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Ranger with arc rifle viability


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Agreed.  The Arc Rifle is probably the premiere choice for Rangers, since it gives them the flexibility to knock out vehicles (especially at 12" or less) but doesn't hinder their torrent of fire from Galvanic Rifles, either.  I tend to fall in the camp of taking a full unit with max special weapons, but you'll see other folks looking at going MSU to max out coverage.  The thing is, a unit of 5 with 2 Arc Rifles taking wounds is losing effectiveness vs. vehicles much more quickly than 10 with 3 Arc Rifles, but I suppose it depends on how you're playing the rest of the list and if you plan to Ally up.

I thought Arbequi were the premier choice for rangers?

 

Too expensive for what it does. Only being S4 against tanks means that you get an average of 11, just a glance on a Rhino. Most armour is 12-13 these days. It still only wounds on a 4+ against infantry, so it only has value against T5 or higher. Being 5pts short of the double cost of an Arc Rifle, it is way to unreliable and schizophrenic in its purpose. The Arc Rifle knows that it does. It kills armour while having decent punch against infantry. And most of all, it is close to being the single most reliable means of tank-hunting these days. Reliability is always superior in a dice game. It allows you to plan ahead.

Depends on your total composition and your opponent. In general, the arc rifle comes out on top. The arquebus is great for dealing with characters, special/heavy weapon infantry, etc. but not much else. I play a lot of min-maxed infantry Marines and Warlock-supported infantry Eldar, so I think I'll get more mileage out of them than usual.

 

I also plan on keeping my Rangers far back from the front lines, while my Vanguard are more suited for close-range shooting. The increased range of the arquebus helps here.

 

Now, if you plan on your Rangers being more generalist and mobile, the arquebus rapidly loses favor.

I think the arquebus has some use in a 5 man ranger unit, but for 10 man I'd look at the arc rifle. Plan on using a 10 man ranger squad with 3 arc rifles to jump out of an allied valkryie. The move through will help them auto pass the difficult terrain test and the arc will kill a vehicle dead.

Don´t get mad at me, there´s no insult intended whatsoever, but it´s "Arquebuses". As a German with some latin experience I can´t help but to shiver every time I read "Arquebi"^^

It´s not Latin but a French artword for the german term "Hakenbüchse", meaning "hook-can" or "hook-tube", for they couldn´t pronounce the german word.


Again: Don´t want to annoy anyone, just sayin.

The arc rifle combo does look to be a good setup , im personally going the 2x Arquebuses teehee.gif with omnispex & bare alpha in a 6 man unit as a 'Fun" sniper role squad(for the record i don't play super Beardy competitively or tournaments but simply with friends who although can play tough, play to enjoy the game)...but when i get more(of course i am ,who am i kidding) i would like to run the 10 man 3x Arc squad too,

although a pure 10 man squad with just their base rifles is a good solid option too(just ask Vash).

cheers, Mithril

That's a whole other debate. I don't thing there is a general consensus about what Troops choice to pick. Both have their merits. Vanguard get more shots and extra wounds but with lower strength were as Rangers get less shots but wound better and get a chance for precision and ap2. Vanguard have a lower range whereas rangers pay a 2pm premium for theirs. Pretty balanced. But I think if you access to pods to carry Skitters in your army, Vanguards are superior.

Yes...that also is true... snotlings work well with arc rifles and so would night goblins....Arc rifles work well with Anything laugh.png ...thats the joy of this army!!

Plasma Caliver's work really well with vanguard with the alpha as the armies prime(preferred enemy helps with the plasma gets hot rule)

Mithril

That's a whole other debate. I don't thing there is a general consensus about what Troops choice to pick. Both have their merits. Vanguard get more shots and extra wounds but with lower strength were as Rangers get less shots but wound better and get a chance for precision and ap2. Vanguard have a lower range whereas rangers pay a 2pm premium for theirs. Pretty balanced. But I think if you access to pods to carry Skitters in your army, Vanguards are superior.

get a chance for ap2? How?

 

That's a whole other debate. I don't thing there is a general consensus about what Troops choice to pick. Both have their merits. Vanguard get more shots and extra wounds but with lower strength were as Rangers get less shots but wound better and get a chance for precision and ap2. Vanguard have a lower range whereas rangers pay a 2pm premium for theirs. Pretty balanced. But I think if you access to pods to carry Skitters in your army, Vanguards are superior.

get a chance for ap2? How?

 

 

I'm guessing he's confusing precision shots and sniper.

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