Captain Coolpants Posted April 9, 2015 Share Posted April 9, 2015 Full squad with 4 psycannons. Worked pretty well against a daemonkin army. Thought I'd share haha Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/ Share on other sites More sharing options...
Deamon Wolf Posted April 9, 2015 Share Posted April 9, 2015 1 Love the user name 2 5 man squad with Psycannons is a nids worts nightmare unless its a MC army and you have 3 squads of 5 man with psylancers all with force activated if its a hord army 5 ma incinerators ar too much fun my usual nid opponent hates them Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4002521 Share on other sites More sharing options...
Gentlemanloser Posted April 9, 2015 Share Posted April 9, 2015 Camp on the edge of your DZ and OPEN FIRE!!! Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4002536 Share on other sites More sharing options...
Rurik the blessed Posted April 9, 2015 Share Posted April 9, 2015 Personally i love purgators... i have a squad with full psilencers plus a brother captain with psilencer and soul glaive... it works amazingly!!!! Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4002556 Share on other sites More sharing options...
Prot Posted April 9, 2015 Share Posted April 9, 2015 Full squad with 4 psycannons. Worked pretty well against a daemonkin army. Thought I'd share haha Daemonkin would be a great match up, but I wonder if the Psilencers would have been better? What do you think? 1 Love the user name 2 5 man squad with Psycannons is a nids worts nightmare unless its a MC army and you have 3 squads of 5 man with psylancers all with force activated if its a hord army 5 ma incinerators ar too much fun my usual nid opponent hates them - I play against Nids a fair amount. The one game I took a Heavy Psilencer on my Dreadknight, I pumped 12 shots into the lazy fat Tervigon.. I only scored 1 wound but did ignite force, and watched the behemoth roll over and die. It was my one Psilencer epic moment! (Since then I took it off though because I just find the Heavy Incinerator with Torrent the better weapon for Crons/DE) Camp on the edge of your DZ and OPEN FIRE!!! - I was thinking about this. A few of my lists are reliant on reserves. Why not camp on the edge of my DZ and throw a 5 man squad behind an Aegis with Relay Comms? This could be especially good for Maelstrom which is what we play 90% of the time. (I imagine Psycannons?) Personally i love purgators... i have a squad with full psilencers plus a brother captain with psilencer and soul glaive... it works amazingly!!!! - There's a few variants I'd like to try, but I imagine a rhino bound Incinerator unit might be the most economic and dynamic, but for some reason I can't imagine using a full squad of Psilencers unless I knew my opponent beforehand was using something like Nids. Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4002562 Share on other sites More sharing options...
Rurik the blessed Posted April 9, 2015 Share Posted April 9, 2015 - There's a few variants I'd like to try, but I imagine a rhino bound Incinerator unit might be the most economic and dynamic, but for some reason I can't imagine using a full squad of Psilencers unless I knew my opponent beforehand was using something like Nids. Oh yes... it is usefull against everything.. i have fought against wolf riders, riptides, and a lot of multi wound things... the performance was incredible Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4002568 Share on other sites More sharing options...
Gentlemanloser Posted April 9, 2015 Share Posted April 9, 2015 - I was thinking about this. A few of my lists are reliant on reserves. Why not camp on the edge of my DZ and throw a 5 man squad behind an Aegis with Relay Comms? This could be especially good for Maelstrom which is what we play 90% of the time. (I imagine Psycannons?) Or a Bunker. Especially if you have a, er, custom, one with enough fire points to allow your 4 dudes a great fire arc. Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4002594 Share on other sites More sharing options...
Captain Coolpants Posted April 9, 2015 Author Share Posted April 9, 2015 They killed a maulerfeind, killed a zerker squad and killed a bloodthirster, eventually got killed by a second zerker squad, but they did rather well. I'd like to try a full psylencer squad, but if I did then they wouldn't have been able to kill the maulerfeind and would have died. If you know you're going against a close combat army, then purgation squads are definitely a good choice Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4002758 Share on other sites More sharing options...
Rurik the blessed Posted April 9, 2015 Share Posted April 9, 2015 The good about purgators is that they are so cheap, that you'll not cry when they die... they are meant for a purpose, and that purpose is well payed! Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4002794 Share on other sites More sharing options...
Prot Posted April 9, 2015 Share Posted April 9, 2015 They killed a maulerfeind, killed a zerker squad and killed a bloodthirster, eventually got killed by a second zerker squad, but they did rather well. I'd like to try a full psylencer squad, but if I did then they wouldn't have been able to kill the maulerfeind and would have died. If you know you're going against a close combat army, then purgation squads are definitely a good choice Unfortunately, I never know my opponents beforehand. We plan it this way to prevent list tailoring. :) The good about purgators is that they are so cheap, that you'll not cry when they die... they are meant for a purpose, and that purpose is well payed! Hmm... cheap? Well 5 Purgators with 3 Psycannons is 155. A Chaos squad of 3 twin linked Autocanons (also St7, twin linked, but AP4 but a lot more range) is 105 pts! That's pretty big. The problem I'm seeing with the Purgators is actually not been discussed yet... I can't imagine not using 2 Dreadknights, and I love the Nemesis formation. So... ouch....not sure what to do with that. Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4002947 Share on other sites More sharing options...
Gentlemanloser Posted April 9, 2015 Share Posted April 9, 2015 Multiple detachments. Or Unbound. ;) Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4002950 Share on other sites More sharing options...
Captain Coolpants Posted April 10, 2015 Author Share Posted April 10, 2015 I actually went with a standard detachment Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4003385 Share on other sites More sharing options...
Prot Posted April 10, 2015 Share Posted April 10, 2015 So against those types of opponents how are you positioning your Purgators? Rhino? Or just deployment? I'm still trying to figure out a list with 5 in a rhino -or- Aegis Line w/comms.... with 3 Psycannons. It feels hard to fit, and harder to imagine I won't get clocked inside of 24". Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4003707 Share on other sites More sharing options...
Captain Coolpants Posted April 10, 2015 Author Share Posted April 10, 2015 Well if you're terrain is setup correctly, you should always have some nice cover either in or by your deployment, and as soon as you get there just camp them! You could even camp them waaaay out of range, but get your lovely dreadknights or stormravens to alpha punch the long ranged stuff, then your enemy HAS to deal with those purgators on your terms, in cover by your deployment. I've been toying with the idea of using 5, with 4 incinerators, and just kamikaze them into a ork horde, they'll kill more in overwatch than a full squad would, even if they charged!.. It's just perspective, wraithguard D-scythes are so scary to us because of flamers that ignore our armour (ap2) Well incinerators are literally the same to most xenos, except with +2 strength! Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4003767 Share on other sites More sharing options...
Reclusiarch Darius Posted April 10, 2015 Share Posted April 10, 2015 Full squad with 4 psycannons. Worked pretty well against a daemonkin army. Thought I'd share haha I like shooting fish in a barrel too. It doesn't tax me, it's relaxing and satisfying. If you really wanna make that Daemonkin player regret ever being born, taking Purifiers with quad psycannon instead. Their tears of frustrated rage exponentially increase with every unit they remove from either shooting, 'Cleansing Flame' or failing in assault with you. In any other matchup, Purgators are like cutting your legs off before trying to run a marathon. Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4003895 Share on other sites More sharing options...
Rune Priest Ridcully Posted April 16, 2015 Share Posted April 16, 2015 How are purgatation squads nowadays? How have they changed since the Daemonhunter codex? Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4010521 Share on other sites More sharing options...
Rurik the blessed Posted April 16, 2015 Share Posted April 16, 2015 Well, they where cool one day , in the past edition ( 5th) where they have the Astral aim special rule (some kind of warphole where they can shoot througout walls)... now they are only PAGKS with 4 special weapons and night vision . but i like them... Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4010530 Share on other sites More sharing options...
Reclusiarch Darius Posted April 17, 2015 Share Posted April 17, 2015 How are purgatation squads nowadays? How have they changed since the Daemonhunter codex? They're actually back to the awfulness of their 3rd edition incarnation, in the original DH codex. As in, they're literally just a Strike squad with two more special weapon guys. Oh, and the all powerful Night Vision. Oh, and no Deepstrike. 5th edition was their brief moment in the sun. You could take a Bastion, plonk it as far forward as you could, and take a Comms Array on it. Park the Purgators inside with 4x psycannon, and anything that came within 24" was eating 16x psycannons shots. 'Astral Aim' was their unique psychic power, which allowed them to ignore Line of Sight, but granted anything out of Line of Sight a 4+ cover save. Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4010929 Share on other sites More sharing options...
BetterOffShred Posted April 17, 2015 Share Posted April 17, 2015 With 90% of all the GK builds being built from 3 boxes (NDK box, PA box, and TA box..) there is little reason for GW to give a rats ass about how bad one of the potential builds from the $30 5-man box or the $55 10-box is. It wont affect sales at all. Which blows if you ask me. That being said, I also really like having a "heavy weapons dudes" squad to sunder my foes with from a range and all that.. but as Prot pointed out, Chaos gets this for 105 points or a little more if you go big guns and take 4 AC's. So for the monies I'm building Interceptors or Purifiers and taking dem NDK's. I have my AC Havocs for another day -Brett Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4010937 Share on other sites More sharing options...
Reclusiarch Darius Posted April 17, 2015 Share Posted April 17, 2015 It's so stupid though. Why even have them as an option, if you won't bother giving them proper rules? The real kick in the teeth is that they do less than every other choice (can't Deepstrike, no Relentless means they can't shoot except while stationary, are as bad as Strikes in melee), and Purifiers still do the same job better for barely 40pts more. Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4010951 Share on other sites More sharing options...
Gentlemanloser Posted April 17, 2015 Share Posted April 17, 2015 'Astral Aim' was their unique psychic power, which allowed them to ignore Line of Sight, but granted anything out of Line of Sight a 4+ cover save. It didn't totally ignore LoS. Which was stupid. You couldn't fire out of a metal box without Firepoints. Even though you could shoot right thorugh the lone standing wall in front of you with no problems. Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4011141 Share on other sites More sharing options...
Captain Coolpants Posted April 17, 2015 Author Share Posted April 17, 2015 'Astral Aim' was their unique psychic power, which allowed them to ignore Line of Sight, but granted anything out of Line of Sight a 4+ cover save. It didn't totally ignore LoS. Which was stupid. You couldn't fire out of a metal box without Firepoints. Even though you could shoot right thorugh the lone standing wall in front of you with no problems. I always thought of it like a homing missile, not a portal. Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4011178 Share on other sites More sharing options...
Rune Priest Ridcully Posted April 17, 2015 Share Posted April 17, 2015 Can they now take transports? (The idea of non land raider transports for GK does feel weird though) if so could a squad with 4 incinerators be any good? (Are psycannons any good in the other squads? Is there any gear the Justicar could take to improve them? And could a squad with 4 psycannons and divination librarian be any good? Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4011183 Share on other sites More sharing options...
Reclusiarch Darius Posted April 17, 2015 Share Posted April 17, 2015 Dude just buy the codex Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4011300 Share on other sites More sharing options...
Rurik the blessed Posted April 17, 2015 Share Posted April 17, 2015 Can they now take transports? (The idea of non land raider transports for GK does feel weird though) if so could a squad with 4 incinerators be any good? (Are psycannons any good in the other squads? Is there any gear the Justicar could take to improve them? And could a squad with 4 psycannons and divination librarian be any good? That's it... Strike squads, Purfifier squads and Purgation squads can take a Rhino or Razorback as assignated transport. for incinerators, they are very good nowadays, S6 ap4, and soulblaze makes them a great threat against Xenos. Psycannon are now Salvo type, so if you want to use the full potential you must remain stationary. Psilencers, are very good , at least for me ... they are S4, but have "Force". so insta kill things if you're lucky enough. Wargear for justicars are not as great... you can take melta bombs, teleport homer or buff weapons with digital or master crafted. that's what i can tell you about PAGKS oh, one more thing... Strike Squads and Interceptors can deep strike. Link to comment https://bolterandchainsword.com/topic/305830-used-a-full-purgation-squad-the-other-day/#findComment-4011380 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.