Radagast's Raiders Posted April 30, 2015 Share Posted April 30, 2015 During a recent game, my Warlord acquired a 1+ armour save. My warlord: Sorcerer Mastery level 3 Terminator Armour Combi-Plasma gun Force Weapon Spell Familiar Sigil of Corruption Scrolls of Magnus Mark of Tzeentch Termie gives him a 2+/5(i) save The sigil changes it to a 2+/4(i) save The Mark of Tzeentch makes it a 2+/3(i) save. During the game, this Character won a challenge (killed his Grey Knights Dreadknight in the first round of combat). When I rolled on the boon table, I got this result; Mechanism: Armour Save improves by 1 He had a couple destroyer weapons in reserve so he didn't complain too much. Looking back on that game, I was wondering if I did that correctly. Do the rules specifically state an armour save can't be improved past 2+? Link to comment https://bolterandchainsword.com/topic/306881-1-armour-save-during-battle/ Share on other sites More sharing options...
Forté Posted April 30, 2015 Share Posted April 30, 2015 Always fail on a 1 anyway ;) Link to comment https://bolterandchainsword.com/topic/306881-1-armour-save-during-battle/#findComment-4025022 Share on other sites More sharing options...
the jeske Posted April 30, 2015 Share Posted April 30, 2015 7th caps armor saves at 2+. Link to comment https://bolterandchainsword.com/topic/306881-1-armour-save-during-battle/#findComment-4025052 Share on other sites More sharing options...
Lucio Posted April 30, 2015 Share Posted April 30, 2015 I thought a 1+ armour save still failed on a 1 but gave immunity to AP2 weapons. Link to comment https://bolterandchainsword.com/topic/306881-1-armour-save-during-battle/#findComment-4025153 Share on other sites More sharing options...
Forté Posted April 30, 2015 Share Posted April 30, 2015 Armour Save (Sv) A warrior’s Armour Save gives it a chance to avoid harm when it is struck or shot. Most models have an Armour Save based on what kind of armour they are wearing, so this characteristic may be improved if they are equipped with better armour. Other creatures may receive a natural save from having thick bony plates or a chitinous shell. Unlike other characteristics, the lower an Armour Save is, the better. A model can never have an Armour Save better than 2+. Link to comment https://bolterandchainsword.com/topic/306881-1-armour-save-during-battle/#findComment-4025156 Share on other sites More sharing options...
Trevak Dal Posted April 30, 2015 Share Posted April 30, 2015 Always fail on a 1 anyway Yeah, we play it as being a 2+ save on anything that isn't ap1. Edit: Though we use it in a special scenario, a variation of relic where the relic is a individual in a life pod. Link to comment https://bolterandchainsword.com/topic/306881-1-armour-save-during-battle/#findComment-4025356 Share on other sites More sharing options...
Aspiringchaoschampion Posted May 1, 2015 Share Posted May 1, 2015 Codex over rides rule book in this case imho the boon table dosent cap the armour save Link to comment https://bolterandchainsword.com/topic/306881-1-armour-save-during-battle/#findComment-4026545 Share on other sites More sharing options...
Jolemai Posted May 1, 2015 Share Posted May 1, 2015 Codex over rides rule book in this case imho the boon table dosent cap the armour save Could you quote the part in C:CSM which explicitly states that you may ignore the cap? Link to comment https://bolterandchainsword.com/topic/306881-1-armour-save-during-battle/#findComment-4026550 Share on other sites More sharing options...
Aspiringchaoschampion Posted May 1, 2015 Share Posted May 1, 2015 Codex over rides rule book in this case imho the boon table dosent cap the armour save Could you quote the part in C:CSM which explicitly states that you may ignore the cap? Not got the codex to hand but if my memory serves me correctly it just says the model gets +1 to its armour save. No cap mentioned Link to comment https://bolterandchainsword.com/topic/306881-1-armour-save-during-battle/#findComment-4026563 Share on other sites More sharing options...
Xenith Posted May 1, 2015 Share Posted May 1, 2015 Codex over rides rule book in this case imho the boon table dosent cap the armour save Could you quote the part in C:CSM which explicitly states that you may ignore the cap? Not got the codex to hand but if my memory serves me correctly it just says the model gets +1 to its armour save. No cap mentioned Yes, however there is a cap in the rulebook. Unless the rule says 'this may improve the models armour beyond 2+' or the equivalent, then...it does not improve the models armour beyond 2+ Link to comment https://bolterandchainsword.com/topic/306881-1-armour-save-during-battle/#findComment-4026584 Share on other sites More sharing options...
Forté Posted May 1, 2015 Share Posted May 1, 2015 Codex over rides rule book in this case imho the boon table dosent cap the armour save The cap which I quoted is directly from the rulebook. And even if a 1+ was possible, you automatically fail on a 1 anyway. Link to comment https://bolterandchainsword.com/topic/306881-1-armour-save-during-battle/#findComment-4026641 Share on other sites More sharing options...
Chaeron Posted May 1, 2015 Share Posted May 1, 2015 Codex over rides rule book in this case imho the boon table dosent cap the armour save The cap which I quoted is directly from the rulebook. And even if a 1+ was possible, you automatically fail on a 1 anyway. And although certain powers would allow that die to be re-rolled - it's still a fail on a roll of a 1! Link to comment https://bolterandchainsword.com/topic/306881-1-armour-save-during-battle/#findComment-4026690 Share on other sites More sharing options...
Aspiringchaoschampion Posted May 1, 2015 Share Posted May 1, 2015 Bleurgh im thinking of the previous edition warriors of chaos book for fantasy ignore my comment lol Link to comment https://bolterandchainsword.com/topic/306881-1-armour-save-during-battle/#findComment-4026905 Share on other sites More sharing options...
Forté Posted May 1, 2015 Share Posted May 1, 2015 Codex over rides rule book in this case imho the boon table dosent cap the armour saveThe cap which I quoted is directly from the rulebook. And even if a 1+ was possible, you automatically fail on a 1 anyway. And although certain powers would allow that die to be re-rolled - it's still a fail on a roll of a 1! Which would still fail if the second roll is a 1 (nice try but doesn't change the answer to the question ;) ) Link to comment https://bolterandchainsword.com/topic/306881-1-armour-save-during-battle/#findComment-4026934 Share on other sites More sharing options...
Chaeron Posted May 1, 2015 Share Posted May 1, 2015 Codex over rides rule book in this case imho the boon table dosent cap the armour saveThe cap which I quoted is directly from the rulebook. And even if a 1+ was possible, you automatically fail on a 1 anyway. And although certain powers would allow that die to be re-rolled - it's still a fail on a roll of a 1! Which would still fail if the second roll is a 1 (nice try but doesn't change the answer to the question ;) ) And you can't re-roll a re-roll! (Covering all bases :p ) Link to comment https://bolterandchainsword.com/topic/306881-1-armour-save-during-battle/#findComment-4027240 Share on other sites More sharing options...
Radagast's Raiders Posted May 2, 2015 Author Share Posted May 2, 2015 During the game, we agreed rolls of one still failed, but it would allow armour saves for ap 2 weapons. I hadn't seen the rule about the 2+ cap. Now I know to ignore the resalt or reroll if it happens again. Link to comment https://bolterandchainsword.com/topic/306881-1-armour-save-during-battle/#findComment-4027502 Share on other sites More sharing options...
Night Talon Posted May 2, 2015 Share Posted May 2, 2015 When it come to armour sv and chaos boon there is no where in the codex that say you can improve pass +2 or be able to save ap 2. The chaos boon would have no effect same as unworthy offering Link to comment https://bolterandchainsword.com/topic/306881-1-armour-save-during-battle/#findComment-4027732 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.