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GK and Inq psychic powers?


BloodTzar

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Hello brothers,

 

I just want to put a Inquisitor into my GK force, however did not used these guys in a while. While going trough their codex I have realized they have kept our original powers.

 

Thus, I wonder if having same named power, with different effect makes them stack; if the GK hammerhand and Inq hammerhand do stack, making our halberds S8?

 

Moreover, how does Psychic Communion work now? Does it work with our GK detachment or just for the Inq one? 

 

Thank you !

~BT

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'Hammerhand' is the same power, so no, you can't stack it. A squad can only have multiple different 'Blessings', you can't cast duplicates of the same 'Blessing'. It doesn't matter that the Inqusitional one isn't from 'Sanctic' and doesn't grant the same buff. It's the same name, that's enough to invalidate it. 

 

'Psychic Communion' is any Reserve roll, so that's legit. 

Psyker upgrade for Inquisitor is :

 

"May upgrade to a Psyker (Mastery Level 1), generating powers from the Daemonology (Sanctic), Divination, Pyromancy, Telekinesis and Telepathy disciplines"

 

So Hammerhand would be the same power and therefore not stackable.

Why didn't they release an FAQ? They did for every other codex just about (except us lol, I guess we're perfect as is ;) ). That's annoying. Okay, so basically it's Sanctic, Divination and maybe Telepathy. I assume it's the same for the Psyker in a Henchmen squad?

Why didn't they release an FAQ? They did for every other codex just about (except us lol, I guess we're perfect as is msn-wink.gif ). That's annoying. Okay, so basically it's Sanctic, Divination and maybe Telepathy. I assume it's the same for the Psyker in a Henchmen squad?

Psyker: Brotherhood of Psykers
(Mastery Level 1).
Psychic Powers: Psykers generate powers from the Daemonology (Sanctic), Divination, Pyromancy, Telekinesis and Telepathy disciplines.

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