Chefzilla Posted April 6, 2015 Share Posted April 6, 2015 So here's a rules question that has been vexing us. A vehicle is assaulted and survives. Now we know that vehicles cannot be locked in combat but the question is what happens if the vehicle is unable to move. For instance it cannot back up. My thinking is that since the vehicle isn't or cannot be surrounded then it just moves forward forcing a tank shock result but the rules for tank shock don't really let this happen. This came up because we were looking at the chance of Abboddon assaulting my Baneblade. I argued that if he did kill her then I would just move forward which gives a result from the Thunderblitz table. But we've had instances with 'nids surrounding a rhino and forcing a locked in combat issue becase the rhino was unable to move. Which to me is not something that could really happen. A tank is just going to run you over. Link to comment https://bolterandchainsword.com/topic/305685-a-rules-conundrum/ Share on other sites More sharing options...
Adeptus-Alaska Posted April 6, 2015 Share Posted April 6, 2015 I would say, default to to real life. no infantry sized combatant is going to lock a baneblade in combat. even the "little" tanks would weigh as much as a bradley, that 23 tons. dead bugs. Link to comment https://bolterandchainsword.com/topic/305685-a-rules-conundrum/#findComment-3999660 Share on other sites More sharing options...
Karack Blackstone Posted April 6, 2015 Share Posted April 6, 2015 So here's a rules question that has been vexing us. A vehicle is assaulted and survives. Now we know that vehicles cannot be locked in combat but the question is what happens if the vehicle is unable to move. For instance it cannot back up. My thinking is that since the vehicle isn't or cannot be surrounded then it just moves forward forcing a tank shock result but the rules for tank shock don't really let this happen. This came up because we were looking at the chance of Abboddon assaulting my Baneblade. I argued that if he did kill her then I would just move forward which gives a result from the Thunderblitz table. But we've had instances with 'nids surrounding a rhino and forcing a locked in combat issue becase the rhino was unable to move. Which to me is not something that could really happen. A tank is just going to run you over. I would say, default to to real life. no infantry sized combatant is going to lock a baneblade in combat. even the "little" tanks would weigh as much as a bradley, that 23 tons. dead bugs. Most vehicles lack a WS stat on their main stat line. Hit the throttle and run some bugs over; they cannot stop something moving, as stated that weighs so much and just says, "Squish," to anything attempting to stop it. Hell, even an Astartes would not fair well inside their PA in a situation like this if hit. Under the rules, check for entries that clarify that a tank is able to move even if surrounded by infantry; there should be some guidance in the vehicles section somewhere that this is not how things should proceed. Link to comment https://bolterandchainsword.com/topic/305685-a-rules-conundrum/#findComment-3999666 Share on other sites More sharing options...
scatmandoo Posted April 6, 2015 Share Posted April 6, 2015 No locking in combat and I believe it even specified that you either choose to tank shock or drive through and they get out the way. Or unless that was an old edition........ Link to comment https://bolterandchainsword.com/topic/305685-a-rules-conundrum/#findComment-3999673 Share on other sites More sharing options...
Ulrik_Ironfist Posted April 6, 2015 Share Posted April 6, 2015 I have had this happen with scarabs. Tank Shock 'em and punch through. That's how we dealt with it. Link to comment https://bolterandchainsword.com/topic/305685-a-rules-conundrum/#findComment-3999752 Share on other sites More sharing options...
Teetengee Posted April 6, 2015 Share Posted April 6, 2015 Yeah, you must tank shock if you want to move while surrounded like that. Link to comment https://bolterandchainsword.com/topic/305685-a-rules-conundrum/#findComment-3999779 Share on other sites More sharing options...
Chefzilla Posted April 6, 2015 Author Share Posted April 6, 2015 So then if I just move forward this is resolved with the Tank Shock table? Link to comment https://bolterandchainsword.com/topic/305685-a-rules-conundrum/#findComment-3999867 Share on other sites More sharing options...
Ulrik_Ironfist Posted April 7, 2015 Share Posted April 7, 2015 Yep. That's about the size of it. Link to comment https://bolterandchainsword.com/topic/305685-a-rules-conundrum/#findComment-3999984 Share on other sites More sharing options...
CommissarZac Posted April 7, 2015 Share Posted April 7, 2015 I would be calling shenanigins on that. if its a leman russ or below then use the tankshock table super heavies use the thunderblitz table. Link to comment https://bolterandchainsword.com/topic/305685-a-rules-conundrum/#findComment-4000082 Share on other sites More sharing options...
WarriorFish Posted April 7, 2015 Share Posted April 7, 2015 Someone will need to peruse the rulebook and provide a snippet and page number (I don't have it handy) but you've always been able to tank shock and that is unlikely to have changed! Link to comment https://bolterandchainsword.com/topic/305685-a-rules-conundrum/#findComment-4000168 Share on other sites More sharing options...
Chefzilla Posted April 7, 2015 Author Share Posted April 7, 2015 So this is odd. I just read Vehicles in the Assault Phase on page 78 and the Tank Shock rules on page 92 of the main rule book and it seems pretty straight forward to me. I'm getting clarification om what exactly our question was. In case I missed something. Link to comment https://bolterandchainsword.com/topic/305685-a-rules-conundrum/#findComment-4000463 Share on other sites More sharing options...
Jacinda Posted April 7, 2015 Share Posted April 7, 2015 Was it the pivot, maybe? It says the pivot does not count for tank shock but never really says what happens to models in the way. Link to comment https://bolterandchainsword.com/topic/305685-a-rules-conundrum/#findComment-4000472 Share on other sites More sharing options...
WarriorFish Posted April 7, 2015 Share Posted April 7, 2015 As Jacinda says the pivot should be ignored as part of the tank shock so only count the models your tank ploughs through as part of the forward movement. Otherwise the standard rule applies of not being within 1" of an enemy model you're not in close combat with, so any model violating this rule should be moved the minimum distance away to comply. Link to comment https://bolterandchainsword.com/topic/305685-a-rules-conundrum/#findComment-4000635 Share on other sites More sharing options...
march10k Posted April 7, 2015 Share Posted April 7, 2015 Right...so pivot and move. If you pass through the space occupied by the enemy model during your pivot, then ignore it. If that enemy model is "under" your tank when you stop your pivot and begin forward movement, it's been tank shocked. Silly, but that's how it works. In this case, pivot towards abby and move .1" forward...Thundercatsblitz, HO! Now...if your tank's flank is against the board edge, you can't pivot, as this would illegally swing your hull over the edge of the table! nevernevernevernever deploy a vehicle with its (straight, with rounded shapes you have wiggle room) flank flush against the table edge, it will become illegal for you to move in any direction except forward and back, as even a gentle curve away will necessarily violate the table edge. Link to comment https://bolterandchainsword.com/topic/305685-a-rules-conundrum/#findComment-4000925 Share on other sites More sharing options...
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