Emprah2508 Posted May 11, 2015 Share Posted May 11, 2015 In the future when I get a baal pred I don't know whether to give it an assault cannon because four strength six rending shots is really appealing but then there's the flametorm cannon with strength 6 template I'm leaning towards assault cannon I'm not sure feed back would be greatly appreciated. Link to comment https://bolterandchainsword.com/topic/307433-baal-predator-loadouts/ Share on other sites More sharing options...
Jolemai Posted May 11, 2015 Share Posted May 11, 2015 Magnetise it :) Currently, the assault cannon is favourable but knows if that will change with future Codex updates? Link to comment https://bolterandchainsword.com/topic/307433-baal-predator-loadouts/#findComment-4038027 Share on other sites More sharing options...
Emprah2508 Posted May 11, 2015 Author Share Posted May 11, 2015 I'm young with not much money or experience so magnetising it isn't really an option Link to comment https://bolterandchainsword.com/topic/307433-baal-predator-loadouts/#findComment-4038321 Share on other sites More sharing options...
Paikis Posted May 11, 2015 Share Posted May 11, 2015 I'm young with not much money or experience so magnetising it isn't really an option That sounds like a good reason for why you SHOULD magnetize. A set of magnets will cost you less than $10 to get delivered to your house. A second Baal Predator will cost more than 8 times as much. You can find guides on how to magnetize your models on Youtube. Link to comment https://bolterandchainsword.com/topic/307433-baal-predator-loadouts/#findComment-4038336 Share on other sites More sharing options...
Jolemai Posted May 11, 2015 Share Posted May 11, 2015 I still use blu-tac for some of my stuff... Link to comment https://bolterandchainsword.com/topic/307433-baal-predator-loadouts/#findComment-4038344 Share on other sites More sharing options...
Lucumon Posted May 11, 2015 Share Posted May 11, 2015 Magnetise it And everything else in the codex... I'm young with not much money or experience so magnetising it isn't really an option I magnetize everything because I dont want to buy 4 of everything to cover how I'd run it.. For example, on a Stormraven: $70/each on Amazon, where you've got your dakka-boat with Ass. cannons and hurricane bolters or your Skyhunter with lascannons...$140 Or you magnetize $70 for the weapon system, then $2 for the required magnets... $72. Link to comment https://bolterandchainsword.com/topic/307433-baal-predator-loadouts/#findComment-4038348 Share on other sites More sharing options...
Gondow Posted May 11, 2015 Share Posted May 11, 2015 I just ordered 400 assorted magnets (mostly 3x2mm and some 5x1mm) 20€ possibly 30... eBay.. the way to go. Link to comment https://bolterandchainsword.com/topic/307433-baal-predator-loadouts/#findComment-4038370 Share on other sites More sharing options...
Bukimimaru Posted May 11, 2015 Share Posted May 11, 2015 I'm more of a collector than a player and I've apparently got more money than sense (although I dont have much money, so what does that say about my sense?) so I actually prefer to have 2 Storm Raven loaded out differently than having one magnetized. On topic, I think the forum is generally agreed that Assault cannon and heavy-bolter sponsons are a much better choice. The flamers are strong, but very short range and you dont want to get your rear armour 10 vehicle too close to anything S4 or more, or anything with grenades. Link to comment https://bolterandchainsword.com/topic/307433-baal-predator-loadouts/#findComment-4038372 Share on other sites More sharing options...
Vel'Cona Posted May 11, 2015 Share Posted May 11, 2015 Since it doesn't have Torrent, the Flamestorm Cannon is kinda bad. Heavy Flamer sponsons are a bad idea, too. I think the only way to run a Baal is with Assault Cannon/Heavy Bolter sponsons, at least unless something major changes in the next codex (which is probably 2-3 years out). Magnetizing is probably your best bet, but I can understand the hesitation in wanting to do it. Trust me, the magnets aren't that expensive and they go a very long way. Just gotta line 'em up right! But you probably won't go wrong with the configuration above. Link to comment https://bolterandchainsword.com/topic/307433-baal-predator-loadouts/#findComment-4038375 Share on other sites More sharing options...
Just4uCupCake Posted May 11, 2015 Share Posted May 11, 2015 Whenever I run Baal preds I run the AC with HB sponsons then a storm bolter also I never just run one Baal pred Ive always ran one and never got my points back on it so i started running two and they have been getting points back considerably Link to comment https://bolterandchainsword.com/topic/307433-baal-predator-loadouts/#findComment-4038432 Share on other sites More sharing options...
Gondow Posted May 11, 2015 Share Posted May 11, 2015 Oh, the turret weapon fits pretty snug so magnets are not needed for that really. Link to comment https://bolterandchainsword.com/topic/307433-baal-predator-loadouts/#findComment-4038797 Share on other sites More sharing options...
shandwen Posted May 11, 2015 Share Posted May 11, 2015 The ball preds weapons are easy to magnatnatize one option... the second option is more difficult. Link to comment https://bolterandchainsword.com/topic/307433-baal-predator-loadouts/#findComment-4038824 Share on other sites More sharing options...
Quixus Posted May 11, 2015 Share Posted May 11, 2015 Autocannon, HB/LC sponsons and overcharged engines. SCNR Reasons here Link to comment https://bolterandchainsword.com/topic/307433-baal-predator-loadouts/#findComment-4038911 Share on other sites More sharing options...
Golden Aegis Posted May 12, 2015 Share Posted May 12, 2015 AC, and Hbolter sponsons variant has done me proud whenever I field it. And I personally shy away from magnets because I like my pieces to be permanent, with magnets they seem more like toys imo (and even if they are I try to convince myself through various means they they are not!) Link to comment https://bolterandchainsword.com/topic/307433-baal-predator-loadouts/#findComment-4039297 Share on other sites More sharing options...
Xenith Posted May 12, 2015 Share Posted May 12, 2015 AC, and Hbolter sponsons variant has done me proud whenever I field it. And I personally shy away from magnets because I like my pieces to be permanent, with magnets they seem more like toys imo (and even if they are I try to convince myself through various means they they are not!) I know exactly what you mean. The permanent model build up a history, having it change every game seems like a new model completely...maybe I just need to get more games in. Link to comment https://bolterandchainsword.com/topic/307433-baal-predator-loadouts/#findComment-4039311 Share on other sites More sharing options...
knife&fork Posted May 12, 2015 Share Posted May 12, 2015 AC, and Hbolter sponsons variant has done me proud whenever I field it. And I personally shy away from magnets because I like my pieces to be permanent, with magnets they seem more like toys imo (and even if they are I try to convince myself through various means they they are not!) I know exactly what you mean. The permanent model build up a history, having it change every game seems like a new model completely...maybe I just need to get more games in. I kind of agree with you guys, but I think it's far less of an issue on vehicles than on infantry models due to sculpting issues. Weapons are generally mounted in the same way on a vehicle, but an infantry model wielding a thunder hammer should be posed in a completely different manner than one one with dual pistols IMHO. Link to comment https://bolterandchainsword.com/topic/307433-baal-predator-loadouts/#findComment-4040140 Share on other sites More sharing options...
Brother Inritz Posted May 13, 2015 Share Posted May 13, 2015 I'm the kinda guy that sticks with one thing then digs in his heels and doesn't budge an inch unless it costs me money. Currently I'm building two armies (BA an SW) with a third (GK) next on the block. I lost the people I play with so I'm teaching my family how to play. I should be moving back to the Seattle area sometime this year and near to my friends again. One of my friends is a huge fan of Space Wolves and the other can use my Grey Knights until he builds his Tyranids army. I magnetize everything. With the exception of a few things like infantry. And stuff that will never change. Like some Dread layouts. I'll never use the stormbolter if I can help it on my close combat dreads. Heavy Flamer and Melta all the way. But tanks? All three of them will be magnetized just in case GW comes out with something cool to replace the current flamestorm. I don't want to give GW any more of my money than I absolutely have to. Which is why I buy old parts on the cheap and Frankenstein them together to a working whole. I found dread parts that someone used to create wreckage and I bought it months ago. A few weeks ago I found feet and legs and had a working dread for a third the price. I already had a face-plate cause they so kindly give you all three so what was supposed to be 2 Death Company Dreads became a Furioso dread and a Death Company dread. look on ebay for deals like that. collect the parts you can. I still have chunks of a Raven that I don't even need for a 2000 pt army, but if I can get it on the cheap then why not? Who knows when someone will want a huge 3000 point battle? Link to comment https://bolterandchainsword.com/topic/307433-baal-predator-loadouts/#findComment-4040971 Share on other sites More sharing options...
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