Jacques Corbin Posted April 10, 2015 Share Posted April 10, 2015 My buddy just bought Dark Vengeance, and is eyeing the Crimson Slaughter box next. He is very new to the hobby. He want a heavy force, and I prefer light. What do you suggest he get next? I suggested the following: A Chaos Vindicator A Forgefiend Another Helbrute A Heldrake A Warpsmith Chaos Bikers Raptors I suggested Raptors because I play RG and love my jp guys. Raptors can deep strike with not only flamers, but meltaguns, which I find hilarious. So how viable are the units I suggested? Link to comment https://bolterandchainsword.com/topic/305909-heavy-stuff/ Share on other sites More sharing options...
Fatespinner Posted April 10, 2015 Share Posted April 10, 2015 Heldrake. The answer is always Heldrake. Every Chaos army should have at least one. They're just so good. In second place, I'd say get a Forgefiend/Maulerfiend kit and magnetize because Forgefiends are hard to use in many configurations (particularly for their cost) but Maulerfiends are often very useful. Link to comment https://bolterandchainsword.com/topic/305909-heavy-stuff/#findComment-4004218 Share on other sites More sharing options...
the jeske Posted April 10, 2015 Share Posted April 10, 2015 yeah, only helldrakes are bad since the 7th faq. If he wants heavy stuff he could go with 2-3 mauler fiends, some bikers, a lord+XxSorc and cultists as troops. He should stay away from raptors, they are [like most meq csm units] rather bad. Worse they share the slot with bikers who do the same and are much better. Link to comment https://bolterandchainsword.com/topic/305909-heavy-stuff/#findComment-4004237 Share on other sites More sharing options...
Warsmith Aznable Posted April 10, 2015 Share Posted April 10, 2015 Heldrakes aren't bad since the 7th FAQ, they're just not the overpowered easy mode unit they used to be. I said it when it first came out and we didn't have the 360 FAQ yet, that all you need to do is preplan the flight path. Z pattern to run up and down the board, or a diamond pattern to circle the board, or hit and fly off into Ongoing Reserves if you're running 2+. Link to comment https://bolterandchainsword.com/topic/305909-heavy-stuff/#findComment-4004260 Share on other sites More sharing options...
Jacques Corbin Posted April 10, 2015 Author Share Posted April 10, 2015 Ok, so helldrake for sure, and bikers, but what about a vindicator? Link to comment https://bolterandchainsword.com/topic/305909-heavy-stuff/#findComment-4004288 Share on other sites More sharing options...
Teetengee Posted April 11, 2015 Share Posted April 11, 2015 I love vindicators, but if you are going to take one, take two if you are playing competitively. Link to comment https://bolterandchainsword.com/topic/305909-heavy-stuff/#findComment-4004389 Share on other sites More sharing options...
the jeske Posted April 11, 2015 Share Posted April 11, 2015 Ok, so helldrake for sure, and bikers, but what about a vindicator? One of the worse tanks. low armor and short range gun is one thing. another one is the fact that single shot blast don't do much, if they don't ignore cover. There is also a lot of small things, like the inability to deal with flyers Z pattern to run up and down the board, or a diamond pattern to circle the board, or hit and fly off into Ongoing Reserves if you're running 2+. the flamer turret nerf is a small thing compering to the super huge nerf of its melee ability. a 170pts flamer even a torrent one is not worth it. That is why chaos csm stoped being run as ally for demons . Link to comment https://bolterandchainsword.com/topic/305909-heavy-stuff/#findComment-4004835 Share on other sites More sharing options...
Warsmith Aznable Posted April 12, 2015 Share Posted April 12, 2015 The Vector Strike change doesn't bother me, really. Heldrakes still tear other flyers out of the air, so it's fulfilling two good roles in anti-infantry and anti-air, both of which it does well. Just because its anti-armour capabilities got reduced (but not removed) doesn't put it in the bad category. It's not just a 170 point flamer, though. It's an AP3 torrent flamer that usually can render one enemy squad combat ineffective per round. I just don't see how it's "bad" just because it can't do absolutely every combat role by itself. It's good at what it is designed to do. Link to comment https://bolterandchainsword.com/topic/305909-heavy-stuff/#findComment-4005808 Share on other sites More sharing options...
Jacques Corbin Posted April 12, 2015 Author Share Posted April 12, 2015 So why take vindicators in pairs? Link to comment https://bolterandchainsword.com/topic/305909-heavy-stuff/#findComment-4006047 Share on other sites More sharing options...
Teetengee Posted April 12, 2015 Share Posted April 12, 2015 Single copies of single gun tanks tend to just get shot up and shut down really quickly, but two of them become a much harder to deal with threat, since if you focus them down you ignore the rest of the (hopefully mech/armoured army) or if you don't at least one gets through to start dropping pie plates. Link to comment https://bolterandchainsword.com/topic/305909-heavy-stuff/#findComment-4006069 Share on other sites More sharing options...
the jeske Posted April 13, 2015 Share Posted April 13, 2015 Heldrakes still tear other flyers out of the air, so it's fulfilling two good roles in anti-infantry and anti-air, both of which it does well which one. vendettas aren't run anymore, you can't say they take out FMC out and most troops will either tank the wounds or are in a transport. You can hurt bikers and that is more or less it[well the non invisi units at least]. Everything else the flamer bounces off. It's an AP3 torrent flamer that usually can render one enemy squad combat ineffective per round. Maybe if someone sets up his dudes in a phalanx formations[and they aren't terminators]. Which unit do they wipe out? DA ? nope they are in a transport. Anything necron? still gets the protocol, sometimes an inv on top of that. GK are all+2sv. nids? can't use flamers flyers. Demons? well you can hurt horrors and the dogs[as long as they aren't grimored up], but even those get an inv. Bikers are best target, but even they get invisbility/t5[no+3wounding]/tanks in some units. So maybe it counteres TWC stars?nope ++3 tanks in it. It is a win more 170pts unit. And saying that losing old vector strike doesn't do much to its effectivness[its not like it was good becaue it was poping transports and then flaming the units inside right?], makes 0 sense. It's good at what it is designed to do. only it isn't Link to comment https://bolterandchainsword.com/topic/305909-heavy-stuff/#findComment-4006445 Share on other sites More sharing options...
Xenith Posted April 13, 2015 Share Posted April 13, 2015 So why take vindicators in pairs? Two tanks kill twice as much stuff, while taking twice as much anti tank firepower to kill, essentially giving them a 4x greater impact on the battle. By taking a second tank, your opponents anti tank firepower will be divided between the two, meaning your tanks will live longer. Link to comment https://bolterandchainsword.com/topic/305909-heavy-stuff/#findComment-4006576 Share on other sites More sharing options...
Trevak Dal Posted April 13, 2015 Share Posted April 13, 2015 Heldrakes aren't bad since the 7th FAQ, they're just not the overpowered easy mode unit they used to be. I said it when it first came out and we didn't have the 360 FAQ yet, that all you need to do is preplan the flight path. Z pattern to run up and down the board, or a diamond pattern to circle the board, or hit and fly off into Ongoing Reserves if you're running 2+. Hell yeah, my Turkey Alduin does good work for me and sets up other stuff on the board. When you say that your buddy wants a 'heavy' force, does that mean he wants lots of guys on deck...or does he want lots of tanks/big things? Because Chaos can do both. We can field a :cusston of Brutes (3 in elites, plus however many in Helcult, etc formations), and have some surprisingly fast walkers in the Maulerfiends. Everybody dismisses the Forgefiend but they can drop 8 s8ap4 shots or up to 3 s8ap2 Plasma blasts per turn-though the blasts are at Vindicator Ranges (which is a large blast and s10 ap2) Link to comment https://bolterandchainsword.com/topic/305909-heavy-stuff/#findComment-4006720 Share on other sites More sharing options...
Warsmith Aznable Posted April 13, 2015 Share Posted April 13, 2015 Heldrakes still tear other flyers out of the air, so it's fulfilling two good roles in anti-infantry and anti-air, both of which it does well which one. vendettas aren't run anymore, you can't say they take out FMC out and most troops will either tank the wounds or are in a transport. You can hurt bikers and that is more or less it[well the non invisi units at least]. Everything else the flamer bounces off. It's an AP3 torrent flamer that usually can render one enemy squad combat ineffective per round. Maybe if someone sets up his dudes in a phalanx formations[and they aren't terminators]. Which unit do they wipe out? DA ? nope they are in a transport. Anything necron? still gets the protocol, sometimes an inv on top of that. GK are all+2sv. nids? can't use flamers flyers. Demons? well you can hurt horrors and the dogs[as long as they aren't grimored up], but even those get an inv. Bikers are best target, but even they get invisbility/t5[no+3wounding]/tanks in some units. So maybe it counteres TWC stars?nope ++3 tanks in it. It is a win more 170pts unit. And saying that losing old vector strike doesn't do much to its effectivness[its not like it was good becaue it was poping transports and then flaming the units inside right?], makes 0 sense. It's good at what it is designed to do. only it isn't In what is apparently your own super specific local meta they may be objectively bad, but in general use they are not. I could provide a complete list of units the baleflamer ruins, but it's a lot easier to say that if you're facing TEQ heavy opponents then you have other things to worry about outside of what flyer you're going to take. Link to comment https://bolterandchainsword.com/topic/305909-heavy-stuff/#findComment-4006757 Share on other sites More sharing options...
Targetlock Posted April 13, 2015 Share Posted April 13, 2015 there is also the good old rule of cool, go by what he likes the looks of most, personally i would choose either a maulerfiend or heldrake (both awesome models) though i rather like the vindicator suggestion, reminds me of the iron warriors. Link to comment https://bolterandchainsword.com/topic/305909-heavy-stuff/#findComment-4006766 Share on other sites More sharing options...
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