man, I wish you would have signed all that up for the ETL painting vows! How many points is that for 3 weeks? 1850? I find it interesting you don't like the Terminators + Libby. Hypothetically, if you were to replace them, what would you use instead? Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4066859 Share on other sites More sharing options...
Zhukov Posted June 1, 2015 Author Share Posted June 1, 2015 3 Weeks? Wow that's a lot of work.... man, I wish you would have signed all that up for the ETL painting vows! How many points is that for 3 weeks? 1850? I find it interesting you don't like the Terminators + Libby. Hypothetically, if you were to replace them, what would you use instead? Haha throne no, I'm not going to completely paint all of that! I'll be more than happy if I manage to get a basecoat + wash done. I don't even know what the ETL exactly is I'm afraid, I ignore usually ever topic when it's not gaming related. No idea, I wish there was a good power armoured HQ, or one with an option for a Personal Teleporter lol. Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4067230 Share on other sites More sharing options...
Prot Posted June 1, 2015 Share Posted June 1, 2015 I know you mostly do this for the gaming end of it. I like the hobby for lots of reasons, and saying that, I REALLY wish Crowe was better. I have the figure, it's great. I'd love to paint it but he's so mediocre, and probably a horrible competitive, or even non-competitive choice. Good luck with the base coat. Let us know how those power armoured test games go. Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4067283 Share on other sites More sharing options...
Zhukov Posted June 3, 2015 Author Share Posted June 3, 2015 I know you mostly do this for the gaming end of it. I like the hobby for lots of reasons, Pssst, I'll tell you a secret, don't let other people know please: I love the hobby for lots of reasons as well ;) I love putting together 40k models! As a kid for me the best thing in the world was building with LEGO, this is a (slightly) more mature version of it for me! I love the background stories/setting/fluff of this game! I read every codex and by now finished more than half of the Horus Heresy and read a couple of other 40k novels as well. The thing is, I just don't try to forge any kind of narratives when playing the game! That's all! I do however still trouble a bit with fielding very weird armies. In 6th I played a hybrid flying circus list for example and I felt rather uncomfortable with it at first because it didn't feel like a credible army hah! Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4069569 Share on other sites More sharing options...
Prot Posted June 3, 2015 Share Posted June 3, 2015 I'm just going to be 100% honest and tell you I never would have guessed that. I've played both sides of the fence off and on. I've won tournaments that I've entered to win... I've gone to tournaments with very goofy ideas and just gotten whooped and laughed it off. And in the middle I've tried to take something that is unorthodox and try to finish as well as I can with it. But I've always been in it for the background. I don't play a lot of other games, and I 'hear' that there are better 'gaming systems' out there.... I don't doubt that it's true. But the background of this game is immense. Personally I always thought if Hollywood ever got a hold of this 40K franchise I think the movies would rival "Star Wars" for generations to come. (it would have to be done properly but the potential is there.) So I read a lot... almost all the Horus Heresy books, many of the regular 40K stuff, but I confess I can't keep up anymore. As I'm sure you guessed, I love painting... very slow at it, but love that part of the hobby too. Believe it or not, what I hate is assembly. I'm very bad at it. I do agree that getting too caught up in that background while making lists definitely can hurt you. Personally I still have a line I won't cross. Do you know how long it took me before I would put a Sorc in my World Eater's lists? Man, I don't think I ever have without an 'undivided' leader. lol I still can't put Astra vets in Drop Pods.. .just can't do it. Because I know in background terms, they'd be smashed to bits on impact in the pod. So I guess I do have a problem there. I'm glad to hear this 'secret' of yours, and I think I'm still in a bit of shock. ;) Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4069766 Share on other sites More sharing options...
Zhukov Posted June 8, 2015 Author Share Posted June 8, 2015 2 short battlereports Intro: As said earlier I moved to France, tracked down some of the best players here and they were kind enough to give me some games to see whether I'm good enough to play against them more often. They're practising mostly for the ETC and as such we played with the ETC Faq and ETC missions. Needless to say, my pure Grey Knights single CAD is perfectly legal for whatever format one will play in tournaments, except for the most heavily comped ones. Ofc they thought that my army doesn't look very strong on paper. Huehue. My list: http://www.bolterandchainsword.com/topic/305207-zhukov-his-grey-knights-project/?p=4056476 Game 1: Versus Decurion detachment with 2x Destroyer Cult added. The Reclamation Legion was pretty barebones, the Destroyer Cults in total came down to 15 Destroyers, 9 Heavy Destoyer and 2 Destroyer Lords. For the people who don't know: Destroyer Cults give the units re-roll to wound and pen, along with move through cover. I would also play with at least 1 Destroyer Cult if I played Necrons, really strong formation and superior to canoptek harvest in my view. ETC mission 1, which comes down to: 5 objectives, modified Maelström of war: tactical escalation, kill-points. Deployment: Hammer and Anvil. Warlord + Powers: Libby gets First to the Fray after re-rolling Hammer of Wrath. Gets Prescience, Misfortune and Forewarning as powers. I get to deploy first Situation after my 1st turn: 2 Objectives are completely to the left, 3 in the middle (1 only for Maelstrom) and 1 on the right. I opted to deploy everything in the middle and Termies + Libby deepstrike (turn 1 with re-roll scatter due to warlord trait). To prevent me from sending everything towards his deployment zone, he opts to deepstrike 3x 3 Destroyers. Really strong choice on his part, as it means all of my Strike Squads need to go back turn 2 if I want to prevent him from claiming the 2 objectives to the left lategame. Empty bases on the right are Heavy Destroyers lol. So: Termies deepstrike, shoot a bit, don't do much. I kill 2 out of 3 tomblades as I disembarked all the strikes turn 1 and left the last 1 alone. I didn't know we played with First Blood as, so he got it in his turn, oh well. Dreadknights shunt forward and burn some warriors with their incinerators. Now the plan here was follows and it is how the list is designed: The Dreadknights will keep the oppenent busy long enough (or kill enough) to ensure he can't kill all the ObSec units. The Terminators hold down the center of a board pretty well and combined with the pressure of the Dreadknights and the Rhino squads their mobility, it gives me a lot of boardcontrol. His turn 1: He is afraid that if he wont charge 1 one of my Dreadknights that I will charge him (not unlikely) and I would pressure him even more with the Terminators as he would run out of space to run. So after killing of one of my Dreadknights with shooting, he charges another with his 2 Destroyer Lords, Overlord and 3 Destroyers. I challenge, he accepts, I end up not dying but don't do much back either. I lose combat but we stay locked. My turn 2: Strikes embark after their mighty contribution to the game (killing 2 whole tombblades!) and head back to the left, playing the objective game while picking up some Maelstrom points in the process, try to stop me vroooom. Sorry. The 'free' Dreadknight charges in the Destroyer Lord/Dreadknight combat. Terminators don't move further up, I don't feel like spending 3 turns to kill a warrior squad and Destroyers, which will prevent me from being back in the middle in time to claim objectives there lategame. So they shoot a bit, don't kill anything as Necrons don't really die to stormbolters and psycannons, or any fire for that matter. I win combat, but he is Fearless due to Zealot Warlord trait and we stay locked. I kill 1 or 2 Destroyers I guess. His turn 2: 2 squads of destroyers come from reserve and start shooting at my rhinos + Strike squads, this happens on the left of the board. He kill a couple of terminators with his other shooting. In combat the Dreadknights are victorious and end up killing the remaining Destroyers/Lords. Hehehe. I have 2 wounds on each left or so. (The 1 in challenge had Forewarning + Sanctuary casted on him for a 3++). Rest of the game: Dreadknights kill some more destroyers, then both die horribly. Terminators get killed a bit, but I keep moving a bit back to prevent some of the fire directed at them. Strikes get shot up badly by the Destroyer, 360 points of them will literally kill 660 points of Strike Marines + Rhinos given enough time, without losing too much themselves. But there ain't that much time baby, game ends turn 5. I pull off a narrow win: 11-9 (he killed a lot overall and managed to claim some objectives as well). Would have been bigger if I knew we played with First Blood. If the game went on till turn 6 I still would have won, Turn 7 possibly a draw as all the Strike Marines + Rhinos would have been dead at that point. Thoughts: It was a really tough list to face as Heavy Destroyers actually hurt Dreadknights lol! Destroyers absolutely murder Strike Squads and Rhinos when fielded in a Destroyer Cult. He is also one of the best players I have ever faced, but the 1 thing which I qualify as a mistake was charging the Dreadknight with his Destroyer Lords unit. He had good odds of killing the Dreadknight, but if it went wrong (and it did) he could have lost the game there (and he did in the end.) Regarding my list and play: I made quite a lot of little mistakes as it was my 1st game with this list. That's okay, overall the design of the list seems as expected: Very solid. The strategy behind it works. Too early to tell how strong it is obviously. Game 2: Versus Eldar + Daemons. 2 Farseers, 3 Warlocks each joined to a Jetbike unit. 25 Jetbikes or so in total, all with Scatter Lasers, 1 squad of Dark Reapers (poor Strikes lol) Next to this we have a the Daemons which are their to provide a ton of psychic dice and summoning: 19 horrors, 3 Heralds (1 with Grimoire) hiding behind an Aegis Defense line (in case they fail their grimoire, they can go to ground for a 2+ cover.) They just want to stay alive basicly to summon or to give the Farseers more dice. ETC mission 6(?), which comes down to: 6 objectives, modified Maelström of war: The one which lets you generate 1 + the amount of objectives you control. Deployment: Hammer and Anvil (yes again). Warlord + Powers: Libby gets Lore Master. Santuary, Prescience and Scriers GAze. I get to deploy and go first (again, lucky me) Situation after deployment and Dreadknights their Shunt move (so eager to Shunt them again made me forget to take the picture before the 1st movement phase lol!): 1 Objective in each corner pretty much and 2 in the middle of the table. Neat. I opt to Deepstrike 2 Strike Squads, while their empty Rhinos will camp the 2 objectives in 'my' corners. 35 points objective campers? Rhinos got this baby. Rest of the army sets up in the middle. The Squads which are deepstriking are meant to potentially counter his jetbikes in 1 squad gets past my army, if not they deepstrike in a forward position to assist in the killing of the filthy Daemons and Pointy ears. He leaves 2 squads of Jetbikes in reserve as he's scared of his large footprint in combination with the Dreadknights their templates. He also does it so that he doesn't get necessarily charged turn 2, as he might only kill 1 Dreadknight with all his Bikes and the big footprint will prevent him from staying away from the other 2. This way he hopes to get them in turn 2, while not being in combat with the Jetbike squad which he did deploy. Farseers are joined to the squad which is on the table. (they are in the south-west corner behind a building, not visible on the picture) I kill 5 Jetbikes still with the combined fire of 3 Dreadknights, which helps a lot as that is 20 shots less. Rhinos with Strikes move flat-out foward, Terminators push up a bit, while spreading out a bit, I overall want to prevent him from racing past me with the Jetbikes. I have complete board control as this point. I get no psychic powers off I believe (he has 20+ to deny). His turn he gets to know the Aegis special rule! He tries to cast misfortune, but I deny it and the same goes for Doom, denied. He decided his firepower wont be enough to kill a Dreadknight, so takes first blood by killing a Rhino instead with his Scatter Bike Warlord unit. My turn 2: 2 Dreadknights are capable of attempted a charge. A 9" and a 7". The 9" makes it! Good enough. Terminators move up a bit further, most of the Strike squads start to open up on the Horror squads, killing a couple. The combat of the Dreadknight: His Farseer has the Shard of Anaris (Fearless, instant Death in challenge, rending, +2S). He challenges me as it's his only change of ever getting out of that combat. Scary as he hits with I5. He does not wound me however! I wound him 4 times in return. He passes all 4 invulnerable saves, so we remain in this frightening situation (for both lol). His turn 2: Jetbike squads come on! I deny misfortune once again (Rending could hurt after all). My armour saves rolls are solid against the Jetbikes and I do not lose a Dreadknight. Scary Challenge still going on: Farseer does not kill the Dreadknight however and I do kill him this time! They stay locked though. He kills 6 Strikes or something with his Dark Reapers which came on as well. At this point we both realise this is over. The Dreadknights will murder all of his Bikes + Dark Reapers, before potentially moving on to the horrors. Summoning wont help as anything he summons will get killed by the rest of my army. Result: 20-0. Thoughts: My army works really well against an army like his, especially when getting the 1st turn. He gets instantly pushed into a corner and I have full control over the game. 3 Dreadknights shunting turn 1 is a thing which is hard to handle for such armies. No other army has something similar to it. Aegis combined with denying at least on a 5+ is also really good to prevent some key maledictions or witchfires form going off. Good player and a nice guy to play against, even though I don't particularly like his army. I can see how it works though, but it isn't my style of play I guess. So far so good. I don't know if I'm going to play more games this weekend before heading off to a 2 day tournament the weekend after. I at least got 2 games in with it, which is enough for me to perform decently with it I reckon. I'll make battlereports after the tournament in any case, regardless of how it goes. Let's hope I'm not going to lose all 5 games with this terrible army Questions/comments/criticism more than welcome. Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4077243 Share on other sites More sharing options...
Prot Posted June 8, 2015 Share Posted June 8, 2015 Very good Zhukov. Well played. What happened to you in turn 1? That is what my local opponents all do to me. They cause me to double back for the objectives. This conundrum (IE having an aggressive army that is forced to retreat) is essentially what started me down the path of giving much more consideration to Rhino borne squads. Inevitably it is flexible enough against something that likes to 'castle up' that you can always deep strike Strikes separately if it is the prudent decision (Just as you ended up doing in game 2). Aren't those Reapers annoying? I play against a guy who takes fodder around the Wriathknight and the formation that makes his aspects +1 BS so I never get a break on those reapers. That is a really different list he played though.... a lot of denying going on. The Necrons... that is a strong combo. I've never tried it with my Necrons. I have tried many things, but never liked the Destroyer formation enough to buy the extra bikes to make 2 of the formations. But seeing that.... I guess you can kiss your Strikes goodbye. Well played. I think personally the way you describe game 1, is something I regularly have to contend with. Frankly I get tired of 'wasting a shunt' to stop someone from grabbing a point in my zone. I think even 1 or 2 Rhino squads is good for this reason alone. (I'd rather have to 'babysit' with ObSec Rhino's and/or Shrikes than a NDK!) Interesting you took Divination. I am so addicted to Sanctic I only recently started using it (in my last game where I was annihilated by Capt. America Grav build.) I have been playing 1 roll on Divination. If I do not get 'deny cover' power, than I just take Primaris, and roll the rest on Sanctic. Do you think you will continue to roll all the Libby powers on Divination? Nice to see you do batreps! Thanks for sharing this with the forum! Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4077292 Share on other sites More sharing options...
Zhukov Posted June 8, 2015 Author Share Posted June 8, 2015 Thank you. Reapers are very annoying indeed! I was doubting about saving a shunt or 2 the 1st game, but then I made the decision to send back the Strikes instead. I had little choice but to Shunt all 3 DK's forward as otherwise the extra turn to make it across by moving 'normally' (12") would have gotten them killed by the Heavy Destroyers. At least, I think so, I doubt he would have focused on the rhinos + strikes instead lol. The reason I rolled on Divination is mostly because my Libby is only Lvl 2. The odds of getting a usefull power on Sanctic (or even Telepathy) isn't that high. I would like him to be mastery Lvl 3 but I'm not willing to drop anything for it at the moment. Gate would have been really good though game 1 and I arguably should have tried to get it, even though the chance for it was low! Basicly, I don't know. I can see myself rolling for Gate if a situation like this occurs again, where it could win me the game while none of the Divination powers can. Overall Divination is probably the default table for me as I only get 2 rolls and the Primaris on Sanctic is pointless in my list. I don't know if I mentioned it already, but an easy 'fix' for this list to make it more powerfull (although not necessarily better) would be to take out 3 of the strike squads and then include an Imperial Knight Crusader with Battlecannon, Gatling Cannon and Rocket Pod... along with gaining Mastery Level 3 for the libby. Prescience on the Crusader combined with the 3 Dreadknights gives you a pretty scary army. Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4077451 Share on other sites More sharing options...
Happy-inquisitor Posted June 8, 2015 Share Posted June 8, 2015 Thanks for the batreps and well done on coming up with a GK list that is a bit different and well thought out that works in your hands because you know how to play it. It makes me a little sad that you do not have time to paint them but that is just my personal little hangup ;) Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4077565 Share on other sites More sharing options...
Zhukov Posted June 9, 2015 Author Share Posted June 9, 2015 Thanks for the batreps and well done on coming up with a GK list that is a bit different and well thought out that works in your hands because you know how to play it. It makes me a little sad that you do not have time to paint them but that is just my personal little hangup You're welcome! I'm trying to paint them as much as possible! I'm a bit short on time at the moment, but next week should be better. I'll get 2 colors + a wash at least I think for the tournament Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4078107 Share on other sites More sharing options...
Zhukov Posted June 17, 2015 Author Share Posted June 17, 2015 Got 1 layer on each model by now so it at least will not be a black indistinguishable mass this weekend. 1st round pairings are up and this list will hopefully be the first victim of my glorious Grey Knights CAD: Necrons: Zhandrek Orikan 10 Warriors; ghost ark 10 Immortals; night scythe Triarch Stalker 125 6 Wraiths; coils 6 Wraiths; coils 5 Tomblades; upgrades 3 Heavy Destroyers Little Deathstar with Orikan and Zhandrek joining one of the Wraiths unit. Will be immune to my shooting with Zhandrek tanking with a 2+ with re-roll. Now will Darius his prediction come true or not, will I lose my 1st game on a tournament with this list? Place your bets! Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4091418 Share on other sites More sharing options...
Jegind Posted June 18, 2015 Share Posted June 18, 2015 Gogogo. When you got time, give us an update on how it went :D Link to comment https://bolterandchainsword.com/topic/305207-zhukovs-gk-thread-including-battle-reports/#findComment-4092097 Share on other sites More sharing options...
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