jeremy1391 Posted March 29, 2015 Share Posted March 29, 2015 So I've been fiddling with the blood rodeo concept from 5th edition and figuring out how to make it work. I stumbled across the flesh tearers strike force detachment and it fits perfectly for what I want to do. Today I ran the following list against a shooty Astra militarum army. HEADQUARTERS Sanguinary Priest: The Angel's Wing; Valour's Edge; bolt pistol; melta bombs 111 ELITES 10 Death Company Marines: 2× power fist; jump packs 280 TROOPS 4 Scouts: 4× close combat weapon; + 1 Veteran Scout Sergeant, melta bombs 70 FAST ATTACK 9 Assault Marines: 2× meltagun; + 1 Veteran Sergeant (power weapon; combat shield; melta bombs) 225 9 Assault Marines: 2× meltagun; + 1 Veteran Sergeant (power weapon; combat shield) 220 7 Space Marine Bikers: 2× grav-gun; + 1 Biker Veteran Sergeant (power weapon; melta bombs); + 1 Attack Bike (multi-melta) 283 7 Space Marine Bikers: 2× grav-gun; + 1 Biker Veteran Sergeant (power weapon; melta bombs); + 1 Attack Bike (multi-melta) 283 HEAVY SUPPORT Predator: sponson lascannons; overcharged engines; dozer blade 130 Vindicator: overcharged engines; siege shield, legacy of glory battle of Keylek 175 LORD OF WAR DANTE: Axe Mortalis, fusion pistol artificer armor, jump pack, iron halo, frag and krak grenades, death mask of Sanguinius: 220 http://i10.photobucket.com/albums/a148/jeremy1391/Mobile%20Uploads/B33F9A01-96DB-4EC1-AD78-B11FD7B9F811_zpso3fsiig9.jpg He had pask and two russes Two wyverns , a blob, plasma vets, scions, vendetta and knight. http://i10.photobucket.com/albums/a148/jeremy1391/Mobile%20Uploads/F0A9E1DE-F6D1-4A4A-9FF9-6F2265CD0141_zpso3epcxp5.jpg The deployment was a hammer and anvil deployment missions were kill points and big guns never tire http://i10.photobucket.com/albums/a148/jeremy1391/Mobile%20Uploads/981CB192-7588-44E3-8301-784AFA939228_zpsophj2fgk.jpg He won to deploy and go first I seized. All my jumpers were in reserve. Turn one everything besides my predator bombs forward, turbo boosting and flat out, and run. He moves to start dealing with the threats presented but with night fight and jink bikes are way resilient. Turn two all jumpers arrive and spread out bikes move forward and engage. His deployment zone is filled with red. Over the next two turns I kill everything with the exception of his knight (which was reserved due to fear I'd melta it to death in one go)... When it was all said and done none of my units were completely destroyed, and I held 4 of the 5 objectives and I had killed all his units except the knight. So in conclusion I feel that the blood rodeo of old is viable and can be brutal. -bikes with furious charge are nasty! (When they roll a 10 or better on the charge they are really nasty!) -Dante is a beast! - fast vindicators are awesome! Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/ Share on other sites More sharing options...
Charlo Posted March 29, 2015 Share Posted March 29, 2015 Ive always seen the term blood rodeo but wondered what it meant, what's the definition here?? Awesome game though for you it seems Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3991534 Share on other sites More sharing options...
shandwen Posted March 29, 2015 Share Posted March 29, 2015 A blood rodeo is a bike&jumper blood angel army. Bikes lead jinking enemy flyers, providing cover for the jumpers behind them. So everyone has cover, and everyone is moving pretty fast. Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3991542 Share on other sites More sharing options...
jeremy1391 Posted March 30, 2015 Author Share Posted March 30, 2015 Yup blood rodeo should be actually more "blood cattle drive" but it doesn't have the same ring to it... Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3991577 Share on other sites More sharing options...
JamesI Posted March 30, 2015 Share Posted March 30, 2015 I love the concept of Blood Rodeo. Eventually I will get some bikes and try it. Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3991581 Share on other sites More sharing options...
Deschenus Maximus Posted March 30, 2015 Share Posted March 30, 2015 I'm not surprised it worked. I'd want to try DC + Bikes myself, rather than ASM. Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3991602 Share on other sites More sharing options...
jeremy1391 Posted March 30, 2015 Author Share Posted March 30, 2015 The dual ASM, and one squad of DC worked well. Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3991634 Share on other sites More sharing options...
IK Viper Posted March 30, 2015 Share Posted March 30, 2015 honestly I know this is heresy when talking about BA armies, but if I had the models I think bikes aree better than ASM. They take up the same slots and neither are troops now so why use ASM at all? Bikes are better. Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3991956 Share on other sites More sharing options...
BloodTzar Posted March 30, 2015 Share Posted March 30, 2015 honestly I know this is heresy when talking about BA armies, but if I had the models I think bikes aree better than ASM. They take up the same slots and neither are troops now so why use ASM at all? Bikes are better. The looks ? :) manly jump pack vs. lego bike... Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3991957 Share on other sites More sharing options...
Charlo Posted March 30, 2015 Share Posted March 30, 2015 honestly I know this is heresy when talking about BA armies, but if I had the models I think bikes aree better than ASM. They take up the same slots and neither are troops now so why use ASM at all? Bikes are better. Bikes are better yes, but ASM are very cheap. You've probably seen the Melta-cide squads mentioned on the boards, dirt cheap quad melta weapons in a drop pod for A++ alpha strike on vehicles. Plus 10 man units are still relatively cheap and look much more a threat than they are, and only really need a few guys intact with a hitty sergeant to do some damage when they connect with most opponents! Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3991978 Share on other sites More sharing options...
Jolemai Posted March 30, 2015 Share Posted March 30, 2015 Why take jump RAS? Themed lists and/or restricted collection. They can also do assault better than Bikes. Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3991991 Share on other sites More sharing options...
jeremy1391 Posted March 30, 2015 Author Share Posted March 30, 2015 The bikes are tougher but the assault squad gets more attacks due to pistol and chain sword. They compliment each other very well. Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3992019 Share on other sites More sharing options...
Morticon Posted March 30, 2015 Share Posted March 30, 2015 Did you need the scouts? Looks like unbound, yeh? Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3992086 Share on other sites More sharing options...
Charlo Posted March 30, 2015 Share Posted March 30, 2015 Did you need the scouts? Looks like unbound, yeh? Flesh Tearers Strike force, compulsory are one HQ, one troops (the scouts) and then one FA and you get up to 8 (maybe 6) FA! No extra iniative on the charge but if you roll 10 or over for the charge the unit gets rage :) Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3992093 Share on other sites More sharing options...
jeremy1391 Posted March 30, 2015 Author Share Posted March 30, 2015 Yup flesh tearers strike force. The 10" charge for rage is not guaranteed but when it happens it's nice! Nothing like a bike squad pumping out 3 attacks a piece and sarge getting 5 on the charge! And ASM's getting 4 each. Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3992108 Share on other sites More sharing options...
Morticon Posted March 30, 2015 Share Posted March 30, 2015 Ah! very cool. Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3992119 Share on other sites More sharing options...
Vel'Cona Posted March 31, 2015 Share Posted March 31, 2015 Definitely a cool list, though I wonder if BA do bikes better/worse/even with C:SM? White Scars + Kor'Sarro seem to add more bang for the buck, and you get better native anti-air and support options (TFC). Just thinking out loud since I have 15 or so bikes on sprues from an older project and I'm wondering whether they should be white or red, if you get my drift . . . Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3993349 Share on other sites More sharing options...
InquisitorBlack Posted March 31, 2015 Share Posted March 31, 2015 Definitely a cool list, though I wonder if BA do bikes better/worse/even with C:SM? White Scars + Kor'Sarro seem to add more bang for the buck, and you get better native anti-air and support options (TFC). Just thinking out loud since I have 15 or so bikes on sprues from an older project and I'm wondering whether they should be white or red, if you get my drift . . . Meet in the middle and paint them pink? :P Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3993443 Share on other sites More sharing options...
Deschenus Maximus Posted March 31, 2015 Share Posted March 31, 2015 Definitely a cool list, though I wonder if BA do bikes better/worse/even with C:SM? White Scars + Kor'Sarro seem to add more bang for the buck, and you get better native anti-air and support options (TFC). Just thinking out loud since I have 15 or so bikes on sprues from an older project and I'm wondering whether they should be white or red, if you get my drift . . . WS definetely do bikes better, overall. Buuuut bikes are a wonderful addition to a BA army. Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3993567 Share on other sites More sharing options...
jeremy1391 Posted March 31, 2015 Author Share Posted March 31, 2015 Our bikes have furious charge.... And if you do the Baal detachment they have +1i on the charge... Flesh tearers detachment has furious charge and you have the chance to get rage.... Blood angel bikes can also be given fnp by our IC sang priests, who also bumps them to WS5. WS Bikes are cool and effective, ours are more focused on combat and are great to be backed by combat units blood Angels are the de facto close combat loyalist chapter after all. And besides everyone plays white (or green/blue/yellow/black/red) scars in the competitive scene. Blood rodeo is a fun different way to play bikes. Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3993574 Share on other sites More sharing options...
Vel'Cona Posted March 31, 2015 Share Posted March 31, 2015 Point taken. Guess I'll have to proxy play a bit before I decide which way the bikes will go. Until then, keep these mini-batreps coming! Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3993728 Share on other sites More sharing options...
jeremy1391 Posted March 31, 2015 Author Share Posted March 31, 2015 I'm probably going to be running a 1750 blood rodeo list at a local tournament here in a week and a half. Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3993823 Share on other sites More sharing options...
Nicodemus Doloroso Posted April 1, 2015 Share Posted April 1, 2015 Thanks for sharing your batrep and thoughts, brother. I like the looks of this list and it seems to work well. I've been searching for a way to effectively deploy my beloved Sanguinary Guard, Death Company, and Assault Marines, and I think this may be the ticket. I'll follow your further exploits with interest. Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3994078 Share on other sites More sharing options...
jeremy1391 Posted April 1, 2015 Author Share Posted April 1, 2015 I've got a mad dash of painting to do before next Saturday and want to do some mini batreps of the tournament.... Here's hoping the blood rodeo rides strong! Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3994088 Share on other sites More sharing options...
Deadman Wade Posted April 1, 2015 Share Posted April 1, 2015 Very interesting, thanks for posting results. I use something similar, but with 3 small melta assault squads in rhinos and 3x5 bikes instead of full squads. I love jump packs, and definitely will try to take two big assault squads. Do you combat squad your units? Link to comment https://bolterandchainsword.com/topic/305290-blood-rodeo-in-7th/#findComment-3994170 Share on other sites More sharing options...
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